Circle detection using randomized sampling has been developed in recent years to reduce computational intensity. However, randomized sampling is sensitive to noise that can lead to reduced accuracy and false-positive ...
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Circle detection using randomized sampling has been developed in recent years to reduce computational intensity. However, randomized sampling is sensitive to noise that can lead to reduced accuracy and false-positive candidates. To improve on the robustness of randomized circle detection under noisy conditions this paper presents a new methodology for circle detection based upon randomized isosceles triangles sampling. It is shown that the geometrical property of isosceles triangles provides a robust criterion to find relevant edge pixels which, in turn, offers an efficient means to estimate the centers and radii of circles. For best efficiency, the estimated results given by the sampling from individual connected components of the edge map were analyzed using a simple clustering approach. To further improve on the accuracy we applied a two-step refinement process using chords and linear error compensation with gradient information of the edge pixels. Extensive experiments using both synthetic and real images have been performed. The results are compared to leading state-of-the-art algorithms and it is shown that the proposed methodology has a number of advantages: it is efficient in finding circles with a low number of iterations, it has high rejection rate of false-positive circle candidates, and it has high robustness against noise. All this makes it adaptive and useful in many vision applications. (C) 2015 Elsevier Ltd. All rights reserved.
Since diffusion processes arise in so many different fields, efficient technics for the simulation of sample paths, like discretization schemes, represent crucial tools in applied probability. Such methods permit to o...
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Since diffusion processes arise in so many different fields, efficient technics for the simulation of sample paths, like discretization schemes, represent crucial tools in applied probability. Such methods permit to obtain approximations of the first-passage times as a by-product. For efficiency reasons, it is particularly challenging to simulate directly this hitting time by avoiding to construct the whole paths. In the Brownian case, the distribution of the first-passage time is explicitly known and can be easily used for simulation purposes. The authors introduce a new rejection sampling algorithm which permits to perform an exact simulation of the first-passage time for general one-dimensional diffusion processes. The efficiency of the method, which is essentially based on Girsanov's transformation, is described through theoretical results and numerical examples.
We propose a stability analysis method for sampled-data switched linear systems with finite-level static quantizers. In the closed-loop system, information on the active mode of the plant is transmitted to the control...
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We propose a stability analysis method for sampled-data switched linear systems with finite-level static quantizers. In the closed-loop system, information on the active mode of the plant is transmitted to the controller only at each sampling time. This limitation of switching information leads to a mode mismatch between the plant and the controller, and the system may become unstable. A mode mismatch also makes it difficult to find an attractor set to which the state trajectory converges. A switching condition for stability is characterized by the total time when the modes of the plant and the controller are different. Under this condition, we derive an ultimate bound on the state trajectories by using a common Lyapunov function computed from a randomized algorithm. The switching condition can be reduced to a dwell-time condition. (C) 2016 Elsevier Ltd. All rights reserved.
We propose an efficient probabilistic method to solve a fully deterministic problem - we present a randomized optimization approach that drastically reduces the enormous computational cost of optimizing designs under ...
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We propose an efficient probabilistic method to solve a fully deterministic problem - we present a randomized optimization approach that drastically reduces the enormous computational cost of optimizing designs under many load cases for both continuum and truss topology optimization. Practical structural designs by deterministic topology optimization typically involve many load cases, possibly hundreds or more. The optimal design minimizes a, possibly weighted, average of the compliance under each load case (or some other objective). This means that, in each optimization step, a large finite element problem must be solved for each load case, leading to an enormous computational effort. On the contrary, the proposed randomized optimization method with stochastic sampling requires the solution of only a few (e.g., 5 or 6) finite element problems (large linear systems) per optimization step. Based on simulated annealing, we introduce a damping scheme for the randomized approach. Through numerical examples in two and three dimensions, we demonstrate that the randomization algorithm drastically reduces computational cost to obtain similar final topologies and results (e.g., compliance) to those of standard algorithms. The results indicate that the damping scheme is effective and leads to rapid convergence of the proposed algorithm. (C) 2017 Elsevier B.V. All rights reserved.
Property testing considers the following task: given a function psi over a domain D, a property P and a parameter 0 < epsilon < 1, by querying function values of f over o(vertical bar D vertical bar) elements in...
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Property testing considers the following task: given a function psi over a domain D, a property P and a parameter 0 < epsilon < 1, by querying function values of f over o(vertical bar D vertical bar) elements in D, determine if psi satisfies P or differs from any one which satisfies P in at least epsilon vertical bar D vertical bar elements. We focus on consistency of quartet topologies. Given a set Q of quartet topologies over an n-taxon set and an upper bound k on the number of quartets whose topologies are missing, we present a non-adaptive property tester with one-sided error, which runs in O(1.7321(k)kn(3)/epsilon) time and uses O(kn(3)/epsilon) queries, to test if Q is consistent with an evolutionary tree. (C) 2013 Elsevier B.V. All rights reserved.
We describe a parallel iterative least squares solver named LSRN that is based on random normal projection. LSRN computes the min-length solution to min(x is an element of Rn) vertical bar vertical bar Ax - b vertical...
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We describe a parallel iterative least squares solver named LSRN that is based on random normal projection. LSRN computes the min-length solution to min(x is an element of Rn) vertical bar vertical bar Ax - b vertical bar vertical bar(2), where A is an element of R-mxn with m >> n or m << n, and where A may be rank-deficient. Tikhonov regularization may also be included. Since A is involved only in matrix-matrix and matrix-vector multiplications, it can be a dense or sparse matrix or a linear operator, and LSRN automatically speeds up when A is sparse or a fast linear operator. The preconditioning phase consists of a random normal projection, which is embarrassingly parallel, and a singular value decomposition of size inverted right perpendicular gamma min(m, n) inverted left perpendicular x min(m, n), where gamma is moderately larger than 1, e.g., gamma = 2. We prove that the preconditioned system is well-conditioned, with a strong concentration result on the extreme singular values, and hence that the number of iterations is fully predictable when we apply LSQR or the Chebyshev semi-iterative method. As we demonstrate, the Chebyshev method is particularly efficient for solving large problems on clusters with high communication cost. Numerical results show that on a shared-memory machine, LSRN is very competitive with LAPACK's DGELSD and a fast randomized least squares solver called Blendenpik on large dense problems, and it outperforms the least squares solver from SuiteSparseQR on sparse problems without sparsity patterns that can be exploited to reduce fill-in. Further experiments show that LSRN scales well on an Amazon Elastic Compute Cloud cluster.
We study the (nearly) optimal mechanisms in (epsilon, delta)-differential privacy for integer-valued query functions and vector-valued (histogram-like) query functions under a utility-maximization/cost-minimization fr...
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We study the (nearly) optimal mechanisms in (epsilon, delta)-differential privacy for integer-valued query functions and vector-valued (histogram-like) query functions under a utility-maximization/cost-minimization framework. Within the classes of mechanisms oblivious of the database and the queries beyond the global sensitivity, we characterize the tradeoff between epsilon and delta in utility and privacy analysis for histogram-like query functions, and show that the (epsilon, delta)-differential privacy is a framework not much more general than the (epsilon, 0)-differential privacy and (0, delta)-differential privacy in the context of l(1) and l(2) cost functions, i.e., minimum expected noise magnitude and noise power. In the same context of l(1) and l(2) cost functions, we show the near-optimality of uniform noise mechanism and discrete Laplacian mechanism in the high privacy regime (as (epsilon, delta) -> (0, 0)). We conclude that in (epsilon, delta)-differential privacy, the optimal noise magnitude and the noise power are Theta(min((1/epsilon), (1/delta))) and Theta(min((1/epsilon(2)), (1/delta(2)))), respectively, in the high privacy regime.
Every pair of points lying on a polygonal path P in the plane has a detour associated with it, which is the ratio between their distance along the path and their Euclidean distance. Given a set S of points along the p...
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Every pair of points lying on a polygonal path P in the plane has a detour associated with it, which is the ratio between their distance along the path and their Euclidean distance. Given a set S of points along the path, this information can be encoded in a weighted complete graph on S. Among all spanning trees on this graph, a bottleneck spanning tree is one whose maximum edge weight is minimum. We refer to such a tree as a bottleneck detour tree of S. In other words, a bottleneck detour tree of S is a spanning tree in which the maximum detour (with respect to the original path) between pairs of adjacent points is minimum. We show how to find a bottleneck detour tree in expected O (n log(3) n + m) time, where P consists of m edges and vertical bar S vertical bar = n. (C) 2019 Elsevier B.V. All rights reserved.
More and more wireless networks and devices now operate on multiple channels, which poses the question: How to use multiple channels to speed up communication? In this paper, we answer this question for the case of wi...
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More and more wireless networks and devices now operate on multiple channels, which poses the question: How to use multiple channels to speed up communication? In this paper, we answer this question for the case of wireless ad-hoc networks where information dissemination is a primitive operation. Specifically, we propose a randomized distributed algorithm for information dissemination that is very near the optimal. The general information dissemination problem is to deliver information packets, stored initially in different nodes (the packet holders), to all the nodes in the network, and the objective is to minimize the time needed. With an eye toward the reality, we assume a model where the packet holders are determined by an adversary, and neither the number nor the identities of packet holders are known to the nodes in advance. Not knowing the value of sets this problem apart from broadcasting and all-to-all communication (gossiping). We study the information dissemination problem in single-hop networks with bounded-size messages. We present a randomized algorithm which can disseminate all packets in rounds with high probability, where is the number of available channels and is the bound on the number of packets a message can carry. Compared with the lower bound , the given algorithm is very close to the asymptotical optimal except for an additive factor. Our result provides the first solid evidence that multiple channels can indeed substantially speed up information dissemination, which also breaks the lower bound that holds for single-channel networks (even if is infinity).
We investigate the complex optimization problem that arises in the planning of the transition process from traditional public transport to electric transport. We define the assumptions, input and output parameters of ...
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We investigate the complex optimization problem that arises in the planning of the transition process from traditional public transport to electric transport. We define the assumptions, input and output parameters of the problem, as well as its mathematical model and a randomized algorithm for solving it. We also give an extensive bibliography of publications on the problem at hand.
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