To give you a preview of IEEE Pervasive computing's October-December special issue on wearable computing, this installment of Notes from the Community focuses on submissions about wearables. The topics range from ...
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To give you a preview of IEEE Pervasive computing's October-December special issue on wearable computing, this installment of Notes from the Community focuses on submissions about wearables. The topics range from the origins of wearable computing to unusual examples of wearables, and from emerging uses to wearables in popular culture.
The authors analyze the characteristics of wearable applications for Internet of Things scenarios and describe the interaction patterns that should occur between wearable or mobile devices and smart objects.
The authors analyze the characteristics of wearable applications for Internet of Things scenarios and describe the interaction patterns that should occur between wearable or mobile devices and smart objects.
The project was simple to describe: create a "world computer" that could assist the developing world in leapfrogging the industrial stage of economic development. The World Center for computing and Human Res...
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The project was simple to describe: create a "world computer" that could assist the developing world in leapfrogging the industrial stage of economic development. The World Center for computing and Human Resources carried out experiments with 6502 machines such as the Apple II, Atari 400, and Atari 800 and established a pilot project in Senegal. In the end, the expense of the computers and the weight of politics limited the project. Yet, several new efforts are reexamining the concept, commonly termed information and communication technologies (ICT) for development.
With the rapid development of the wireless sensor network and the continuous improvement of its key technologies, the concept of Internet of Things has been encouraged and extended due to its wide applications in scen...
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With the rapid development of the wireless sensor network and the continuous improvement of its key technologies, the concept of Internet of Things has been encouraged and extended due to its wide applications in scenarios, such as smart homes and healthcare. Under the background, human activity recognition has drawn great attention in recent years. In this paper, we present a discriminant approach to recognize daily human activities recorded through accelerometer sensor. In the proposed approach, we first use S transform (ST) to extract features, and then introduce a supervised regularization-based robust subspace (SRRS) learning method to learn low-dimensional intrinsic feature representation from the original feature subspace. Particularly, ST has been described as a joint time-frequency representation, which is insensitive to noise. SRRS can learn more robust and discriminative features to reinforce the descriptions of samples while removing noise and redundancy. Experiments are conducted on three publicly available datasets, i.e., wireless sensor data mining, SCUT-NAA, and mHealth demonstrating the superior performance of our proposed scheme compared with state-of-the-art methods.
Recently, wearable technologies have evolved in the most unexpected field like a military force outside of healthcare, fitness, lifestyle and similar areas. The growing need for soldiers' coordination, training an...
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Recently, wearable technologies have evolved in the most unexpected field like a military force outside of healthcare, fitness, lifestyle and similar areas. The growing need for soldiers' coordination, training and health, the increase in asymmetric warfare, suspected geopolitical conflicts and soldiers' modernization programs, among others, are some of the factors that fuel the growth of the military wearables market. wearable computation plays an important role in improving the capabilities of the soldier. Further, the 5G network promises a solution to the many network and performance challenges in order to adopt more sophisticated wearable technologies in defense automation. In this paper, we conduct a study to identify the role of wearable computing for the defence automation system. We present the taxonomy of wearable computing in defence automation system and explain the relationship of each attribute. In addition, we identify the raise issues and challenges in communication and cybersecurity when deploying the 5G network in defense automation. Furthermore, we propose the design of the wearable smartwatch architecture as a use case of healthcare transformation in defense automation in the 5G environment.
wearables have been with us for a long time, and they're here to stay. Their capabilities and our expectations change with time, but many of the basic problems remain. This issue touches on designing for unpredict...
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wearables have been with us for a long time, and they're here to stay. Their capabilities and our expectations change with time, but many of the basic problems remain. This issue touches on designing for unpredictable human behavior, positioning sensors, powering wearables without removing the device from the body, and providing text input on very small displays.
The terms "Ubiquitous computing", "wearable computing", and "Ambient Intelligence" are discussed and it is shown that the methodology of Living Labs will be crucial to the success of Wear...
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The terms "Ubiquitous computing", "wearable computing", and "Ambient Intelligence" are discussed and it is shown that the methodology of Living Labs will be crucial to the success of wearable computing. Research problems such as energy supply and power management, wearable user interfaces, context detection, and user acceptance and usability are described and illustrated by examples taken from the EU Integrated Project wearIT@work showing how Living Labs are used introducing the technology in practice.
Railways provide a transport system which is regarded as efficient but which is not immune of risks. The railway environment is also subject to extreme weather conditions including high temperatures, constant exposure...
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Railways provide a transport system which is regarded as efficient but which is not immune of risks. The railway environment is also subject to extreme weather conditions including high temperatures, constant exposure to the sun, rainfall and wind. In addition, since it traverses several regions where there is no mobile phone coverage, communication is not possible between trains and people through a central system. Thus, it is worth considering if the development of technological solutions to increase the safety of employees who do maintenance work on the railways, might be a research area of potential value. This is the context in which this study has been undertaken, where an attempt is made to describe a solution based on wearable components for the safety of maintenance staff on the railways. This study outlines some of the challenges that should be taken into account for the solution put forward with regard to aspects of usability linked to people's perceptions of tactile, visual and sound alerts. In addition, there is a description of the solution set out and an assessment of communication devices that are aimed at allowing independence for the network data providers and maintaining the operating system of the whole railway network.
We recently reported that people who wear an eye tracker modify their natural looking behaviour in a prosocial manner. This change in looking behaviour represents a potential concern for researchers who wish to use ey...
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We recently reported that people who wear an eye tracker modify their natural looking behaviour in a prosocial manner. This change in looking behaviour represents a potential concern for researchers who wish to use eye trackers to understand the functioning of human attention. On the other hand, it may offer a real boon to manufacturers and consumers of wearable computing (e.g., Google Glass), for if wearable computing causes people to behave in a prosocial manner, then the public's fear that people with wearable computing will invade their privacy is unfounded. Critically, both of these divergent implications are grounded on the assumption that the prosocial behavioural effect of wearing an eye tracker is sustained for a prolonged period of time. Our study reveals that on the very first wearing of an eye tracker, and in less than 10min, the prosocial effect of an eye tracker is abolished, but by drawing attention back to the eye tracker, the implied presence effect is easily reactivated. This suggests that eye trackers induce a transient social presence effect, which is rendered dormant when attention is shifted away from the source of implied presence. This is good news for researchers who use eye trackers to measure attention and behaviour;and could be bad news for advocates of wearable computing in everyday life.
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