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检索条件"主题词=Visualization Design and evaluation methods"
222 条 记 录,以下是1-10 订阅
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SNIPPET: A Framework for Subjective evaluation of Visual Explanations Applied to DeepFake Detection
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ACM TRANSACTIONS ON MULTIMEDIA COMPUTING COMMUNICATIONS AND APPLICATIONS 2024年 第8期20卷 1-29页
作者: Yang, Yuqing Joukovsky, Boris Mogrovejo, Jose Oramas Tuytelaars, Tinne Deligiannis, Nikos VUB Dept Elect & Informat ETRO Brussels Belgium Imec Leuven Belgium Univ Antwerp Antwerp Belgium Imec IDLab Antwerp Belgium Katholieke Univ Leuven Leuven Belgium
Explainable Artificial Intelligence (XAI) attempts to help humans understand machine learning decisions better and has been identified as a critical component toward increasing the trustworthiness of complex black-box... 详细信息
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Spatial Augmented Reality for Heavy Machinery using Laser Projections
Spatial Augmented Reality for Heavy Machinery using Laser Pr...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Kernbauer, Thomas Tschulik, Maximilian Fleck, Philipp Arth, Clemens Graz Univ Technol Inst Comp Graph & Vis Graz Austria
Operating heavy machinery is challenging and can pose safety hazards for the operator and bystanders. Although commonly used augmented reality (AR) devices, such as head-mounted or head-up displays, can provide occupa... 详细信息
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Exposing Movement Correlates of Presence Experience in Virtual Reality using Parametric Maps
Exposing Movement Correlates of Presence Experience in Virtu...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Gehrke, Lukas Gramann, Klaus TU Berlin Berlin Germany
Genuine experiences where users feel a deep level of connection are the key quality of room-scale virtual reality (VR). The freedom to move promises natural sensory experiences stimulating a feeling of presence. Howev... 详细信息
来源: 评论
design of experiment for evaluation of anomalous environments for product visualization in virtual reality
Design of experiment for evaluation of anomalous environment...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Musolino, Francesco Gentile, Dario Vangi, Fabio Fiorentino, Michele Polytech Univ Bari Bari Italy
Virtual reality metaverse is candidate to be the future platform for retail. Nevertheless, the knowledge in designing virtual environments and their influence on products is limited in literature. Common "brick a... 详细信息
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Brushing and Linking for Situated Analytics
Brushing and Linking for Situated Analytics
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Quijano-Chavez, Carlos Doerr, Nina Lee, Benjamin Schmalstieg, Dieter Sedlmair, Michael Univ Stuttgart Stuttgart Germany
Situated analytics is visual analysis that is embedded in the physical world. Conventionally, the data related to referents (i.e., physical objects) is manipulated indirectly, through dedicated interaction devices or ... 详细信息
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HMD VR Experience Motivates Exercise Intention in Patients with Type 2 Diabetes
HMD VR Experience Motivates Exercise Intention in Patients w...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Shin, Dong-Soo Ryu, Ohk-Hyun Kim, Shin-Jeong Park, Yong Soon Choi, Yong-jun Kim, Sun-Jeong Hallym Univ Sch Nursing Seoul South Korea Chuncheon Sacred Heart Hosp Dept Endocrinol & Metab Chunchon South Korea Chuncheon Sacred Heart Hosp Dept Family Med Chunchon South Korea Hallym Univ Coll Med Seoul South Korea Hallym Univ Sch Software Seoul South Korea
Patients are expected to manage their chronic conditions, but very few exercise regularly in addition to taking their medications. Therefore, we developed a 3-minute HMD VR program to educate patients about the import... 详细信息
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Subtask-Based Virtual Hand visualization Method for Enhanced User Accuracy in Virtual Reality Environments
Subtask-Based Virtual Hand Visualization Method for Enhanced...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Voisard, Laurent Hatira, Amal Bashar, Mohammad Raihanul Gemici, Mucahit Sarac, Mine Kersten-Oertel, Marta Batmaz, Anil Ufuk Concordia Univ Montreal PQ Canada Kadir Has Univ Istanbul Turkiye
In the virtual hand interaction techniques, the opacity of the virtual hand avatar can potentially obstruct users' visual feedback, leading to detrimental effects on accuracy and cognitive load. Given that the cog... 详细信息
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WindowMirror: an opensource toolkit to bring interactive multi-window views into XR
WindowMirror: an opensource toolkit to bring interactive mul...
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Bovo, Riccardo Gonzalez, Eric J. Cheng, Li-Te Gonzalez-Franco, Mar Imperial Coll London London England Google Mountain View CA 94043 USA
WindowMirror(1) toolkit provides users with a simulated, extended screen real-estate. It allows users to interact with multiple desktop applications in real-time within a XR environment. Our architecture has two main ... 详细信息
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Comparing Distractions in Immersive Virtual Reality Learning Environments
Comparing Distractions in Immersive Virtual Reality Learning...
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2024 International Symposium on Mixed and Augmented Reality
作者: Fisher, Nicholas Kulshreshth, Arun K. Univ Louisiana Lafayette Lafayette LA 70504 USA
While the effects of distractions have been widely studied in conventional settings, their impact in immersive virtual reality environments, particularly in educational contexts, remains less understood. This study in... 详细信息
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Repeat Body-Ownership Illusions in Commodity Virtual Reality
Repeat Body-Ownership Illusions in Commodity Virtual Reality
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IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
作者: Cha, Pauline W. Peck, Tabitha C. Davidson Coll Davidson NC 28036 USA
Virtual self-avatars have been shown to produce the Proteus effect, however limited work investigates the subjective sense of embodiment using commodity virtual reality systems. In this work, we present results from a... 详细信息
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