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检索条件"主题词=computational game theory"
41 条 记 录,以下是1-10 订阅
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Semi-algebraic geometry in computational game theory - a consumer's perspective  31
Semi-algebraic geometry in computational game theory - a con...
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31st International Symposium on Theoretical Aspects of Computer Science (STACS)
作者: Miltersen, Peter Bro Aarhus Univ Aarhus Denmark
We survey recent applications of real algebraic and semi-algebraic geometry in (computational) game theory.
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Tensor approximation of cooperative games and their semivalues
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INTERNATIONAL JOURNAL OF APPROXIMATE REASONING 2022年 142卷 94-108页
作者: Ballester-Ripoll, Rafael IE Univ Sch Human Sci & Technol Segovia Spain
We propose an algorithm to approximate the semivalues of general transferable-utility cooperative games that involve a large set of players 1, . .., |N| and possibly depend on uncertain parameters. We first encode the... 详细信息
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OPTIMAL CONTROLLER SYNTHESIS FOR TIMED SYSTEMS
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LOGICAL METHODS IN COMPUTER SCIENCE 2021年 第1期19卷 20:1-20:77页
作者: Busatto-Gaston, Damien Monmege, Benjamin Reynier, Pierre-Alain Univ Paris Est Creteil LACL F-94010 Creteil France Aix Marseille Univ LIS CNRS Marseille France
Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the cumulative weight while reaching a target. Used in a reactive synthesis ... 详细信息
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Higher-order games with dependent types
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THEORETICAL COMPUTER SCIENCE 2023年 第1期974卷
作者: Escardo, Martin Oliva, Paulo Univ Birmingham Sch Comp Sci Bristol Rd Birmingham B15 2TT England Queen Mary Univ London Sch Elect Engn & Comp Sci Mile End Rd London E1 4NS England
In previous work on higher-order games, we accounted for finite games of unbounded length by working with continuous outcome functions, which carry implicit game trees. In this work we make such trees explicit. We use... 详细信息
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Learning in games with Progressive Hiding  25
Learning in Games with Progressive Hiding
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Proceedings of the 24th International Conference on Autonomous Agents and Multiagent Systems
作者: Benjamin Heymann Marc Lanctot Criteo AI Lab Paris France Google DeepMind Montréal PQ Canada
When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all pl... 详细信息
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game-Family Learning for Simulation-Based games  25
Game-Family Learning for Simulation-Based Games
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Proceedings of the 24th International Conference on Autonomous Agents and Multiagent Systems
作者: Madelyn Gatchel University of Michigan Ann Arbor MI USA
My Ph.D. research introduces an approach to learning families of parametrically related symmetric game instances in both normal-form and Bayesian settings. This approach eliminates the need to model each game instance... 详细信息
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Spheres of legislation: polarization and most influential nodes in behavioral context
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computational Social Networks 2021年 第1期8卷 1-51页
作者: Phillips, Andrew C. Irfan, Mohammad T. Ostertag-Hill, Luca Department of Computer Science Bowdoin College 255 Maine St Brunswick 04011 ME United States Pillpack Inc. 120 Beacon St Somerville 02143 MA United States
game-theoretic models of influence in networks often assume the network structure to be static. In this paper, we allow the network structure to vary according to the underlying behavioral context. This leads to sever... 详细信息
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Artificial Intelligence Algorithms for Strategic Reasoning over Complex Multiagent Systems  23
Artificial Intelligence Algorithms for Strategic Reasoning o...
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Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems
作者: Zun Li University of Michigan Ann Arbor Ann Arbor MI USA
My Ph.D. research focuses on developing practical algorithms in computer games by assembling a variety of artificial intelligence methods (game-tree search, machine learning, graphical models, etc.). In this extended ... 详细信息
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Mean Field game for Equilibrium Analysis of Mining computational Power in Blockchains
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IEEE INTERNET OF THINGS JOURNAL 2020年 第8期7卷 7625-7635页
作者: Taghizadeh, Amirheckmat Kebriaei, Hamed Niyato, Dusit Univ Tehran Coll Engn Sch ECE Tehran *** Iran Inst Res Fundamental Sci Sch Comp Sci Tehran 193955746 Iran Nanyang Technol Univ Sch Comp Sci & Engn Singapore Singapore
In a blockchain network, to mine new blocks like in cryptocurrencies or secure IoT networks, each node or player specifies the amount of computational power as its strategy by compromising between the cost and expecte... 详细信息
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Designing competitive loyalty programs: a stochastic game-theoretic model to guide the choice of reward structure
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ANNALS OF OPERATIONS RESEARCH 2019年 第1-2期280卷 267-298页
作者: Gandomi, Amir Bazargan, Amirhossein Zolfaghari, Saeed Hofstra Univ Frank G Zarb Sch Business 1000 Hempstead Turnpike Hempstead NY 11549 USA Ryerson Univ Dept Mech & Ind Engn 350 Victoria St Toronto ON M5B 2K3 Canada
We develop a game-theoretic model to guide the choice of the reward structure in customer loyalty programs. We model a duopoly market in which one firm adopts a loyalty program. Firms independently and simultaneously ... 详细信息
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