咨询与建议

限定检索结果

文献类型

  • 53 册 图书
  • 6 篇 期刊文献
  • 5 篇 会议

馆藏范围

  • 64 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 12 篇 工学
    • 8 篇 计算机科学与技术...
    • 6 篇 软件工程
    • 2 篇 仪器科学与技术
    • 2 篇 电气工程
    • 2 篇 控制科学与工程
    • 1 篇 机械工程
    • 1 篇 材料科学与工程(可...
    • 1 篇 石油与天然气工程
  • 2 篇 理学
    • 1 篇 数学
    • 1 篇 物理学
    • 1 篇 系统科学
  • 1 篇 教育学
    • 1 篇 教育学
  • 1 篇 医学
    • 1 篇 基础医学(可授医学...
    • 1 篇 临床医学
    • 1 篇 公共卫生与预防医...
  • 1 篇 管理学
    • 1 篇 公共管理
  • 1 篇 艺术学
    • 1 篇 设计学(可授艺术学...

主题

  • 64 篇 graphics program...
  • 21 篇 miscellaneous
  • 18 篇 computer graphic...
  • 18 篇 game programming
  • 13 篇 3d computer grap...
  • 9 篇 image processing
  • 9 篇 software
  • 9 篇 other graphics a...
  • 9 篇 other microsoft ...
  • 8 篇 video photograph...
  • 8 篇 digital
  • 3 篇 computer mathema...
  • 3 篇 platform-specifi...
  • 3 篇 opengl
  • 3 篇 computer animati...
  • 3 篇 data
  • 3 篇 web programming
  • 2 篇 microsoft .net
  • 2 篇 cad/cam - genera...
  • 2 篇 graphics registe...

机构

  • 1 篇 university of wi...
  • 1 篇 university of te...
  • 1 篇 mcmaster univers...
  • 1 篇 salk institute f...
  • 1 篇 accenture
  • 1 篇 university of ca...
  • 1 篇 broad institute
  • 1 篇 university of ca...
  • 1 篇 toronto metropol...
  • 1 篇 vilnius gedimina...
  • 1 篇 computer science...
  • 1 篇 google 1600 amph...
  • 1 篇 microsoft res 1 ...
  • 1 篇 advanced micro d...
  • 1 篇 department of el...
  • 1 篇 univ washington ...
  • 1 篇 cuny grad ctr br...
  • 1 篇 the university o...
  • 1 篇 sony interactive...
  • 1 篇 nvidia

作者

  • 4 篇 wolfgang f. enge...
  • 2 篇 munir hamad
  • 1 篇 bruce fraser
  • 1 篇 hau-san wong
  • 1 篇 mckinley kathryn...
  • 1 篇 ian parberry
  • 1 篇 paul steed.
  • 1 篇 casey reas
  • 1 篇 rosenberg becky ...
  • 1 篇 yumna irfan
  • 1 篇 farhad ghayour
  • 1 篇 christian chang
  • 1 篇 andrew kelly
  • 1 篇 michael fielding...
  • 1 篇 myers
  • 1 篇 meza carlos alar...
  • 1 篇 foreword by luke...
  • 1 篇 mike clayton
  • 1 篇 shirley peter
  • 1 篇 doner

语言

  • 49 篇 英文
  • 15 篇 中文
检索条件"主题词=Graphics Programming"
64 条 记 录,以下是61-70 订阅
排序:
Real-Time Rendering Tricks and Techniques in DirectX  1
收藏 引用
丛书名: Game development
2002年
作者: Kelly Dempski
From the Publisher: The last several years have seen some exciting advances in the field of real-time graphics. If you're reading this book, then you've decided that you're ready to learn more about the de... 详细信息
来源: 评论
SOME MAJOR ISSUES IN THE DESIGN OF THE CORE graphics SYSTEM
收藏 引用
COMPUTING SURVEYS 1978年 第4期10卷 445-463页
作者: MICHENER, JC FOLEY, JD Intermetrics Inc. 701 Concord Avenue Cambridge Massachusetts Department of Electrical Engineering Computer Science The George Washington University Washington D.C.
This paper presents design issues of the Core System, a proposed standard graphics programming system. Alternative resolutions for each issue are set forth, together with their motivating arguments. In each case, the ... 详细信息
来源: 评论
Authoring graphics-rich and interactive documents in CGLIB: a constraint-based graphics library  01
Authoring graphics-rich and interactive documents in CGLIB: ...
收藏 引用
Proceedings of the 2001 ACM Symposium on Document engineering
作者: Neng-Fa Zhou CUNY Brooklyn College and Graduate Center New York NY
CGLIB is a high-level graphics library for B-Prolog, a constraint logic programming system. The library provides primitives for creating and manipulating graphical objects and a set of constraints including non-overla... 详细信息
来源: 评论
Computer graphics instruction in VizClass
收藏 引用
Journal on Educational Resources in Computing 2005年 第4期5卷 3–es页
作者: Douglas Grimes Mark Warschauer Tara Hutchinson Falko Kuester University of California Irvine
VizClass is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereosco... 详细信息
来源: 评论