咨询与建议

限定检索结果

文献类型

  • 25 篇 期刊文献
  • 7 篇 会议

馆藏范围

  • 32 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 31 篇 工学
    • 23 篇 计算机科学与技术...
    • 20 篇 软件工程
    • 10 篇 电气工程
  • 2 篇 医学
    • 2 篇 临床医学

主题

  • 32 篇 distributed/netw...
  • 7 篇 graphics systems
  • 7 篇 virtual reality
  • 5 篇 viewing algorith...
  • 5 篇 distributed appl...
  • 4 篇 i.3.2 [computer ...
  • 3 篇 categories and s...
  • 2 篇 teleconferencing
  • 2 篇 computer graphic...
  • 2 篇 interactive envi...
  • 2 篇 volume rendering
  • 2 篇 interactive grap...
  • 2 篇 distributed syst...
  • 2 篇 parallel visuali...
  • 2 篇 high performance...
  • 2 篇 three-dimensiona...
  • 2 篇 interaction tech...
  • 2 篇 multimedia infor...
  • 1 篇 computer graphic...
  • 1 篇 and virtual real...

机构

  • 3 篇 argonne natl lab...
  • 2 篇 univ tubingen gr...
  • 2 篇 mcmaster univ re...
  • 2 篇 univ costa rica ...
  • 2 篇 mcmaster univ de...
  • 2 篇 univ stuttgart i...
  • 2 篇 univ calif san d...
  • 1 篇 ntu singapore fr...
  • 1 篇 tech univ darmst...
  • 1 篇 microsoft corp r...
  • 1 篇 sandia natl labs...
  • 1 篇 univ politecn va...
  • 1 篇 fraunhofer inst ...
  • 1 篇 univ n carolina ...
  • 1 篇 lawrence berkele...
  • 1 篇 univ valencia de...
  • 1 篇 kitware inc clif...
  • 1 篇 brown univ div a...
  • 1 篇 psa peugeot citr...
  • 1 篇 cyfex ag ch-8050...

作者

  • 2 篇 papka michael e.
  • 2 篇 schwenk karsten
  • 2 篇 magallón m
  • 2 篇 monger p
  • 2 篇 ertl t.
  • 2 篇 liang k
  • 2 篇 weiskopf d
  • 2 篇 voss gerrit
  • 2 篇 strengert m
  • 2 篇 couchman h
  • 2 篇 ertl t
  • 2 篇 behr johannes
  • 2 篇 guthe s
  • 2 篇 kuester falko
  • 1 篇 childs h.
  • 1 篇 szwarcman d
  • 1 篇 winkler tobias
  • 1 篇 biddiscombe john
  • 1 篇 lucas l.
  • 1 篇 klasky s.

语言

  • 32 篇 英文
检索条件"主题词=distributed/network graphics"
32 条 记 录,以下是21-30 订阅
排序:
Real-time interaction with a humanoid avatar in an immersive table tennis simulation
收藏 引用
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER graphics 2007年 第1期13卷 15-25页
作者: Rusdorf, Stephan Brunnett, Guido Lorenz, Mario Winkler, Tobias Tech Univ Chemnitz Dept Comp Sci D-09107 Chemnitz Germany
In this paper, we report on the realization of an immersive table tennis simulation. After describing the hardware necessities of our system, we give insight into different aspects of the simulation. In particular, th... 详细信息
来源: 评论
Large volume visualization of compressed time-dependent datasets on GPU clusters
收藏 引用
PARALLEL COMPUTING 2005年 第2期31卷 205-219页
作者: Strengert, M Magallón, M Weiskopf, D Guthe, S Ertl, T Univ Stuttgart Inst Visualizat & Interact Syst D-70569 Stuttgart Germany Univ Costa Rica Escuela Fis San Pedro 2060 Costa Rica Univ Tubingen GRIS WSI D-72076 Tubingen Germany
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object space, and the intermediate images are... 详细信息
来源: 评论
Extending a distributed virtual reality system with exchangeable rendering back-ends
收藏 引用
VISUAL COMPUTER 2013年 第10期29卷 1039-1049页
作者: Schwenk, Karsten Voss, Gerrit Behr, Johannes Jung, Yvonne Limper, Max Herzig, Pasquale Kuijper, Arjan Fraunhofer IGD Visual Comp Syst Technol Dept Darmstadt Germany Fraunhofer IGD Visual Comp Syst Technol Grp Darmstadt Germany Fraunhofer IGD Darmstadt Germany Tech Univ Darmstadt Darmstadt Germany Tech Univ Darmstadt Interact Graph Syst Grp Darmstadt Germany Nanyang Technol Univ Fraunhofer IDM NTU Singapore Singapore
We present an approach to integrate multiple rendering back-ends under a common application layer for distributed systems. The primary goal was to find a practical and nonintrusive way to use potentially very differen... 详细信息
来源: 评论
Interactive parallel visualization of large particle datasets
收藏 引用
PARALLEL COMPUTING 2005年 第2期31卷 243-260页
作者: Liang, K Monger, P Couchman, H McMaster Univ Res & HPC Support Hamilton ON L8S 4M1 Canada McMaster Univ Dept Phys & Astron Hamilton ON L8S 4M1 Canada
This paper presents a new interactive parallel visualization method for large particle datasets by directly rendering individual particles based on a parallel rendering cluster. A frame rate of 9 frames-per-second is ... 详细信息
来源: 评论
Interactive view-dependent rendering over networks
收藏 引用
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER graphics 2008年 第3期14卷 576-589页
作者: Zheng, Zhi Prakash, Edmond Chan, Tony K. Y. Nanyang Technol Univ Singapore Singapore Microsoft Corp Redmond WA 98052 USA Manchester Metropolitan Univ Manchester M1 5GD Lancs England
For a client-server-based view-dependent rendering system, the overhead of view-dependent rendering and the network latency are major obstacles in achieving interactivity. In this paper, we first present a multiresolu... 详细信息
来源: 评论
A Framework for Cluster-based Rendering and Postprocessing  10
A Framework for Cluster-based Rendering and Postprocessing
收藏 引用
IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)
作者: Frericks, Philipp Roth, Thorsten Hinkenjann, Andre Kruijff, Ernst Bonn Rhein Sieg Univ Appl Sci Inst Visual Comp St Augustin Germany
Despite the ever increasing performance of computer hardware, single machines are not always capable of processing complex tasks in reasonable time, if at all. At the same time, the amount of data to be generated or p... 详细信息
来源: 评论
Interactive parallel visualization of large particle datasets
Interactive parallel visualization of large particle dataset...
收藏 引用
Symposium on Parallel graphics and Visualization
作者: Liang, K Monger, P Couchman, H McMaster Univ Res & HPC Support Hamilton ON L8S 4M1 Canada McMaster Univ Dept Phys & Astron Hamilton ON L8S 4M1 Canada
This paper presents a new interactive parallel visualization method for large particle datasets by directly rendering individual particles based on a parallel rendering cluster. A frame rate of 9 frames-per-second is ... 详细信息
来源: 评论
A System Architecture for Flexible Rendering Back-ends in distributed Virtual Reality Applications
A System Architecture for Flexible Rendering Back-ends in Di...
收藏 引用
International Conference on Cyberworlds
作者: Schwenk, Karsten Voss, Gerrit Behr, Johannes NTU Singapore Fraunhofer IGD Singapore Singapore NTU Singapore Fraunhofer IDM Singapore Singapore
We describe an approach to integrate multiple rendering back-ends under a common application layer for distributed systems. The primary goal was to find a practical and non-intrusive way to use potentially very differ... 详细信息
来源: 评论
Large volume visualization of compressed time-dependent datasets on GPU clusters
Large volume visualization of compressed time-dependent data...
收藏 引用
Symposium on Parallel graphics and Visualization
作者: Strengert, M Magallón, M Weiskopf, D Guthe, S Ertl, T Univ Stuttgart Inst Visualizat & Interact Syst D-70569 Stuttgart Germany Univ Costa Rica Escuela Fis San Pedro 2060 Costa Rica Univ Tubingen GRIS WSI D-72076 Tubingen Germany
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object space, and the intermediate images are... 详细信息
来源: 评论
Multi-user predictive rendering on remote multi-GPU clusters  4
Multi-user predictive rendering on remote multi-GPU clusters
收藏 引用
4th IEEE VR International Workshop on 3D Collaborative Virtual Environments (3DCVE) at IEEE Virtual Reality Conference
作者: Randrianandrasana, J. Chanonier, A. Deleau, H. Muller, T. Porral, P. Krajecki, M. Lucas, L. Univ Reims CReSTIC EA3804 Reims France PSA Peugeot Citroen Paris France PSL Res Univ MINES ParisTech Ctr Robot Paris France United Visual Researchers Paris France
Many stages of the industry workflow have been benefiting from CAD software applications and real-time computer graphics for decades allowing manufacturers to perform team project reviews and assessments while decreas... 详细信息
来源: 评论