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检索条件"主题词=Live Programming"
92 条 记 录,以下是71-80 订阅
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A debugging approach for live Big Data applications
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SCIENCE OF COMPUTER programming 2020年 194卷 102460-102460页
作者: Marra, Matteo Polito, Guillermo Boix, Elisa Gonzalez Vrije Univ Brussel Software Languages Lab Brussels Belgium Univ Lille CRIStAL INRIA Cent LilleCNRSUMR 9189 Lille France
Many frameworks exist for programmers to develop and deploy Big Data applications such as Hadoop Map/Reduce and Apache Spark. However, very little debugging support is currently provided in those frameworks. When an e... 详细信息
来源: 评论
live Software Development Environment for Java using Virtual Reality  14
Live Software Development Environment for Java using Virtual...
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14th International Conference on Evaluation of Novel Approaches to Software Engineering (ENASE)
作者: Amaral, Diogo Domingues, Gil Dias, Joao Pedro Ferreira, Hugo Sereno Aguiar, Ademar Nobrega, Rui Univ Porto Fac Engn Dept Informat Engn Porto Portugal INESC TEC Porto Portugal
Any software system that has a considerable growing number of features will suffer from essential complexity, which makes the understanding of the software artifacts increasingly costly and time-consuming. A common ap... 详细信息
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live Software Development Tightening the feedback loops  19
Live Software Development Tightening the feedback loops
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3rd International Conference on Art, Science, and Engineering of programming (programming)
作者: Aguiar, Ademar Restivo, Andre Correia, Filipe Figueiredo Ferreira, Hugo Sereno Dias, Joao Pedro Univ Porto Fac Engn Dept Informat Engn INESC TEC Porto Portugal Univ Porto Fac Engn Dept Informat Engn LIACC Porto Portugal
live programming is an idea pioneered by programming environments from the earliest days of computing, such as those for Lisp and Smalltalk. One thing they had in common is liveness: an always accessible evaluation an... 详细信息
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Towards liveness in Game Development
Towards Liveness in Game Development
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IEEE Conference on Games (IEEE COG)
作者: Martin, Andrew R. Colton, Simon Queen Mary Univ London Game AI Res Grp London England Monash Univ Fac IT SensiLab Clayton Vic Australia
In general, videogame development is a difficult and specialist activity. We believe that providing an immediate feedback cycle (liveness) in the software used to develop games may enable greater productivity, creativ... 详细信息
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live GUI Development for Service-Based Systems  19
Live GUI Development for Service-Based Systems
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3rd International Conference on Art, Science, and Engineering of programming (programming)
作者: Johnsson, Bjorn A. Magnusson, Boris Lund Univ Dept Comp Sci Lund Sweden
In an increasingly connected world where all manner of devices can communicate over the Internet, conventional methods for developing GUIs (Graphical User Interfaces) are insufficient. For systems of such devices, it ... 详细信息
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SEEDE: Simultaneous Execution and Editing in a Development Environment  18
SEEDE: Simultaneous Execution and Editing in a Development E...
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33rd IEEE/ACM International Conference on Automated Software Engineering (ASE)
作者: Reiss, Steven P. Xin, Qi Huang, Jeff Brown Univ Dept Comp Sci Providence RI 02912 USA
We introduce a tool within Code development environment that allows for continuous execution as the programmer edits. The tool, SEEDE, shows both the intermediate and final results of execution in terms of variables, ... 详细信息
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DeployGround: A Framework for Streamlined programming from API Playgrounds to Application Deployment
DeployGround: A Framework for Streamlined Programming from A...
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IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
作者: Kato, Jun Goto, Masataka Natl Inst Adv Ind Sci & Technol Tsukuba Ibaraki Japan
Interactive web pages for learning programming languages and application programming interfaces (APIs), called "playgrounds," allow programmers to run and edit example codes in place. Despite the benefits of... 详细信息
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Systems Level liveness with Extempore
Systems Level Liveness with Extempore
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ACM SIGPLAN International Symposium on New Ideas, New Paradigms, and Reflections on programming and Software (Onward) part of SPLASH Conference
作者: Sorensen, Andrew Gardner, Henry Australian Natl Univ Res Sch Comp Sci CECS Canberra ACT Australia
live programs can be modified while the program is executing in order to provide a more reactive experience for the programmer. In demanding applications, such programs traditionally utilise pre-defined function calls... 详细信息
来源: 评论
A Partial Read Barrier for Efficient Support of live Object-Oriented programming  15
A Partial Read Barrier for Efficient Support of Live Object-...
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14th ACM SIGPLAN International Symposium on Memory Management (ISMM)
作者: Miranda, Eliot Bera, Clement Cadence Design Syst New York NY USA RMOD INRIA Lille Nord Europe Lyon France
live programming, originally introduced by Smalltalk and Lisp, and now gaining popularity in contemporary systems such as Swift, requires on-the-fly support for object schema migration, such that the layout of objects... 详细信息
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A Partial Read Barrier for Efficient Support of live Object-Oriented programming
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ACM SIGPLAN NOTICES 2015年 第11期50卷 93-104页
作者: Miranda, Eliot Bera, Clement Cadence Design Syst New York NY USA RMOD INRIA Lille Nord Europe Lyon France
live programming, originally introduced by Smalltalk and Lisp, and now gaining popularity in contemporary systems such as Swift, requires on-the-fly support for object schema migration, such that the layout of objects... 详细信息
来源: 评论