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检索条件"主题词=UCT algorithm"
32 条 记 录,以下是1-10 订阅
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Amazon game system design and realization based on staged uct algorithm  30
Amazon game system design and realization based on staged UC...
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30th Chinese Control and Decision Conference (CCDC)
作者: Fu, Yao Li, Shuqin Qi, Yanan Beijing Informat Sci Technol Univ Beijing 100085 Peoples R China Sensing & Computat Intelligence Joint Lab Beijing 100085 Peoples R China
Aiming at the great difficulty of branches of Amazon, this paper presents a staged uct search algorithm based on Amazon chess. First of all, generate 100,000 simulation chess game data through self-play game, use K -m... 详细信息
来源: 评论
Amazon game system design and realization based on staged uct algorithm
Amazon game system design and realization based on staged UC...
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第30届中国控制与决策会议
作者: Yao Fu Shuqin Li Yanan Qi Beijing Information Science & Technology University
Aiming at the great difficulty of branches of Amazon, this paper presents a staged uct search algorithm based on Amazon chess. First of all, generate 100,000 simulation chess game data through self-play game, use K-me... 详细信息
来源: 评论
Research on Parallel Optimization of uct algorithm for NoGo Computer Game  29
Research on Parallel Optimization of UCT Algorithm for NoGo ...
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第29届中国控制与决策会议
作者: Zhang Ziyang Sun Yuxia College of Aerospace Engineering Shenyang Aerospace University Engineering Training Center Shenyang Aerospace University
The theoretical system and evaluation methods of NoGo is not mature for it is been proposed in recent *** uct algorithm has become a popular approach for NoGo *** uct algorithm based on Monte-Carlo Tree Search only ru... 详细信息
来源: 评论
Amazon Chess Based on uct-PVS Hybrid algorithm  33
Amazon Chess Based on UCT-PVS Hybrid Algorithm
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33rd Chinese Control and Decision Conference (CCDC)
作者: Li, Zhuoxuan Ning, Chenhui Cao, Jinde Li, Zhengyu Southeast Univ Sch Math Nanjing 210096 Peoples R China Yonsei Univ Yonsei Frontier Lab Seoul 03722 South Korea Big Fish Tournaments Beijing Network Technol Co L Beijing 100029 Peoples R China
Amazon Chess is a game with complexity between Go and Chinese Chess. Its complexity is mainly due to its extremely large branching factor, which makes it difficult to reach a high depth in the search process. This pap... 详细信息
来源: 评论
uct algorithm in Amazons Human-computer Games
UCT Algorithm in Amazons Human-computer Games
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26th Chinese Control and Decision Conference (CCDC)
作者: Li, Xiali Hou, Liang Wu, Licheng MINZU Univ China Sch Informat Engn Beijing 100081 Peoples R China
The main difficulty of Amazons games is the huge branch factor. Traditional NegaMax Search and Alpha-Beta Search can only search a few layers and can't improve the games effectively. Monte-Carlo algorithm can impr... 详细信息
来源: 评论
Neural-augmented two-stage Monte Carlo tree search with over-sampling for protein folding in HP Model
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IEEJ TRANSACTIONS ON ELECTRICAL AND ELECTRONIC ENGINEERING 2022年 第5期17卷 685-694页
作者: Deng, Hangyu Yuan, Xin Tian, Yanling Hu, Jinglu Waseda Univ Grad Sch Informat Prod & Syst 2-7 Hibikino Kitakyushu Fukuoka 8080135 Japan
This paper proposes a novel Monte Carlo tree search (MCTS) algorithm to solve the protein folding problem in HP model. There are two main challenges. First, the problem is proved to be NP-complete. The solution space ... 详细信息
来源: 评论
Amazon Chess Based on uct-PVS Hybrid algorithm
Amazon Chess Based on UCT-PVS Hybrid Algorithm
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第33届中国控制与决策会议
作者: Zhuoxuan Li Chenhui Ning Jinde Cao Zhengyu Li School of Mathematics Southeast University Yonsei Frontier Lab Yonsei University
Amazon Chess is a game with complexity between Go and Chinese *** complexity is mainly due to its extremely large branching factor,which makes it difficult to reach a high depth in the search *** paper adopts the hybr... 详细信息
来源: 评论
Combining M-MCTS and Deep Reinforcement Learning for General Game Playing  1
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3rd International Conference on Distributed Artificial Intelligence, DAI 2021
作者: Liang, Sili Jiang, Guifei Zhang, Yuzhi College of Software Nankai University Tianjin300350 China
As one of the main research areas in AI, General Game Playing (GGP) is concerned with creating intelligent agents that can play more than one game based on game rules without human intervention. Most recent work has s... 详细信息
来源: 评论
uct algorithm in Amazons Human-computer Games
UCT Algorithm in Amazons Human-computer Games
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第26届中国控制与决策会议
作者: Xiali Li Liang Hou Licheng Wu School of Information Engineering MINZU University of China
The main difficulty of Amazons games is the huge branch factor. Traditional NegaMax Search and Alpha-Beta Search can only search a few layers and can't improve the games effectively. Monte-Carlo algorithm can impr... 详细信息
来源: 评论
Research on Search algorithm in Surakarta Chess Game System
International Core Journal of Engineering
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International Core Journal of Engineering 2023年 第7期9卷 286-293页
作者: Tao Zhang Yefeng Jiang Bowen Li
This paper introduces Surakarta, an important branch in the field of computer games, and discusses two search algorithms used in this game: Alpha-Beta pruning algorithm and uct algorithm. The search algorithm plays a ... 详细信息
来源: 评论