Der Smarthome Sektor boomt, dennoch ist eine flächendeckenden Verbreitung nicht absehbar. Die entsprechende technische Basis ist zwar vorhanden, es sind aber sowohl technische als auch sozio- und psychologische F...
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ISBN:
(数字)9783658366179
ISBN:
(纸本)9783658366162
Der Smarthome Sektor boomt, dennoch ist eine flächendeckenden Verbreitung nicht absehbar. Die entsprechende technische Basis ist zwar vorhanden, es sind aber sowohl technische als auch sozio- und psychologische Faktoren, die die Mehrheit der potenziellen Nutzer davor zurückschrecken lassen, sich ein Smart Home anzuschaffen. Beispiele dafür sind die fehlende Interoperabilität am Markt verfügbarer Systeme, eine bestehende Technikskepsis mit Befürchtungen die Kontrolle zu verlieren, aber auch im Sinne von Überwachung, dem Schutz von Daten und Privatsphäre oder aber die Kosten/Nutzen-Analyse. Das Buch soll aus der Perspektive einer ganzheitlich betrachteten „user Experience“ Möglichkeiten aufzeigen, zukünftig individuelle und maßgeschneiderte Smarthome Lösungen zu erhalten – im Sinne einer feingranularen Abstufung anstelle eines Alles-oder-Nichts-Prinzips.
This volume constitutes the refereed proceedings of the 18thInternational Symposium on Graph Drawing, GD 2010, held in Konstanz,Germany, during September 2010.The 30 revised full papers presented together with 5 revis...
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ISBN:
(数字)9783642184697
ISBN:
(纸本)9783642184680
This volume constitutes the refereed proceedings of the 18th
International Symposium on Graph Drawing, GD 2010, held in Konstanz,
Germany, during September 2010.
The 30 revised full papers presented together with 5 revised short and 8
poster papers were carefully reviewed and selected from 77 submissions.
The volume also contains a detailed report about the 17th Annual Graph
Drawing Contest, held as a satellite event of GD 2010. Devoted both to
theoretical advances as well as to implemented solutions, the papers are
concerned with the geometric representation of graphs and networks and
are motivated by those applications where it is crucial to visualize
structural information as graphs.
This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was hel...
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ISBN:
(数字)9783030991883
ISBN:
(纸本)9783030991876
This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies for interactive entertainment.
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022. The 17 full papers presented together with 3 short papers were c...
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ISBN:
(数字)9783030882723
ISBN:
(纸本)9783030882716
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022. The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains.;Chapters 1 and 19 are available for open access under a Creative Commons Attribution 4.0 International License via ***.
The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, user Experience, and Usability, DUXU 2017, held as part of the 19th International Conference...
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ISBN:
(数字)9783319586403
ISBN:
(纸本)9783319586397
The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, user Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on human-computerinteraction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computerinteraction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 168 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set.;LNCS 10290: The 56 papers included in this volume are organized in topical sections on information design; understanding the user; DUXU for children and young users; DUXU for art, culture, tourism and environment; DUXU practice and case studies.
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