In this article, we investigate code-oriented partitioning computation offloading strategy for multiple user equipments (UEs) and multiple mobile edge computing servers with limited resources (i.e., limited computing ...
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In this article, we investigate code-oriented partitioning computation offloading strategy for multiple user equipments (UEs) and multiple mobile edge computing servers with limited resources (i.e., limited computing power and waiting task queues with finite capacity). This article aims to develop an offloadingstrategy to decide the execution location, CPU frequency, and transmission power for UE while minimizing the execution overhead (i.e., a weighted sum of energy consumption and computational time) of UE's applications, which is an NP-hard problem. To achieve the objective, first, we transform the problem into a convex optimization problem and find the optimal solution. Second, we propose a decentralized computation offloading strategy (DCOS) algorithm for UE, and define a dictionary data structure for recording the strategy of the UE to reduce the algorithm complexity. Finally, the effectiveness of DCOS, and the impact of various key parameters on the strategy and overhead are demonstrated by simulation experiments.
Mobile edge computing (MEC) has been envisioned as a promising paradigm that provides processing resources for vehicular computation-intensive tasks to accommodate the strict latency requirement. However, there is sti...
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Mobile edge computing (MEC) has been envisioned as a promising paradigm that provides processing resources for vehicular computation-intensive tasks to accommodate the strict latency requirement. However, there is still a need to further enhance system performance to overcome challenges such as poor efficiency of data transmission and limited system resources. To improve the quality of service, this article proposes a multi-MEC cooperative vehicular computationoffloading (MCVCO) scheme. Firstly, we propose a heat-aware task offloadingstrategy to capture the time-varying multi-link relations between vehicle and MEC nodes. Secondly, we design a multi-MEC resource compensation method based on fountain code which cooperatively collects the task data and improves the efficiency of data reception in the edge layer. Finally, we develop a parallel transmission and execution based dynamic scheduling algorithm to make the most of available resources. Extensive simulation results and analyses demonstrate that MCVCO outperforms other baseline schemes in various experimental settings. MCVCO achieves a 32% increase in success rate, up to a 47% reduction in end-to-end latency, and a 24% improvement in uploading quality.
Unmanned aerial vehicles (UAVs) combined with mobile edge computing (MEC) servers assist ground terminals (GTs) for communication and computation in wireless networks. Intelligent reflecting surface(IRS) can effective...
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Unmanned aerial vehicles (UAVs) combined with mobile edge computing (MEC) servers assist ground terminals (GTs) for communication and computation in wireless networks. Intelligent reflecting surface(IRS) can effectively assist the UAV to improve the communication quality between UAV and GTs, at the same time, reducing processing delay in UAV for remote areas. In this paper, we propose a framework where an MEC server is mounted on the UAV and an IRS is used to enhance the communication channel in the uplink. The optimization problem of computation offloading strategy and 3D trajectory planning is formulated for minimizing the system service energy consumption. It is an NP -hard nonconvex optimization issue with extra difficulty that offloading tasks is highly dynamic. To tackle this challenging problem, we get a convex upper bound. On this basis, an energy consumption minimization algorithm (SAC-Enc) evolved from the deep reinforcement learning (DRL) soft actor critic (SAC) algorithm is proposed. Numerical evaluations confirm that the proposed approach is capable of rapid convergence and achieves superior performance in terms of energy consumption and computation delay compared to other benchmark algorithms.
As one of the enabling technologies for E-Health, Internet of Medical Things (IoMT) interconnects various medical devices to collect and exchange healthcare information. To enable low-delay healthcare information proc...
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ISBN:
(数字)9781538683477
ISBN:
(纸本)9781538683477
As one of the enabling technologies for E-Health, Internet of Medical Things (IoMT) interconnects various medical devices to collect and exchange healthcare information. To enable low-delay healthcare information processing, Mobile edge computing (MEC) can be incorporated in IoMT which can process various data in proximity of the medical devices. In this paper, we propose a Combinatorial Auction and Improved Particle Swarm Optimization based computationoffloading Approach (CA-PSO) for e-healthcare to meet the Quality of Service (QoS) requirements of low delay and low energy consumption in healthcare monitoring. Firstly, we formulate a joint optimization problem to minimize the system cost consisting of delay and energy consumption, and transform this problem into a potential game. Secondly, we use combinatorial auction algorithm to analyze the offloading situation for different channels and servers, and combine channels and servers to simplify the original problem. Then we combine the offloading combination with improved Particle Swarm Optimization (PSO) to solve the optimal offloadingstrategy and server resource allocation. The simulation results show that compared with the comparison algorithm, the CA-PSO algorithm has achieved better performance in terms of average processing cost, delay, and energy consumption.
The problem of offloading policy is addressed for mobile edge computing (MEC) in this paper. We proposed a deep learning-based partial offloading method to reduce user equipment's energy consumption and service de...
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ISBN:
(纸本)9791188428090
The problem of offloading policy is addressed for mobile edge computing (MEC) in this paper. We proposed a deep learning-based partial offloading method to reduce user equipment's energy consumption and service delay. The proposed method consists of two deep neural networks (DNNs) to find the best partitioning of a single task and their offloading policy, respectively. Multiclass classification is used for the selection of partitioning and offloading policies. For partitioning selection, the DNN was learned through the ratio of task size instead of the actual task size to improve the classification accuracy. The performance of the proposed method was evaluated in three scenarios which are delay-critical model (DCM), energy-critical model (ECM), and delay and energy-critical model (DECM). The simulation results show that ECM has the worse classification performance for partitioning selection than DCM and DECM, while three scenarios have similar classification performance for offloading selection. Additionally, the proposed method has more than 77% and 89% classification performances for partitioning and offloading in various scenarios, respectively.
With the rise of latency-sensitive and computationally intensive applications in mobile edge computing (MEC) environments, the computation offloading strategy has been widely studied to meet the low-latency demands of...
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With the rise of latency-sensitive and computationally intensive applications in mobile edge computing (MEC) environments, the computation offloading strategy has been widely studied to meet the low-latency demands of these applications. However, the uncertainty of various tasks and the time-varying conditions of wireless networks make it difficult for mobile devices to make efficient decisions. The existing methods also face the problems of long-delay decisions and user data privacy disclosures. In this paper, we present the FDRT, a federated learning and deep reinforcement learning-based method with two types of agents for computation offload, to minimize the system latency. FDRT uses a multi-agent collaborative computation offloading strategy, namely, DRT. DRT divides the offloading decision into whether to compute tasks locally and whether to offload tasks to MEC servers. The designed DDQN agent considers the task information, its own resources, and the network status conditions of mobile devices, and the designed D3QN agent considers these conditions of all MEC servers in the collaborative cloud-side end MEC system;both jointly learn the optimal decision. FDRT also applies federated learning to reduce communication overhead and optimize the model training of DRT by designing a new parameter aggregation method, while protecting user data privacy. The simulation results showed that DRT effectively reduced the average task execution delay by up to 50% compared with several baselines and state-of-the-art offloading strategies. FRDT also accelerates the convergence rate of multi-agent training and reduces the training time of DRT by 61.7%.
Mobile cloud computing (MC2) is emerging as a promising computing paradigm which helps alleviate the conflict between resource-constrained mobile devices and resource consuming mobile applications through computation ...
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ISBN:
(纸本)9781450337625
Mobile cloud computing (MC2) is emerging as a promising computing paradigm which helps alleviate the conflict between resource-constrained mobile devices and resource consuming mobile applications through computationoffloading. In this paper, we analyze the computationoffloading problem in cloudlet-based mobile cloud computing. Different from most of the previous works which are either from the perspective of a single user or under the setting of a single wireless access point (AP), we research the computation offloading strategy of multiple users via multiple wireless APs. With the widespread deployment of WLAN, offloading via multiple wireless APs will obtain extensive application. Taking energy consumption and delay (including computing and transmission delay) into account, we present a game-theoretic analysis of the computationoffloading problem while mimicking the selfish nature of the individuals. In the case of homogeneous mobile users, conditions of Nash equilibrium are analyzed, and an algorithm that admits a Nash equilibrium is proposed. For heterogeneous users, we prove the existence of Nash equilibrium by introducing the definition of exact potential game and design a distributed computationoffloading algorithm to help mobile users choose proper offloading strategies. Numerical extensive simulations have been conducted and results demonstrate that the proposed algorithm can achieve desired system performance.
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