作者:
Li, CYWu, EHUniv Macau
Fac Sci & Technol Dept Comp & Informat Sci Macao Peoples R China
In this paper we present a novel method of hybrid scheme for texture synthesis. By the scheme, we capture the feature of textures in two levels. At the macro-structure level, we first generate a texion mask on the pat...
详细信息
ISBN:
(纸本)0769524737
In this paper we present a novel method of hybrid scheme for texture synthesis. By the scheme, we capture the feature of textures in two levels. At the macro-structure level, we first generate a texion mask on the pattern from the original source texture, employed in the synthesis as a primary guidance for the patch-based sampling. And in the micro-structure level, we perform blending using a pixel-based synthesis method based on the grey-level texton mask within the boundary zones of the patches. As a result, our method may not only quickly capture the macro-structure of the source texture, with little overhead from simple interactive operation and at the same time, the micro-structure may be also nicely preserved in the synthesis by a pixel-based blending procedure. Experiments show that our solution in combining patch-based sampling and pixel-based sampling method based on texton masks is highly efficient for synthesizing large amount of textures with comprehensive structures.
In this paper we present a novel method of hybrid-scheme for texture synthesis. By the scheme, we capture the feature of textures in two levels. At the macro-structure level, we first generate a texton mask on the pat...
详细信息
ISBN:
(纸本)0769524737
In this paper we present a novel method of hybrid-scheme for texture synthesis. By the scheme, we capture the feature of textures in two levels. At the macro-structure level, we first generate a texton mask on the pattern from the original source texture, employed in the synthesis as a primary guidance for the patch-based sampling. And in the micro-structure level, we perform blending using a pixel-based synthesis method based on the grey-level texton mask within the boundary zones of the patches. As a result, our method may not only quickly capture the macro-structure of the source texture, with little overhead from simple interactive operation,, and at the same time, the micro-structure may be also nicely preserved in the synthesis by a pixel-based blending procedure. Experiments show that our solution in combining patch-based sampling and pixel-based sampling method based on texton masks is highly efficient for synthesizing large amount of textures with comprehensive structures.
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