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检索条件"主题词=Programming by Demonstration"
234 条 记 录,以下是131-140 订阅
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Tool Centered Learning from demonstration for Robotic Arms with Visual Feedback
Tool Centered Learning from Demonstration for Robotic Arms w...
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IEEE International Conference on Robotics and Biomimetics (ROBIO)
作者: Phung, A. S. Malzahn, J. Hoffmann, F. Bertram, T. Tech Univ Dortmund Inst Control Theory & Syst Engn D-44221 Dortmund Germany
Visual feedback allows controlling the relative pose between the camera and an object of unknown pose. This paper presents an approach to reproduce and generalize a movement from demonstrations based on visual feedbac... 详细信息
来源: 评论
Repeat and predict - Two keys to efficient text editing  94
Repeat and predict - Two keys to efficient text editing
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CHI 94 Conference - Human Factors in Computing Systems: Celebrating Interdependence
作者: MASUI, T NAKAYAMA, K SHARP CO LTD SOFTWARE LABSTENRINARA 632JAPAN
No abstract available.
来源: 评论
How to Deploy a Wire with a Robotic Platform: Learning from Human Visual demonstrations
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Procedia Manufacturing 2017年 11卷 224-232页
作者: Stival, Francesca Michieletto, Stefano Pagello, Enrico Intelligent Autonomous Systems Lab (IAS-Lab) Department of Information Engineering (DEI) University of Padova Italy
In this paper, we address the problem of deploying a wire along a specific path selected by an unskilled user. The robot has to learn the selected path and pass a wire through the peg table by using the same tool. The... 详细信息
来源: 评论
Human Hand Motion Recognition Using Empirical Copula
Human Hand Motion Recognition Using Empirical Copula
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IEEE/RSJ International Conference on Intelligent Robots and Systems
作者: Ju, Zhaojie Liu, Honghai Univ Portsmouth Intelligent Syst & Biomed Robot Grp Sch Creat Technol Portsmouth PO1 2DJ Hants England
programming by demonstration (PbD) enables robotic hands to learn human manipulation skills through storing motion primitives and recognizing motion types. In this paper, Empirical Copula is introduced to recognize dy... 详细信息
来源: 评论
On-Line Learning and Planning in a Pick-and-Place Task Demonstrated Through Body Manipulation
On-Line Learning and Planning in a Pick-and-Place Task Demon...
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IEEE International Conference on Development and Learning (ICDL)
作者: de Rengerve, Antoine Hirel, Julien Andry, Pierre Quoy, Mathias Gaussier, Philippe Univ Cergy Pontoise ENSEA CNRS ETIS F-95000 Cergy Pontoise France
When a robot is brought into a new environment, it has a very limited knowledge of what surrounds it and what it can do. One way to build up that knowledge is through exploration but it is a slow process. programming ... 详细信息
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A Review of Intuitive Robot programming Environments for Educational Purposes  3
A Review of Intuitive Robot Programming Environments for Edu...
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3rd IEEE Colombian Conference on Automatic Control (CCAC)
作者: Bravo, Flor A. Gonzalez, Alejandra M. Gonzalez, Enrique Pontificia Univ Javeriana Engn Sch Bogota Colombia Pontificia Univ Javeriana Engn Bogota Colombia
This paper examines the main robot programming strategies and how they are used in the educational context. We analyze the advantages and drawbacks of the most common programming strategies in educational robotics suc... 详细信息
来源: 评论
A Teaching Assistant for Algorithm Construction  15
A Teaching Assistant for Algorithm Construction
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ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE)
作者: Frison, Patrice Univ Bretagne Sud IRISA Campus Tohann F-56000 Vannes France
This paper describes a method and a tool that allows a teacher to interactively explain and construct basic algorithms to novice programmers by direct manipulations of variables, indexes and arrays. The method consist... 详细信息
来源: 评论
FrameWire: A Tool for Automatically Extracting Interaction Logic from Paper Prototyping Tests  10
FrameWire: A Tool for Automatically Extracting Interaction L...
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28th Annual CHI Conference on Human Factors in Computing Systems
作者: Li, Yang Cao, Xiang Everitt, Katherine Dixon, Morgan Landay, James A. Univ Washington DUB Inst Seattle WA 98195 USA Microsoft Res Cambridge England
Paper prototyping offers unique affordances for interface design. However, due to its spontaneous nature and the limitations of paper, it is difficult to distill and communicate a paper prototype design and its user t... 详细信息
来源: 评论
MONDRIAN - A TEACHABLE GRAPHICAL EDITOR  93
MONDRIAN - A TEACHABLE GRAPHICAL EDITOR
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International Conference on Human-Computer Interaction (INTERCHI 93)
作者: LIEBERMAN, H MIT MEDIA LABCAMBRIDGEMA 02139
Mondrian is an object-oriented graphical editor that can learn new graphical procedures through programming by demonstration. A user can demonstrate a sequence of graphical editing commands on a concrete example to il... 详细信息
来源: 评论
An Automatic Behavior Toolkit for a Virtual Character
An Automatic Behavior Toolkit for a Virtual Character
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International Conference on Multimedia, Computer Graphics and Broadcasting (MulGraB 2011)
作者: Sung, Yunsick Cho, Kyungeun Dongguk Univ Dept Multimedia Engn 26 Pil Dong 3 Ga Seoul 100715 South Korea Dongguk Univ Grad Sch Dept Game Engn Seoul 100715 South Korea
Approaches that apply programming by demonstration (PhD) to automatically generate the behaviors of virtual characters have been actively studied. One of PbD directly delivers the knowledge of a predecessor to the vir... 详细信息
来源: 评论