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检索条件"主题词=Human-centered computing-Visualization-Visualization techniques-Treemaps"
22 条 记 录,以下是1-10 订阅
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Tomato Presence: Virtual Hand Ownership with a Disappearing Hand
Tomato Presence: Virtual Hand Ownership with a Disappearing ...
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30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR)
作者: Steed, Anthony Drga, Vit UCL Dept Comp Sci London England
Tomato presence is a term coined by Owlchemy Labs to refer to the observation that players of their game Job Simulator can experience 'hand presence' over an object that is not their hand. When playing the gam... 详细信息
来源: 评论
Improved Lightweight Rendering of Road Networks based on Contraction Hierarchies  17
Improved Lightweight Rendering of Road Networks based on Con...
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17th Pacific visualization Conference (PacificVis)
作者: Berner, Lukas Erwerle, Johannes Funke, Stefan Proissl, Claudius Rieg, Florian Storandt, Sabine Humboldt Univ Berlin Germany Univ Stuttgart Stuttgart Germany Univ Konstanz Constance Germany
Contraction Hierarchies (CH) are one of the most popular techniques for accelerating shortest path queries. In previous works, it has been shown that CH in principle can be instrumented to also produce variable level-... 详细信息
来源: 评论
HapticSphere: Physical Support To Enable Precision Touch Interaction in Mobile Mixed-Reality  26
HapticSphere: Physical Support To Enable Precision Touch Int...
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26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Wang, Chiu-Hsuan Hsieh, Chen-Yuan Yu, Neng-Hao Bianchi, Andrea Chan, Liwei NTUST Dept Ind Design Taipei Taiwan Korea Adv Inst Sci & Technol Dept Ind Design Seoul South Korea Natl Chiao Tung Univ Dept Comp Sci Taipei Taiwan
This work presents I lapticSphere, a wearable spherical surface enabled by bridging a finger and the head-mounted display (HMD) with a passive string. Users perceive a physical support on a finger attached to a string... 详细信息
来源: 评论
Speech-Driven Facial Animation by LSTM-RNN for Communication Use  26
Speech-Driven Facial Animation by LSTM-RNN for Communication...
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26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Nishimura, Ryosuke Sakata, Nobuchika Tominaga, Tomu Hijikata, Yoshinori Harada, Kensuke Kiyokawa, Kiyoshi Osaka Univ Suita Osaka Japan Nara Inst Sci & Technol Ikoma Japan Kwansei Gakuin Univ Nishinomiya Hyogo Japan
The goal of this research is developing a system that a rich facial animation can be used in communication is generated from only speech. Generally, a source of the generating facial animation is a camera. Using camer... 详细信息
来源: 评论
Studying "Avatar Transitions" in Augmented Reality: Influence on Sense of Embodiment and Physiological Activity  21
Studying "Avatar Transitions" in Augmented Reality: Influenc...
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Otono, Riku Genay, Adelaide Perusquia-Hernandez, Monica Isoyama, Naoya Uchiyama, Hideaki Hachet, Martin Lecuyer, Anatole Kiyokawa, Kiyoshi NAIST Ikoma Japan INRIA Bordeaux France INRIA Rennes France
The impact of avatar transitions, in which an avatar's appearance is changed, has been little studied. We implemented an avatar transition system that is decomposed into two parts: an active one and a passive one.... 详细信息
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VocabulARy replicated: comparing teenagers to young adults  21
VocabulARy replicated: comparing teenagers to young adults
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21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Weerasinghe, Maheshya Biener, Verena Grubert, Jens Deja, Jordan Aiko Attygalle, Nuwan T. Trajkovska, Karolina Kljun, Matjaz Pucihar, Klen Copic Univ St Andrews St Andrews Fife Scotland Univ Primorska Koper Slovenia Coburg Univ Appl Sci Coburg Germany Fac Informat Studies Novo Mesto Novo Mesto Slovenia
A critical component of user studies is gaining access to a representative sample of the population researches intend to investigate. Nevertheless, the vast majority of human-computer interaction (HCI) studies, includ... 详细信息
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VR as a Content Creation Tool for Movie Previsualisation  26
VR as a Content Creation Tool for Movie Previsualisation
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26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Galvane, Quentin Lin, I-Sheng Argelaguet, Fernando Li, Tsai-Yen Christie, Marc INRIA Rennes Rennes France Natl ChengChi Univ Taipei Taiwan INRIA Rennes IRISA Rennes France
Creatives in animation and film productions have forever been exploring the use of new means to prototype their visual sequences before realizing them, by relying on hand-drawn storyboards, physical mockups or more re... 详细信息
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Hybrid UIs for Music Exploration in AR and VR  17
Hybrid UIs for Music Exploration in AR and VR
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17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Elvezio, Carmine Amelot, Pierre Boyle, Robert Wes, Catherine Ilona Feiner, Steven Columbia Univ New York NY 10027 USA
We present hybrid user interfaces that facilitate interaction with music content in 3D. using a combination of 2D and 3D input and display devices. Participants will explore an online music library, some wearing AR or... 详细信息
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Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot  17
Comparing Different Augmented Reality Support Applications f...
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17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Aschenbrenner, Doris Rojkov, Michael Leutert, Florian Verlinden, Jouke Lukosch, Stephan Latoschik, Marc Erich Schilling, Klaus Delft Univ Technol IDE Delft Netherlands Univ Wurzburg HCI Grp Wurzburg Germany Zentrum Telemat Wurzburg Germany Delft Univ Technol TBM Delft Netherlands
Digitization and the growing capabilities of data networks enable companies to perform tasks via remote support, which previously required service personnel to travel. But which mixed reality method leads to better re... 详细信息
来源: 评论
CubeVR: Digital Affordances for Architecture Undergraduate Education using Virtual Reality  26
CubeVR: Digital Affordances for Architecture Undergraduate E...
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26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Raikwar, Aditya D'Souza, Newton Rogers, Ciana Kress, Mathew Williams, Adam Rishe, Naphtali D. Ortega, Francisco R. Colorado State Univ Ft Collins CO 80523 USA Florida Int Univ Miami FL 33199 USA
CubeVR incorporates the traditional studio-based learning in architecture with virtual reality (VR) and in doing so it enables features that are not available or difficult to achieve in the real-world. CubeVR allows s... 详细信息
来源: 评论