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检索条件"主题词=display algorithms"
87 条 记 录,以下是21-30 订阅
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Spatio-temporal geometry fusion for multiple hybrid cameras using moving least squares surfaces
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COMPUTER GRAPHICS FORUM 2014年 第2期33卷 1-10页
作者: Kuster, Claudia Bazin, Jean-Charles Oztireli, Cengiz Deng, Teng Martin, Tobias Popa, Tiberiu Gross, Markus Swiss Fed Inst Technol Zurich Switzerland NTU Singapore Singapore Singapore Concordia Univ Montreal PQ Canada
Multi-view reconstruction aims at computing the geometry of a scene observed by a set of cameras. Accurate 3D reconstruction of dynamic scenes is a key component for a large variety of applications, ranging from speci... 详细信息
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Anaglyph Caustics with Motion Parallax
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COMPUTER GRAPHICS FORUM 2016年 第7期35卷 343-352页
作者: Lancelle, M. Martin, T. Solenthaler, B. Gross, M. Swiss Fed Inst Technol Dept Comp Sci Zurich Switzerland Disney Res Zurich Zurich Switzerland
In this paper we present a method to model and simulate a lens such that its caustic reveals a stereoscopic 3D image when viewed through anaglyph glasses. By interpreting lens dispersion as stereoscopic disparity, our... 详细信息
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Optimizing BRDF orientations for the manipulation of anisotropic highlights
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COMPUTER GRAPHICS FORUM 2014年 第2期33卷 313-321页
作者: Raymond, Boris Guennebaud, Gael Barla, Pascal Pacanowski, Romain Granier, Xavier Bordeaux Univ Inria IOGS CNRS Bordeaux France
This paper introduces a system for the direct editing of highlights produced by anisotropic BRDFs, which we call anisotropic highlights. We first provide a comprehensive analysis of the link between the direction of a... 详细信息
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A simple normal enhancement technique for interactive non-photorealistic renderings
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COMPUTERS & GRAPHICS-UK 2005年 第1期29卷 125-133页
作者: Cignoni, P Scopigno, R Tarini, M CNR Ist Sci & Tecnol Informaz I-56124 Pisa Italy
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of small-scale geometrical features, which a... 详细信息
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Four new efficient logical display techniques of electricity distribution networks
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JOURNAL OF CIRCUITS SYSTEMS AND COMPUTERS 2007年 第3期16卷 437-454页
作者: Al-A'Ali, Mansoor Univ Bahrain Dept Comp Sci Isa Town Bahrain
Tracing a schematic display of an electricity distribution network is a cumbersome task and does not empower the engineer to take fast decisions to control the dynamic network because of the difficulty in reading the ... 详细信息
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A parallel coordinates style interface for exploratory volume visualization
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2005年 第1期11卷 71-80页
作者: Tory, M Potts, S Möller, T Univ British Columbia Dept Comp Sci Vancouver BC V6T 1Z4 Canada Simon Fraser Univ GrUVi Lab Dept Comp Sci Burnaby BC V5A 1S6 Canada
We present a user interface, based on parallel coordinates, that facilitates exploration of volume data. By explicitly representing the visualization parameter space, the interface provides an overview of rendering op... 详细信息
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Evaluation of Attention-Guiding Video Visualization
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COMPUTER GRAPHICS FORUM 2013年 第3期32卷 51-60页
作者: Kurzhals, K. Hoeferlin, M. Weiskopf, D. Univ Stuttgart Visualizat Res Ctr VISUS Stuttgart Germany
We investigate four different variants of attention-guiding video visualization techniques that aim to help users distribute their attention equally among potential objects of interest: bounding box visualization, for... 详细信息
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Procedural Texture Synthesis for Zoom-Independent Visualization of Multivariate Data
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COMPUTER GRAPHICS FORUM 2012年 第3期31卷 1355-1364页
作者: Khlebnikov, R. Kainz, B. Steinberger, M. Streit, M. Schmalstieg, D. Graz Univ Technol Inst Comp Graph & Vis A-8010 Graz Austria Johannes Kepler Univ Linz Inst Comp Graph Linz Austria
Simultaneous visualization of multiple continuous data attributes in a single visualization is a task that is important for many application areas. Unsurprisingly, many methods have been proposed to solve this task. H... 详细信息
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Forward Light Cuts: A Scalable Approach to Real-Time Global Illumination
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COMPUTER GRAPHICS FORUM 2016年 第4期35卷 79-88页
作者: Laurent, Gilles Delalandre, Cyril de La Riviere, Gregoire Boubekeur, Tamy Dassault Syst Velizy Villacoublay France Univ Paris Saclay Telecom ParisTech CNRS LTCI Paris France
We present Forward Light Cuts, a novel approach to real-time global illumination using forward rendering techniques. We focus on unshadowed diffuse interactions for the first indirect light bounce in the context of la... 详细信息
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GLSV: Graphics library stereo vision for OpenGL
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VIRTUAL REALITY 2009年 第1期13卷 51-57页
作者: Martin, S. Suarez, J. Orea, R. Rubio, R. Gallego, R. Univ Oviedo Univ Sch Ind Tech Engn Res Grp I3G Oviedo Spain
This work proposes the development of an auxiliary library for use with OpenGL, to facilitate the creation of graphic applications incorporating stereoscopic representation. This library, christened graphics library s... 详细信息
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