咨询与建议

限定检索结果

文献类型

  • 3 篇 会议

馆藏范围

  • 3 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 3 篇 工学
    • 3 篇 计算机科学与技术...
    • 2 篇 软件工程
  • 1 篇 医学
    • 1 篇 临床医学

主题

  • 3 篇 computing method...
  • 1 篇 computing method...
  • 1 篇 computing method...
  • 1 篇 human-centered c...
  • 1 篇 computing method...
  • 1 篇 human-centered c...

机构

  • 1 篇 beihang univ sta...
  • 1 篇 beihang univ sta...
  • 1 篇 psl res univ min...
  • 1 篇 beijing informat...
  • 1 篇 peng cheng lab p...
  • 1 篇 inneropt technol...
  • 1 篇 univ n carolina ...

作者

  • 1 篇 shaik husam
  • 1 篇 zhang qian
  • 1 篇 song wenfeng
  • 1 篇 gao yang
  • 1 篇 hou xia
  • 1 篇 state andrei
  • 1 篇 feng fan
  • 1 篇 wang xianfei
  • 1 篇 de dinechin greg...
  • 1 篇 fuchs henry
  • 1 篇 hao aimin
  • 1 篇 ilie adrian
  • 1 篇 paljic alexis
  • 1 篇 cha young-woon

语言

  • 3 篇 英文
检索条件"主题词=Computing methodologies-Computer graphics-Animation-Motion capture"
3 条 记 录,以下是1-10 订阅
排序:
Real-time Expressive Avatar animation Generation based on Monocular Videos  21
Real-time Expressive Avatar Animation Generation based on Mo...
收藏 引用
21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Song, Wenfeng Wang, Xianfei Gao, Yang Hao, Aimin Hou, Xia Beijing Informat Sci & Technol Univ Comp Sch Beijing Peoples R China Beihang Univ State Key Lab Virtual Real Technol & Syst Beijing Adv Innovat Ctr Biomed Engn Beijing Peoples R China Beihang Univ State Key Lab Virtual Real Technol & Syst Beijing Peoples R China Peng Cheng Lab Shenzhen Peoples R China
The technologies for generating real-time animated avatars are very useful in the fields of VR/AR animation and entertainment. Most of the existing studies, however, always require the technology of time-consuming mot... 详细信息
来源: 评论
Mobile, Egocentric Human Body motion Reconstruction Using Only Eyeglasses-mounted Cameras and a Few Body-worn Inertial Sensors  28
Mobile, Egocentric Human Body Motion Reconstruction Using On...
收藏 引用
28th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Cha, Young-Woon Shaik, Husam Zhang, Qian Feng, Fan State, Andrei Ilie, Adrian Fuchs, Henry Univ N Carolina Dept Comp Sci Chapel Hill NC 27515 USA InnerOpt Technol Inc Hillsborough NC USA
We envision a convenient telepresence system available to users anywhere, anytime. Such a system requires displays and sensors embedded in commonly worn items such as eyeglasses, wristwatches, and shoes. To that end, ... 详细信息
来源: 评论
Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video  26
Automatic Generation of Interactive 3D Characters and Scenes...
收藏 引用
26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: de Dinechin, Gregoire Dupont Paljic, Alexis PSL Res Univ MINES ParisTech Ctr Robot Paris France
This work addresses the problem of using real-world data captured from a single viewpoint by a low-cost 360-degree camera to create an immersive and interactive virtual reality scene. We combine different existing sta... 详细信息
来源: 评论