HEVC, which is the latest video coding standard, resulting in much higher compression efficiency than any previous standards. It is expected to take the place of the widely deployed standard H.264. The final version o...
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HEVC, which is the latest video coding standard, resulting in much higher compression efficiency than any previous standards. It is expected to take the place of the widely deployed standard H.264. The final version of HEVC has been published by ISO/IEC and ITU-T at January 2013. To speed up its adoption and application, highly efficient transcoding techniques among current deployed video standards and various versions of HEVC bitstreams are needed. Hence, an accelerated HEVC bit-rate transcoder, based on the cascaded pixel-domain framework, is proposed in this paper. Based on thorough statistical analysis, the proposed algorithm mainly utilizes information from the input video stream such as Code Unit (CU) depths, Prediction Unit PU) partitions as well as the image complexity to speedup the transcoding procedure. Experimental results demonstrate the superior performance of the proposed algorithm and its suitability for a wide range of bit-rate reduction tasks.
Recent years have witnessed the booming popularity of CLS platforms, through which numerous amateur broadcasters live stream their video contents to viewers around the world. The heterogeneous qualities and formats of...
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Recent years have witnessed the booming popularity of CLS platforms, through which numerous amateur broadcasters live stream their video contents to viewers around the world. The heterogeneous qualities and formats of the source streams, however, require massive computational resources to transcode them into multiple industrial standard quality versions to serve viewers with distinct configurations, and the delays to the viewers of different locations should be well synchronized to support community interactions. This article attempts to address these challenges and to explore the opportunities with new generation computation paradigms, in particular, fog computing. We present a novel fog-based transcoding framework for CLS platforms to offload the transcoding workload to the network edge (i.e., the massive number of viewers). We evaluate our design through our PlanetLab-based experiment and real-world viewer transcoding experiment.
transcoding is widely adopted for content adaptation;however, it may incur excessive resource consumption and processing delays. Taking advantage of cloud infrastructure, cloud-based transcoding can elastically alloca...
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transcoding is widely adopted for content adaptation;however, it may incur excessive resource consumption and processing delays. Taking advantage of cloud infrastructure, cloud-based transcoding can elastically allocate resources under time-varying workloads and perform multiple transcodings in parallel to reduce delays. To provide transcoding as a cloud service, cloud transcoding systems require some intelligent mechanisms to provision resources and schedule tasks to satisfy user requirements while maximizing financial profit. To this end, we propose a two-timescale stochastic optimization framework for maximizing service profit while achieving performance requirements by jointly provisioning resources and scheduling tasks under a hierarchical control architecture. Our method analytically integrates service revenue, processing delay, and resource consumption in one optimization framework. We derive the offline exact solution and design some approximate online solutions for task scheduling and resource provisioning. We implement an open source cloud transcoding system, called Morph, and evaluate the performance of our method in a real environment. Empirical studies verify that our method can reduce resource consumption and achieve a higher profit compared with baseline schemes.
In the past several decades, many video coding standards with higher coding efficiency were developed. It raises an interesting question: Does transcoding benefit a previous coded video stream? This work uses H.264-HE...
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ISBN:
(纸本)9781509040452
In the past several decades, many video coding standards with higher coding efficiency were developed. It raises an interesting question: Does transcoding benefit a previous coded video stream? This work uses H.264-HEVC transcoding as the study object. The experimental results show that the quality parameter (QP) plays the key role. With low H.264 QP and high HEVC QP, transcoding can always reduce the bitrate with similar PSNR. The bitrate saving can be over 50%, depending on the texture complexity. On the contrary, high H.264 QP with low HEVC QP can only cost tremendous bitrate with little PSNR improvement.
The relay channel is a traditional information-theoretic problem which has important applications in the Internet of Things (IoT) and other future communication networks. In this work, we focus on the simplest possibl...
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ISBN:
(纸本)9781538632666
The relay channel is a traditional information-theoretic problem which has important applications in the Internet of Things (IoT) and other future communication networks. In this work, we focus on the simplest possible relaying model: the so-called separated (or two-hop) relay channel where there is no direct link between the source and the destination. Previous work has shown that for this channel, the decode-and-forward (DF) relaying strategy is capacity-achieving under the assumption of asymptotic block lengths. In this paper, however, we are interested in the finite-delay regime where simpler sub-optimal techniques like amplify-and-forward (AF) can be used to avoid the need for buffering at the relay. We present a new strategy called transcoding which presents a tradeoff between the low-latency advantages of amplify-and-forward and the high-rate, high-latency decode-and-forward scheme. Our results indicate that our simple, intuitive transcoding schemes outperform traditional relaying schemes in the finite-delay regime.
Nowadays, a fast network improves the quality of our daily life and we can enjoy a variety of services over the Internet. Different types of media streaming services have been proposed and utilized as the network spee...
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Nowadays, a fast network improves the quality of our daily life and we can enjoy a variety of services over the Internet. Different types of media streaming services have been proposed and utilized as the network speed is now sufficiently fast to deliver high-quality live streaming. Usually, different media streaming services deliver streaming data by using different protocols such as the real-time message protocol (RTMP), real-time streaming protocol (RTSP), and Windows media HTTP streaming protocol (WMSP). In this paper, we propose and implement a cloud-based scalable and cost-effective video streaming transcoding service platform to provide the service of changing real-time streaming protocols (RTMP/RTSP) and codecs (H.263/H.264). A transcoder dispatching problem (TDP) over the cloud platform is also defined, which attempts to serve all the transcoding requests by minimizing the cost of virtual machines. Further, a transcoder dispatching algorithm and an online transcoder dispatching algorithm are proposed for the TDP. These algorithms are implemented on the Amazon EC2 platform. Experimental results demonstrate that by renting different levels of virtual machines dynamically and intelligently, we can provide a scalable and cost-effective transcoding service for bridging heterogeneous streaming media.
This article focuses on the process by which, in 1987, sound artist and inventor Trimpin converted composer Conlon Nancarrow's Studies for Player Piano from their original hand-punched rolls into the MIDI format. ...
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This article focuses on the process by which, in 1987, sound artist and inventor Trimpin converted composer Conlon Nancarrow's Studies for Player Piano from their original hand-punched rolls into the MIDI format. In addition to presenting the technology utilized in this conversion, the article focuses on the collaboration between Trimpin and Nancarrow, and on the significance of the act of porting works composed upon a vulnerable media format to a format that affords extension, analysis and preservation. The article concludes with an overview of a number of example uses of the transcoded Nancarrow scores, including traditional performances and two extended performances and installations.
Video transcoding is the process of producing from an original (already encoded) input video sequence, multiple output sequences, each at potentially different bitrate, resolution and/or format. transcoding is essenti...
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Video transcoding is the process of producing from an original (already encoded) input video sequence, multiple output sequences, each at potentially different bitrate, resolution and/or format. transcoding is essential to support video delivery towards clients that use different players and have different network access capabilities. In the most basic scheme the input sequence is decoded and then re-encoded at the desired levels. Although significant research on fast transcoding schemes exists, the transcoding process is still computationally intensive. For this reason efficient scheduling methods that allocate resources to transcoding jobs are necessary in order to achieve good overall performance. Such policies usually aim at allocating transcoding jobs over co-located servers, thus, they typically overlook parameters such as network traffic. Motivated by the case of transcoding in the Cloud, in this paper we investigate the problem of scheduling transcoding jobs over a distributed system comprising of processing nodes that are geographically dispersed and might be whole clusters or even separate data centers. We propose algorithms to minimize both the inter-node network traffic and the intra-node energy consumption, while meeting the deadlines and quality requirements. Through simulation experiments we conclude on the best alternatives.
In recent years, cloud transcoding has evolved rapidly and gaining great popularity due to new possibilities for the content distribution. The advance of JavaScript browser engine has permitted the inclusion of 3D gra...
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ISBN:
(纸本)9781538649022;9781538649015
In recent years, cloud transcoding has evolved rapidly and gaining great popularity due to new possibilities for the content distribution. The advance of JavaScript browser engine has permitted the inclusion of 3D graphics effects in Web pages. We propose a web platform which allows the user to combine a 3D graphics effects with video contents. For video encoding and delivery, the Amazon AWS cloud platform is used.
With the HTTP adaptive video streaming transmis-sion over mobile networks being widely considered and the new promising technique of mobile edge computing(MEC)emerging,the problem of HTTP adaptive video streaming tr...
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With the HTTP adaptive video streaming transmis-sion over mobile networks being widely considered and the new promising technique of mobile edge computing(MEC)emerging,the problem of HTTP adaptive video streaming transmission in MEC-based 5G networks by utilizing the edge computing and cloud computing capabilities has been widely ***,most of the existing works focus on the issues of network resource utilization or the quality of experience(QoE)promot,while the energy efficiency is largely *** this paper,different from previous works,by taking the caching and transcoding into consideration,we propose a joint caching and transcoding sched-ule strategy for HTTP adaptive video streaming transmission in MEC-enhanced 5G networks to realize the energy *** formulate the problem of energy-efficient joint caching and transcoding as an integer programming problem to minimize the system energy *** the optimization problem is NP-hard,which brings huge computation ***,to make the optimization problem tractable,we introduce a heuristic algorithm based on a simulated annealing algorithm to iteratively approximate the global optimum solution with a lower complexity and higher ***,simulation results are shown to illustrate to show that our proposed scheme presents an excellent performance.
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