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检索条件"主题词=Computer Science teaching"
14 条 记 录,以下是1-10 订阅
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Abolitionist computer science teaching: Moving from Access to Justice
Abolitionist Computer Science Teaching: Moving from Access t...
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6th Conference on Research in Equitable and Sustained Participation in Engineering, Computing, and Technology (RESPECT)
作者: Ivey, Allison Johnson, Stephany RunningHawk Skorodinsky, Max Snyder, Jimmy Goode, Joanna Univ Oregon Dept Educ Studies Eugene OR 97403 USA Washington State Univ Oglala Lakota Nat Dept Teaching & Learning Pullman WA 99164 USA
As high school computer science course offerings have expanded over the past decade, gaps in race and gender have remained. This study embraces the "All" in the "CS for All" movement by shifting be... 详细信息
来源: 评论
Preparing undergraduate students to support K-12 computer science teaching through school-university partnerships: reflections from the field
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computer science EDUCATION 2023年 第1期33卷 3-28页
作者: Mouza, Chrystalla Sheridan, Scott Lavigne, Nancy C. Pollock, Lori Univ Delaware Sch Educ Newark DE 19716 USA Univ Delaware Comp & Informat Sci Newark DE USA
Background and Context: A key challenge in advancing computer science education in K-12 schools is teacher preparation and support. School-university partnerships and service-learning programs where undergraduates ass... 详细信息
来源: 评论
The Raspberry Pi single-board computer won't revolutionise computer science teaching [For & Against]
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Engineering & Technology 2012年 第3期7卷 27-27页
作者: Piers Bizony
THE FUTURE of science teaching can't come down to a consumer product that's just a bunch of components. The real crisis in Britain isn't software. It's manufacturing. Everybody across government and th... 详细信息
来源: 评论
The Raspberry Pi single-board computer will revolutionise computer science teaching [For & Against]
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Engineering & Technology 2012年 第3期7卷 26-26页
作者: Gareth Mitchell Science Communication Imperial College London London UK
The Raspberry Pi's inventors and manufacturers – or at least their PR people – seem to be claiming that this new singleboard device will revolutionise the way pupils learn about computing, programming and techno... 详细信息
来源: 评论
Pex4Fun: teaching and Learning computer science via Social Gaming
Pex4Fun: Teaching and Learning Computer Science via Social G...
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24th IEEE-CS Conference on Software Engineering Education and Training (CSEEandT)/33rd International Conference on Software Engineering (ICSE)
作者: Tillmann, Nikolai de Halleux, Jonathan Xie, Tao Microsoft Research United States North Carolina State University United States
Pex4Fun from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer programming at many levels, from high school all the way through... 详细信息
来源: 评论
Empowering the Teachers with the NAPOJ - A Grassroots Movement Towards Computing Teachers Community of Practice  12th
Empowering the Teachers with the NAPOJ - A Grassroots Moveme...
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12th International Conference on Informatics in Schools - Situation, Evolution, and Perspectives (ISSEP)
作者: Brodnik, Andrej Lokar, Matija Univ Ljubljana Fac Comp & Informat Sci Ljubljana Slovenia Univ Primorska Fac Math Nat Sci & Informat Technol Koper Slovenia Univ Ljubljana Fac Math & Phys Ljubljana Slovenia
Computing is a relatively new area in high school education, not only in Slovenia but worldwide. Therefore, there is lack of qualified Computing teachers. However, even the existing ones often feel isolated and conseq... 详细信息
来源: 评论
Proposal of an educational model for technical courses in the context of the European convergence in higher education
Proposal of an educational model for technical courses in th...
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37th Annual Frontiers in Education Conference
作者: Tovar, Edmundo Carrillo, Jose Colomo, Ricardo Univ Politecn Madrid Dept Lenguajes & Sistemas Informat & Ingn Softwar E-28660 Madrid Spain
This paper aims at describing our experiment in developing a novel way to approach European Higher Education Area requirements. The authors addressed the problems of the lack of time available for completing the offic... 详细信息
来源: 评论
Supporting goal setting in flipped classes
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INTERACTIVE LEARNING ENVIRONMENTS 2020年 第6期28卷 671-684页
作者: Schwarzenberg, Pablo Navon, Jaime Pontificia Univ Catolica Chile Dept Comp Sci Santiago Chile Univ Andres Bello Sch Engn Santiago Chile
The flipped classroom had shown positive effects on academic achievement and student satisfaction, but require a higher level of self-regulation from students. There are few studies about flipped classroom characteris... 详细信息
来源: 评论
IRIS: An overview and a first appraisal
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Education and Computing 1986年 第3期2卷 185-192页
作者: Ercoli, Paolo Dipartimento Informatica e Sistemistica Università degli Studi di Roma La Sapienza 00184 Roma via Eudossiana 18 Italy
IRIS is a three-year experiment in the introduction of computers and, in particular, computer science into Italian schools by using ad hoc self-consistent didactic modules within already-existing courses. The modules ... 详细信息
来源: 评论
Videogame Based Learning and the Problem of Gender Equity: Exemplifying an Androgynous Approach to Developing computer science E-Learning Games in Higher Education
Videogame Based Learning and the Problem of Gender Equity: E...
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13th International Conference on computer Games (CGames 2008)
作者: Nte, Sol Wolverhampton Univ Sch Comp & Informat Technol Wolverhampton WV1 1SB England
Several authors have considered those virtual spaces in which videogames take place as being gendered and videogames themselves as gender specific (e.g. Jenkins, 1999;Subrahmanyam & Greenfield, 1994;Hartmann &... 详细信息
来源: 评论