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检索条件"主题词=Viewing Algorithms"
29 条 记 录,以下是1-10 订阅
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Real-time view-dependent image warping to correct non-linear distortion for curved Virtual Showcase displays
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COMPUTERS & GRAPHICS-UK 2003年 第4期27卷 515-528页
作者: Bimber, O Fröhlich, B Schmalstieg, D Encarnaçao, LM Bauhaus Univ Weimar D-99423 Weimar Germany Vienna Univ Technol A-1040 Vienna Austria Fraunhofer Ctr Res Comp Graph Providence RI 02903 USA
We present a quadtree-based selective refinement algorithm for real-time, view-dependent image warping used to present images with mirror displays that require a non-linear predistortion. The algorithm applies two-pas... 详细信息
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Dynamic surfel set refinement for high-quality rendering
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COMPUTERS & GRAPHICS-UK 2004年 第6期28卷 827-838页
作者: Guennebaud, G Barthe, L Paulin, V Univ Toulouse 3 IRIT CNRS F-31062 Toulouse 4 France
Splatting-based rendering techniques are currently the best choice for efficient high-quality rendering of point-based geometries. However, such techniques are not suitable for large magnification, especially when the... 详细信息
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GPU-Based Ray-Casting of Spherical Functions Applied to High Angular Resolution Diffusion Imaging
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2011年 第5期17卷 612-625页
作者: van Almsick, Markus Peeters, Tim H. J. M. Prckovska, Vesna Vilanova, Anna Romeny, Bart ter Haar Eindhoven Univ Technol Dept Biomed Engn NL-5600 MB Eindhoven Netherlands
Any sufficiently smooth, positive, real-valued function psi : S-2 -> IR+ on a sphere S-2 can be expanded by a Laplace expansion into a sum of spherical harmonics. Given the Laplace expansion coefficients, we provid... 详细信息
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Perceptual Real-Time 2D-to-3D Conversion Using Cue Fusion
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2018年 第6期24卷 2037-2050页
作者: Leimkuehler, Thomas Kellnhofer, Petr Ritschel, Tobias Myszkowski, Karol Seidel, Hans-Peter MPI Informat D-66123 Saarbrucken Saarland Germany MIT CSAIL Cambridge MA 02139 USA UCL London WC1E 6BT England
We propose a system to infer binocular disparity from a monocular video stream in real-time. Different from classic reconstruction of physical depth in computer vision, we compute perceptually plausible disparity, tha... 详细信息
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Adaptive load balancing for raycasting of non-uniformly bricked volumes
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PARALLEL COMPUTING 2007年 第6期33卷 406-419页
作者: Mueller, C. Strengert, M. Ertl, T. Univ Stuttgart Inst Visualizat & Interact Syst D-70569 Stuttgart Baden Wurttembe Germany
We describe a sort-last parallel volume rendering system based on single pass volume raycasting performed in the fragment shader unit. The architecture is aimed for displaying data sets that utilize the total distribu... 详细信息
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OMiCroN - Oblique Multipass Hierarchy Creation while Navigating
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COMPUTERS & GRAPHICS-UK 2019年 84卷 42-54页
作者: da Silva, Vinicius Esperanca, Claudio Marroquim, Ricardo Inst Pure & Appl Math IMPA VISGRAF Lab Estr Dona Castorina 110 BR-22460320 Rio De Janeiro RJ Brazil Fed Univ Rio De Janeiro UFRJ Ctr Tecnol Comp Graph Lab LCG Block H BR-21941972 Rio De Janeiro RJ Brazil Delft Univ Technol TU Delft Comp Graph & Visualizat Grp Mourik Broekmanweg 6 Delft Netherlands
Rendering large point clouds ordinarily requires building a hierarchical data structure for accessing the points that best represent the object for a given viewing frustum and level-of-detail. The building of such dat... 详细信息
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Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models
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COMPUTERS & GRAPHICS-UK 2004年 第1期28卷 43-50页
作者: Guthe, M Klein, R Univ Bonn Inst Comp Sci 2 D-53117 Bonn Germany
The constant growth of network and internet availability and speed as well as the increasing power of consumer level graphics hardware have created more and more interest in streaming transmission of three-dimensional... 详细信息
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Out-of-core selection and editing of huge point clouds
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COMPUTERS & GRAPHICS-UK 2011年 第2期35卷 342-351页
作者: Scheiblauer, Claus Wimmer, Michael Inst Comp Graph & Algorithms A-1040 Vienna Austria
In this paper we present an out-of-core editing system for point clouds, which allows selecting and modifying arbitrary parts of a huge point cloud interactively. We can use the selections to segment the point cloud, ... 详细信息
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Advanced techniques for high-quality multi-resolution volume rendering
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COMPUTERS & GRAPHICS-UK 2004年 第1期28卷 51-58页
作者: Guthe, S Strasser, W Univ Tubingen GRIS WSI D-72076 Tubingen Germany
We present several improvements for compression-based multi-resolution rendering of very large volume data sets at interactive to real-time frame rates on standard PC hardware. The algorithm accepts scalar or multi-va... 详细信息
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ADR - Anatomy-Driven Reformation
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2014年 第12期20卷 2496-2505页
作者: Kretschmer, Jan Soza, Grzegorz Tietjen, Christian Suehling, Michael Preim, Bernhard Stamminger, Marc FAU Erlangen Dept Comp Graph Forchheim Germany Siemens Healthcare Comp Tomog Forchheim Germany Univ Magdeburg Dept Simulat & Graph D-39106 Magdeburg Germany
Dedicated visualization methods are among the most important tools of modern computer-aided medical applications. Reformation methods such as Multiplanar Reformation or Curved Planar Reformation have evolved as useful... 详细信息
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