In this paper, we define two particular forms of non-termination, namely loops and binary chains, in an abstract framework that encompasses term rewriting and logic programming. The definition of loops relies on the n...
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While large language models (LLMs), such as GPT-3, appear to be robust and general, their reasoning ability is not at a level to compete with the best models trained for specific natural language reasoning problems. I...
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Driven by expressiveness commonalities of Python and our Python-based embedded logic-based language Natlog, we design high-level interaction patterns between equivalent language constructs and data types on the two si...
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logic programming and its variations are widely used for formal reasoning in various areas of Computer Science, most notably Artificial Intelligence. In this paper we develop a systematic and unifying perspective for ...
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City of Gangsters is a commercial strategy game with significant social modeling mechanics: it is a tycoon management game, where the player needs to work their social connections with a network of roughly 1200 NPCs t...
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Our position is that logic programming is not programming in the Horn clause sublogic of classical logic, but programming in a logic of (inductive) definitions. Thus, the similarity between prototypical Prolog program...
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We present a tool for writing interactive fiction based on the storylet model (Kreminski and Wardrip-Fruin 2018), which allows for crafting an interactive narrative out of many discrete "chunks", the order a...
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The paper discusses how explainability can be provided through logic programming and argumentation. In particular, a real case study is considered – the CrossJustice project – together with a ready-to-use technology...
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The logic programming paradigm provides a flexible setting for representing, manipulating, checking, and elaborating proof structures. This is particularly true when the logic programming language allows for bindings ...
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