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检索条件"主题词=Human-centered computing-Visualization-Visualization techniques"
13 条 记 录,以下是1-10 订阅
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Feral data visualization: A manifesto for cultivating livable worlds with visual sensemaking practices  1
Feral data visualization: A manifesto for cultivating livabl...
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IEEE Workshop on visualization for Social Good (VIS4Good)
作者: Ploehn, Cathryn Steenson, Molly Byrne, Daragh Carnegie Mellon Univ Pittsburgh PA 15213 USA
Feral data visualization is a posture offering theories and practices for designing data visualizations for collaborative survival in the midst of ecological and social turmoil. Feral data visualization demands an emb... 详细信息
来源: 评论
Guiding Smombies: Augmenting Peripheral Vision with Low-Cost Glasses to Shift the Attention of Smartphone Users  17
Guiding Smombies: Augmenting Peripheral Vision with Low-Cost...
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17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Gruenefeld, Uwe Stratmann, Tim Claudius Jung, Jinki Lee, Hyeopwoo Choi, Jeehye Nanda, Abhilasha Heuten, Wilko Carl von Ossietzky Univ Oldenburg Oldenburg Germany OFFIS Inst IT Oldenburg Germany KRISO Daejeon South Korea Korea Adv Inst Sci & Technol Daejeon South Korea
Over the past few years, playing Augmented Reality (AR) games on smartphones has steadily been gaining in popularity (e.g., Pokemon Go). However, playing these games while navigating traffic is highly dangerous and ha... 详细信息
来源: 评论
Efficient Level-Crossing Probability Calculation for Gaussian Process Modeled Data  17
Efficient Level-Crossing Probability Calculation for Gaussia...
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17th Pacific visualization Conference (PacificVis)
作者: Li, Haoyu Michaud, Isaac J. Biswas, Ayan Shen, Han-Wei Ohio State Univ Columbus OH 43210 USA Los Alamos Natl Lab Los Alamos NM 87545 USA
Almost all scientific data have uncertainties originating from different sources. Gaussian process regression (GPR) models are a natural way to model data with Gaussian-distributed uncertainties. GPR also has the bene... 详细信息
来源: 评论
Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated Interactions  17
Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediat...
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17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Roth, Daniel Kullmann, Peter Bente, Gary Gall, Dominik Latoschik, Marc Erich Univ Wurzburg HCI Grp Wurzburg Germany Michigan State Univ E Lansing MI 48824 USA
human gaze is a crucial element in social interactions and therefore an important topic for social Augmented, Mixed, and Virtual Reality (AR, MR, VR) applications. In this paper we systematically compare four modes of... 详细信息
来源: 评论
Explainable visualization of Collaborative Vandal Behaviors in Wikipedia
Explainable Visualization of Collaborative Vandal Behaviors ...
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IEEE Symposium on visualization for Cyber Security (VizSec)
作者: Subramanian, Siva Sandeep Pushparaj, Parab Liu, Zerong Lu, Aidong Univ N Carolina Dept Comp Sci Charlotte NC 28223 USA
Online social networks are prone to be targeted by various frauds and attacks, which are difficult to detect due to their complexity and variations. The challenge is to make sense of all information with suitable expl... 详细信息
来源: 评论
Who Did What When? Discovering Complex Historical Interrelations in Immersive Virtual Reality  22
Who Did What When? Discovering Complex Historical Interrelat...
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22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Derksen, Melanie Becker, Julia Elahi, Mohammad Fazleh Maier, Angelika Maile, Marius Patzold, Ingo Penningroth, Jonas Reglin, Bettina Rothganger, Markus Cimiano, Philipp Schubert, Erich Schwandt, Silke Kuhlen, Torsten Botsch, Mario Weisskert, Tim TU Dortmund Univ Dortmund Germany Bielefeld Univ Bielefeld Germany Rhein Westfal TH Aachen Aachen Germany
Traditional digital tools for exploring historical data mostly rely on conventional 2D visualizations, which often cannot reveal all relevant interrelationships between historical fragments (e.g., persons or events). ... 详细信息
来源: 评论
Spatial Perception in Immersive visualization: A Study and Findings  21
Spatial Perception in Immersive Visualization: A Study and F...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Hu, Ping Boorboor, Saeed Jadhav, Shreeraj Marino, Joseph Mirhosseini, Seyedkoosha Kaufman, Arie E. SUNY Stony Brook Dept Comp Sci Stony Brook NY 11794 USA
Spatial information understanding is fundamental to visual perception in Metaverse. Beyond the stereoscopic visual cues naturally carried in Metaverse, the human vision system may use other auxiliary information provi... 详细信息
来源: 评论
Collaborative manual tasks in distributed virtual environments  21
Collaborative manual tasks in distributed virtual environmen...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Keppler, Sebastian Israel, Johann Habakuk Wiese, Eva Univ Appl Sci Berlin HTW Berlin Germany Tech Univ Berlin TU Berlin Berlin Germany
We often encounter many situations where we manually interact with others collaboratively. This allows us to solve tasks that we would otherwise not be able to do on our own. Handover tasks are an everyday interaction... 详细信息
来源: 评论
Evaluating Animated Transitions between Contiguous visualizations for Streaming Big Data
Evaluating Animated Transitions between Contiguous Visualiza...
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IEEE visualization Conference (VIS)
作者: Pereira, Tiago Moreira, Joao Mendes, Daniel Goncalves, Daniel Univ Lisbon Inst Super Tecn INESC ID Lisboa Lisbon Portugal Univ Porto INESC TEC Fac Engn Porto Portugal
An approach to analyzing Streaming Big Data as it comes in while maintaining the proper context of past events is to employ contiguous visualizations with an increasingly aggressive aggregation degree. This allows for... 详细信息
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Comparing techniques for Visualizing Moving Out-of-View Objects in Head-mounted Virtual Reality  26
Comparing Techniques for Visualizing Moving Out-of-View Obje...
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26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Gruenefeld, Uwe Koethe, Ilja Lange, Daniel Weiss, Sebastian Heuten, Wilko Carl von Ossietzky Univ Oldenburg Oldenburg Germany OFFIS Inst IT Oldenburg Germany
Current head-mounted displays (HMDs) have a limited field-ofview (FOV). A limited FOV further decreases the already restricted human visual range and amplifies the problem of objects receding from view (e.g., opponent... 详细信息
来源: 评论