An indoor positioning algorithm based on visible light communication (VLC) is presented. This algorithm is used to calculate a three-dimensional (3-D) coordinate of an indoor optical wireless environment, which includ...
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An indoor positioning algorithm based on visible light communication (VLC) is presented. This algorithm is used to calculate a three-dimensional (3-D) coordinate of an indoor optical wireless environment, which includes sufficient orders of multipath reflections from reflecting surfaces of the room. Leveraging the global optimization ability of the genetic algorithm (GA), an innovative framework for 3-D position estimation based on a modifiedgenetic algorithm is proposed. Unlike other techniques using VLC for positioning, the proposed system can achieve indoor 3-D localization without making assumptions about the height or acquiring the orientation angle of the mobile terminal. Simulation results show that an average localization error of less than 1.02 cm can be achieved. In addition, in most VLC-positioning systems, the effect of reflection is always neglected and its performance is limited by reflection, which makes the results not so accurate for a real scenario and the positioning errors at the corners are relatively larger than other places. So, we take the first-order reflection into consideration and use artificial neural network to match the model of a nonlinear channel. The studies show that under the nonlinear matching of direct and reflected channels the average positioning errors of four corners decrease from 11.94 to 0.95 cm. The employed algorithm is emerged as an effective and practical method for indoor localization and outperform other existing indoor wireless localization approaches. (C) 2017 Society of Photo-Optical Instrumentation Engineers (SPIE)
This paper proposes a method for solving mixed-integer nonlinear programming problems to achieve or approach the optimal solution by using modified genetic algorithms. The representation scheme covers both integer and...
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This paper proposes a method for solving mixed-integer nonlinear programming problems to achieve or approach the optimal solution by using modified genetic algorithms. The representation scheme covers both integer and real variables for solving mixed-integer nonlinear programming, nonlinear programming, and nonlinear integer programming. The repairing strategy, a secant method incorporated with a bisection method, plays an important role in converting infeasible chromosomes to feasible chromosomes at the constraint boundary. To prevent premature convergence, the appropriate diversity of the structures in the population must be controlled. A cross-generational probabilistic survival selection method (CPSS) is modified for real number representation corresponding to the representation scheme. The efficiency of the proposed method was validated with several numerical test problems and showed good agreement.
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