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检索条件"主题词=distributed/network graphics"
30 条 记 录,以下是1-10 订阅
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Data streaming in telepresence environments
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER graphics 2005年 第6期11卷 637-648页
作者: Lamboray, E Würmlin, S Gross, M Cyfex AG CH-8050 Zurich Switzerland ETH Zentrum Comp Graph Lab IFW C25 1 CH-8092 Zurich Switzerland ETH Zentrum Dept Comp Sci Inst Comp Sci IFW D28 1 CH-8092 Zurich Switzerland
In this paper, we discuss data transmission in telepresence environments for collaborative virtual reality applications. We analyze data streams in the context of networked virtual environments and classify them accor... 详细信息
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ExploreMaps: Efficient construction and ubiquitous exploration of panoramic view graphs of complex 3D environments
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COMPUTER graphics FORUM 2014年 第2期33卷 459-468页
作者: Di Benedetto, M. Ganovelli, F. Rodriguez, M. Balsa Villanueva, A. Jaspe Scopigno, R. Gobbetti, E. CNR ISTI Visual Comp Grp I-00185 Rome Italy
We introduce a novel efficient technique for automatically transforming a generic renderable 3D scene into a simple graph representation named ExploreMaps, where nodes are nicely placed point of views, called probes, ... 详细信息
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Unsupervised learning applied to progressive compression of time-dependent geometry
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COMPUTERS & graphics-UK 2005年 第3期29卷 451-461页
作者: Baby, T Kim, Y Varshney, A Univ Maryland Dept Comp Sci College Pk MD 20742 USA
We propose a new approach to progressively compress time-dependent geometry. Our approach exploits correlations in motion vectors to achieve better compression. We use unsupervised learning techniques to detect good c... 详细信息
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The StarCAVE, a third-generation CAVE and virtual reality OptIPortal
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FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE 2009年 第2期25卷 169-178页
作者: DeFanti, Thomas A. Dawe, Gregory Sandin, Daniel J. Schulze, Jurgen P. Otto, Peter Girado, Javier Kuester, Falko Smarr, Larry Rao, Ramesh Univ Calif San Diego Calif Inst Telecommun & Informat Technol Calit2 La Jolla CA 92093 USA Univ Illinois EVL Chicago IL USA
A room-sized, walk-in virtual reality (VR) display is to a typical computer screen what a supercomputer is to a laptop computer. It is a vastly more complex system to design, house, optimize, make usable, and maintain... 详细信息
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Adaptive load balancing for raycasting of non-uniformly bricked volumes
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PARALLEL COMPUTING 2007年 第6期33卷 406-419页
作者: Mueller, C. Strengert, M. Ertl, T. Univ Stuttgart Inst Visualizat & Interact Syst D-70569 Stuttgart Baden Wurttembe Germany
We describe a sort-last parallel volume rendering system based on single pass volume raycasting performed in the fragment shader unit. The architecture is aimed for displaying data sets that utilize the total distribu... 详细信息
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Federate resource management in a distributed Virtual Environment
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FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE 2010年 第3期26卷 308-317页
作者: Belmonte, O. Castaneda, M. Fernandez, D. Gil, J. Aguado, S. Varella, E. Nunez, M. Segarra, J. Univ Jaume 1 Languages & Syst Dept Castellon de La Plana 12071 Spain Univ Oriente Dept Comp Santiago De Cuba Cuba
Most distributed Virtual Environments use ad hoc protocols to share resources and synchronize interaction over a common virtual world. In this scenario, it is difficult to use new virtual reality devices if they have ... 详细信息
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Improving the performance of distributed virtual environment systems
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IEEE TRANSACTIONS ON PARALLEL AND distributed SYSTEMS 2005年 第7期16卷 637-649页
作者: Morillo, P Orduña, JM Fernández, M Duato, J Univ Valencia Dept Informat E-46100 Valencia Spain Univ Politecn Valencia Fac Informat DISCA Valencia 46022 Spain
The last years have witnessed a dramatic growth in the number as well as in the variety of distributed virtual environment systems. These systems allow multiple users, working on different client computers that are in... 详细信息
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I-SI: Scalable Architecture for Analyzing Latent Topical-Level Information From Social Media Data
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COMPUTER graphics FORUM 2012年 第3期31卷 1275-1284页
作者: Wang, X. Dou, W. Ma, Z. Villalobos, J. Chen, Y. Kraft, T. Ribarsky, W. Univ N Carolina Charlotte NC 28223 USA St Lawrence Univ Canton NY USA
We present a general visual analytics architecture that is designed and implemented to effectively analyze unstructured social media data on a large scale. Pipelined on a high-performance cluster configuration, MPI pr... 详细信息
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Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models
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COMPUTERS & graphics-UK 2004年 第1期28卷 43-50页
作者: Guthe, M Klein, R Univ Bonn Inst Comp Sci 2 D-53117 Bonn Germany
The constant growth of network and internet availability and speed as well as the increasing power of consumer level graphics hardware have created more and more interest in streaming transmission of three-dimensional... 详细信息
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RBF Volume Ray Casting on Multicore and Manycore CPUs
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COMPUTER graphics FORUM 2014年 第3期33卷 71-80页
作者: Knoll, Aaron Wald, Ingo Navratil, Paul Bowen, Anne Reda, Khairi Papka, Michael E. Gaither, Kelly Univ Texas Austin Texas Adv Comp Ctr Austin TX 78712 USA Intel Corp Santa Clara CA 95051 USA Univ Illinois Elect Visualizat Lab Chicago IL USA Argonne Natl Lab Argonne IL 60439 USA
Modern supercomputers enable increasingly large N-body simulations using unstructured point data. The structures implied by these points can be reconstructed implicitly. Direct volume rendering of radial basis functio... 详细信息
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