This two-volume set LNCS 13069-13070 constitutes selected papers presented at the First CAAI International Conference on Artificial Intelligence, held in Hangzhou, China, in June 2021. Due to the COVID-19 pandemi...
详细信息
ISBN:
(数字)9783030930493
ISBN:
(纸本)9783030930486
This two-volume set LNCS 13069-13070 constitutes selected papers presented at the First CAAI International Conference on Artificial Intelligence, held in Hangzhou, China, in June 2021. Due to the COVID-19 pandemic the conference was partially held online.;The 105 papers were thoroughly reviewed and selected from 307 qualified submissions. The papers are organized in topical sections on applications of AI; computer vision; data mining; explainability, understandability, and verifiability of AI; machine learning; natural language processing; robotics; and other AI related topics.
The 36 full papers included in this book were carefully reviewed and selected from 58 submissions; the volume also contains 12 extended and revised workshop contributions. The papers were organized in topical sections...
详细信息
ISBN:
(数字)9783031084218
ISBN:
(纸本)9783031084201
The 36 full papers included in this book were carefully reviewed and selected from 58 submissions; the volume also contains 12 extended and revised workshop contributions. The papers were organized in topical sections as follows: Planning and strategies; constraints, argumentation, and logic programming; knowledge representation, reasoning, and learning; natural language processing; AI for content and social media analysis; signal processing: images, videos and speech; machine learning for argumentation, explanation, and exploration; machine learning and applications; and AI applications.
The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COE...
详细信息
ISBN:
(数字)9783642153990
ISBN:
(纸本)9783642153983
The 9th International Conference on Entertainment Computing (ICEC 2010) was held in September 2010 in Seoul Korea. After Pittsburgh (2008) and Paris (2009), the event returned to Asia. The conference venue was the COEX Exhibition Hall in one of the most vivid and largest cities of the world. This amazing mega-city was a perfect location for the c- ference. Seoul is on the one hand a metropolitan area with modern industries, univer- ties and great economic power. On the other hand, it is also a place with a very fas- nating historical and cultural background. It bridges the past and the future as well as east and west. Entertainment computing also aims at building bridges from technology to leisure, education, culture and work. Entertainment computing at its core has a strong focus on computer games. However, it is not only about computer games. The last ICEC c- ferences have shown that entertainment computing is a much wider field. For instance in games, technology developed for games can be used for a wide range of appli- tions such as therapy or education. Moreover, entertainment does not necessarily have to be understood as games. Entertainment computing finds its way to stage perfo- ances and all sorts of new interactive installations.
The Fifth International Conference on Computational Science (ICCS 2005) held in Atlanta, Georgia, USA, May 22–25, 2005, continued in the tradition of p- vious conferences in the series: ICCS 2004 in Krakow, Poland; I...
详细信息
ISBN:
(数字)9783540321118
ISBN:
(纸本)9783540260325
The Fifth International Conference on Computational Science (ICCS 2005) held in Atlanta, Georgia, USA, May 22–25, 2005, continued in the tradition of p- vious conferences in the series: ICCS 2004 in Krakow, Poland; ICCS 2003 held simultaneously at two locations, in Melbourne, Australia and St. Petersburg, Russia; ICCS 2002 in Amsterdam, The Netherlands; and ICCS 2001 in San Francisco, California, USA. Computational science is rapidly maturing as a mainstream discipline. It is central to an ever-expanding variety of ?elds in which computational methods and tools enable new discoveries with greater accuracy and speed. ICCS 2005 wasorganizedasaforumforscientistsfromthecoredisciplinesofcomputational science and numerous application areas to discuss and exchange ideas, results, and future directions. ICCS participants included researchers from many app- cation domains, including those interested in advanced computational methods for physics, chemistry, life sciences, engineering, economicsand ?nance, arts and humanities, as well as computer system vendors and software developers. The primary objectives of this conference were to discuss problems and solutions in allareas,toidentifynewissues,toshapefuturedirectionsofresearch,andtohelp users apply various advanced computational techniques. The event highlighted recent developments in algorithms, computational kernels, next generation c- puting systems, tools, advanced numerical methods, data-driven systems, and emerging application ?elds, such as complex systems, ?nance, bioinformatics, computational aspects of wireless and mobile networks, graphics, and hybrid computation.
This book constitutes refereed proceedings of the COST 2102 International Training School on Cognitive Behavioural Systems held in Dresden, Germany, in February 2011. The 39 revised full papers presented were carefull...
详细信息
ISBN:
(数字)9783642345845
ISBN:
(纸本)9783642345838
This book constitutes refereed proceedings of the COST 2102 International Training School on Cognitive Behavioural Systems held in Dresden, Germany, in February 2011. The 39 revised full papers presented were carefully reviewed and selected from various submissions. The volume presents new and original research results in the field of human-machine interaction inspired by cognitive behavioural human-human interaction features. The themes covered are on cognitive and computational social information processing, emotional and social believable Human-computer Interaction (HCI) systems, behavioural and contextual analysis of interaction, embodiment, perception, linguistics, semantics and sentiment analysis in dialogues and interactions, algorithmic and computational issues for the automatic recognition and synthesis of emotional states.
暂无评论