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检索条件"主题词=Tangible Programming"
47 条 记 录,以下是31-40 订阅
排序:
TAPAS: A tangible End-User Development tool supporting the repurposing of Pervasive Displays
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JOURNAL OF VISUAL LANGUAGES AND COMPUTING 2017年 第Apr.期39卷 66-77页
作者: Turchi, Tommaso Malizia, Alessi Dix, Alan Brunel Univ London Human Ctr Design Inst London England Univ Birmingham Sch Comp Sci HCI Ctr Birmingham W Midlands England Talis Birmingham W Midlands England
These days we are witnessing a spread of many new digital systems in public spaces featuring easy to use and engaging interaction modalities, such as multi-touch, gestures, tangible, and voice. This new user-centered ... 详细信息
来源: 评论
Analyzing the Socioenactive Dimensions of Creative Learning Environments with Preschool Children  20
Analyzing the Socioenactive Dimensions of Creative Learning ...
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19th Brazilian Symposium on Human Factors in Computing Systems (IHC)
作者: Carbajal, Marleny Luque Baranauskas, M. Cecilia C. Univ Estadual Campinas Inst Comp Sao Paulo Brazil
Several published papers discuss how to encourage creativity in the classroom. An emerging concept is creative learning, which attempts to understand, experiment, and define methodologies and learning environments des... 详细信息
来源: 评论
An interactive programming learning environment supporting paper computing and immediate evaluation for making thinking visible and traceable
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INTERACTIVE LEARNING ENVIRONMENTS 2024年 第9期32卷 5253-5266页
作者: Zhuang, YungYu Lin, Yu-Hsuan Liyanawatta, Mahesh Saputro, Andito Haryo Utami, Yuniati Dwi Wang, Jen-Hang Natl Cent Univ Dept Comp Sci & Informat Engn Taoyuan City Taiwan
Computer programming is essential nowadays but still challenging to learn due to its invisible thinking. Current programming environments are mostly designed for operating on computers directly to learn concrete progr... 详细信息
来源: 评论
DupRobo: Interactive Robotic Autocompletion of Physical Block-Based Repetitive Structure  17th
DupRobo: Interactive Robotic Autocompletion of Physical Bloc...
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17th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT)
作者: Chen, Taizhou Wu, Yi-Shiun Zhu, Kening City Univ Hong Kong Sch Creat Media Kowloon Hong Kong Peoples R China Ecole Polytech Fed Lausanne Dept Micro Engn Lausanne Switzerland
In this paper, we present DupRobo, an interactive robotic platform for tangible block-based design and construction. DupRobo supported user-customizable exemplar, repetition control, and tangible autocompletion, throu... 详细信息
来源: 评论
DBugs: large-scale artefacts for collaborative computer programming  18
DBugs: large-scale artefacts for collaborative computer prog...
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ACM Conference on Interaction Design and Children (IDC)
作者: Boden, Marie Pretorius, Bianca Matthews, Ben Viller, Stephen Univ Queensland Brisbane Qld 4072 Australia
In this article, we present DBugs, a large-scale physical tool designed for school children to learn computer programming. DBugs was designed to support the social aspects of classroom learning. In user two studies we... 详细信息
来源: 评论
Tangicons 3.0: An Educational Non-Competitive Collaborative Game  12
Tangicons 3.0: An Educational Non-Competitive Collaborative ...
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11th International Conference on Interaction Design and Children (IDC)
作者: Scharf, Florian Winkler, Thomas Hahn, Claudia Wolters, Christian Herczeg, Michael Med Univ Lubeck Inst Multimedia & Interact Syst D-23538 Lubeck Germany
In this paper we present Tangicons 3.0, an educational game for children between the ages of 6 and 9. Tangicons foster algorithmic construction and reasoning as well as discussions among the players. In contradiction ... 详细信息
来源: 评论
Tquencer: A tangible Musical Sequencer Using Overlays  18
Tquencer: A Tangible Musical Sequencer Using Overlays
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12th International Conference on tangible, Embedded, and Embodied Interaction (TEI)
作者: Kaltenbrunner, Martin Vetter, Jens Univ Art & Design Linz Austria
This article discusses the design and implementation of the Tquencer, a tangible musical sequencer device. The tangible interaction paradigm for musical sequencers has been explored previously trough the arrangement o... 详细信息
来源: 评论
Cartoonimator: A Low-cost, Paper-based Animation Kit for Computational Thinking  23
Cartoonimator: A Low-cost, Paper-based Animation Kit for Com...
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22nd Annual ACM Interaction Design and Children Conference (IDC)
作者: Ranjan, Krithik Gyory, Peter Rivera, Michael L. Do, Ellen Yi-Luen Univ Colorado ATLAS Inst Boulder CO 80309 USA
Computational thinking has been identified as an important skill for children to learn in the 21st century, and many innovative kits and tools have been developed to integrate it into children's learning. Yet, mos... 详细信息
来源: 评论
The technical matters: young children debugging (with) tangible coding toys
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INFORMATION AND LEARNING SCIENCES 2022年 第9/10期123卷 577-600页
作者: Silvis, Deborah Lee, Victor R. Clarke-Midura, Jody Shumway, Jessica F. Utah State Univ Dept Instruct Technol & Learning Sci Logan UT 84322 USA Stanford Univ Grad Sch Educ Palo Alto CA 94304 USA Utah State Univ Dept Teacher Educ & Leadership Logan UT 84322 USA
Purpose - Much remains unknown about how young children orient to computational objects and how we as learning scientists can orient to young children as computational thinkers. While some research exists on how child... 详细信息
来源: 评论
Reactile: programming Swarm User Interfaces through Direct Physical Manipulation
Reactile: Programming Swarm User Interfaces through Direct P...
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CHI Conference on Human Factors in Computing Systems (CHI)
作者: Suzuki, Ryo Kato, Jun Gross, Mark D. Yeh, Tom Univ Colorado Boulder Boulder CO 80309 USA Natl Inst Adv Ind Sci & Technol Tsukuba Ibaraki Japan
We explore a new approach to programming swarm user interfaces (Swarm UI) by leveraging direct physical manipulation. Existing Swarm UI applications are written using a robot programming framework: users work on a com... 详细信息
来源: 评论