Towards the establishment of an evaluation platform for computational thinking (CT), in this paper, we use the "Bebras Challenge" coined by Dr. Dagienė as a measurement tool of CT skills. This paper presents...
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We present a study of two games designed to help elementary and middle school students learn computer programming concepts. The first game was intended to be "gender neutral", aligning with might be describe...
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Based on the theory of artificial neural network,BP algorithm is used for the training of networks,and the relationship between the controlling parameters in hot rolling (temperature, rolling press, chemical compositi...
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Engineering education is concerned with how to transition freshman to successful students whom ultimately become successful engineers in the professional world. With limitations on curricula hours and compulsory cours...
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Numerous text books are available on BASIC programming, however, many practicing engineers do not have the time to read lengthy texts. The object of this paper is to summarize the most important aspects of elementary ...
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It is known that technological development progresses ever faster. So, future generations will need to get knowledge about the area of computer science to become active actors in this evolution process, even if it wil...
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It is known that technological development progresses ever faster. So, future generations will need to get knowledge about the area of computer science to become active actors in this evolution process, even if it will not be their area of expertise in the future. To contribute in this sense, this paper describes the application of a computer programming education program based on Hour of Code platform for children from 7 to 9 years at the elementary school of the UFRN. First results show a significant relation of the project with the development of logic and cognitive reasoning abilities of children who attended the programming course during a semester.
The deployment of technology across the globe towards efficient learning environments is growing rapidly. In the United Kingdom, for example, the government is investing 1.1 million pounds towards primary and secondar...
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This paper aims to provide insights into how ChatGPT enhances computer programming education by synthesizing existing studies using rapid review. We analysed 13 articles published in 2023, where studies focused on dif...
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The notions of implicit learning and implicit of tacit knowledge first became popular in the 1960s (Reber, 1967;Polanyi, 1967). However, they have rarely been applied to education. Most empirical studies of implicit l...
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ISBN:
(纸本)0805861742
The notions of implicit learning and implicit of tacit knowledge first became popular in the 1960s (Reber, 1967;Polanyi, 1967). However, they have rarely been applied to education. Most empirical studies of implicit learning and knowledge have used experimental paradigms. We argue that in order for these notions to be investigated in real-world educational situations, other research methods are necessary. In light of this, we report the results of an interview study of implicit knowledge in computer programming education. Several cues that helped us to determine that knowledge was implicit are explained and illustrated with examples. We conclude the interviews can be useful in investigating nonconscious knowledge and offer some observations concerning implicit knowledge about programming that became apparent from this study.
I comment on and extend prior work that searches for threshold concepts in computer programming. I argue that explicitly linking threshold concepts to Brunerian fundamental ideas gives structure to the ongoing debate ...
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