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检索条件"主题词=Computer Science Learning"
9 条 记 录,以下是1-10 订阅
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Emerging Computational Tools: Impact on Engineering Education and computer science learning
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INTERNATIONAL JOURNAL OF ENGINEERING EDUCATION 2014年 第3期30卷 533-542页
作者: Yanez-Marquez, Cornelio Aldape-Perez, Mario Lopez-Yanez, Itzama Camacho-Nieto, Oscar Inst Politecn Nacl CIC Mexico City 07738 DF Mexico Inst Politecn Nacl CIDETEC Ctr Innovac & Desarrollo Tecnol Computo Mexico City 07738 DF Mexico
Computational tools have become an almost permanent element and one that must be present in novel schemes of interactive learning, practically for every educational topic in engineering education. Apretty natural envi... 详细信息
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A Dynamic Interactive learning Interface For computer science Education:Programming Decomposition Tool
A Dynamic Interactive Learning Interface For Computer Scienc...
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作者: Fanfei Meng Chen-Ao Wang Northwestern University Tianjin University Weijin Road Campus
When the coding assignments step into more complicated and structured periods for individuals,how to cultivate the skills have become the urgent needs for people who are engaged in sophisticated coding development in ... 详细信息
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Open Source Software as a learning Tool for computer science Students  3rd
Open Source Software as a Learning Tool for Computer Science...
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3rd World Congress on Formal Methods (FM)
作者: Khuzyakhmetova, Assiya Suleimenov, Aidarbek Nazarbayev Univ Astana Kazakhstan
In this paper authors' experience of contributing to Open Source Software (OSS) is described. Contributions were done as a part of the OSS course taken at Nazarbayev University during the Spring 2019 term. Two jun... 详细信息
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Coding Like a Data Miner: A Sandbox Approach to Computing-Based Data science for High School Student learning  53
Coding Like a Data Miner: A Sandbox Approach to Computing-Ba...
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53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
作者: Walker, Justice T. Barany, Amanda Acquah, Alex Reza, Sayed Mohsin Barrera, Alan Del Rio Guzman, Karen Johnson, Michael A. University of Texas at El Paso Department of Education El PasoTX United States Graduate School of Education University of Pennsylvania PhiladelphiaPA United States Pennsylvania State University Harrisburg Department of Computer Science MiddletownPA United States University of North Texas Department of Learning Technologies DentonTX United States
Personal health tracking devices and internet-based digital platforms with the capacity to collect, aggregate, and store data at massive scales are examples of tools that have broadened priorities in computing to incl... 详细信息
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Virtual Reality Simulations for Skills Training: Improving learning Through Immersive Experiences in Educational Environments
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IEEE ACCESS 2024年 12卷 130073-130090页
作者: Villegas-Ch, William Govea, Jaime Naranjo Godoy, Lorena Mera-Navarrete, Aracely Univ Las Amer Escuela Ingn Cibersegur FICA Quito 170125 Ecuador Univ Las Amer Escuela Postgrad Derecho Quito 170125 Ecuador Univ Int Ecuador Dept Sistemas Quito 170411 Ecuador
Virtual reality has emerged as a tool of interest in education, offering immersive and practical learning experiences that overcome the limitations of traditional methods. However, despite its potential, effective int... 详细信息
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The impact of near-peer virtual agents on computer science attitudes and collaborative dialogue
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International Journal of Child-computer Interaction 2024年 40卷
作者: Earle-Randell, Toni V. Wiggins, Joseph B. Ma, Yingbo Celepkolu, Mehmet Bounajim, Dolly Gao, Zhikai Ruiz, Julianna Martinez Boyer, Kristy Elizabeth Israel, Maya Lynch, Collin F. Wiebe, Eric University of Florida Department of Computer & Information Science & Engineering Gainesville FL United States North Carolina State University Department of Computer Science Raleigh NC United States
Virtual learning companions, or pedagogical agents situated as “near peers”, have shown great promise for supporting learning, but little is known about their potential to scaffold other practices, such as collabora... 详细信息
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Experiential learning in web development courses: Examining students' performance, perception and acceptance
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EDUCATION AND INFORMATION TECHNOLOGIES 2020年 第6期25卷 5687-5701页
作者: Tzafilkou, Katerina Protogeros, Nicolaos Chouliara, Adamandia Univ Macedonia Interdept Postgrad Programme Informat Syst Egnatia Str 156 Thessaloniki 54636 Greece Univ Macedonia Dept Accounting & Finance Egnatia Str 156 Thessaloniki 54636 Greece
This study investigates students' performance, perception and acceptance when experiential learning approaches are integrated in computer science courses. An experiential learning approach has been designed to ass... 详细信息
来源: 评论
Pex4Fun: Teaching and learning computer science via Social Gaming
Pex4Fun: Teaching and Learning Computer Science via Social G...
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24th IEEE-CS Conference on Software Engineering Education and Training (CSEEandT)/33rd International Conference on Software Engineering (ICSE)
作者: Tillmann, Nikolai de Halleux, Jonathan Xie, Tao Microsoft Research United States North Carolina State University United States
Pex4Fun from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer programming at many levels, from high school all the way through... 详细信息
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Aural Instruction with Visualization in E-learning
Aural Instruction with Visualization in E-Learning
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Frontiers in Education Conference (FIE)
作者: Alhosban, Fuad Burd, Liz Univ Durham Sch Engn & Comp Durham DH1 3HP England Univ Durham Sch Educ Durham DH1 3HP England
This research investigates the effectiveness of using aural instructions together with visualisation in teaching some concepts of data structures to novice computer science students. A prototype learning system, known... 详细信息
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