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检索条件"主题词=distributed rendering"
54 条 记 录,以下是1-10 订阅
distributed rendering for Cloud Gaming in Cloud-Edge-End Cooperation Networks  27
Distributed Rendering for Cloud Gaming in Cloud-Edge-End Coo...
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27th International Conference on Computer Supported Cooperative Work in Design (CSCWD)
作者: He, Yipei Gao, Yongqiang Song, Yunfei Inner Mongolia Univ Coll Comp Sci Hohhot Peoples R China
Currently, the typical framework for cloud gaming involves the use of cloud servers or a combination of cloud servers and edge servers to provide services. At the same time, there is an increasing number of intelligen... 详细信息
来源: 评论
distributed rendering for Video Games via Object Streaming  42
Distributed Rendering for Video Games via Object Streaming
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42nd IEEE International Conference on distributed Computing Systems (ICDCS)
作者: Parolini, Giacomo Maggiorini, Dario Gadia, Davide Ripamonti, Laura Anna Univ Milan Dept Comp Sci Milan Italy
Propelled by the growing availability of broadband connection in recent years, the gaming industry is now devoting a considerable amount of resources and investments in online and cloud gaming. In legacy online gaming... 详细信息
来源: 评论
High-efficiency generating of photorealistic super-multi-view image for glasses-free three-dimensional display based on distributed rendering  5
High-efficiency generating of photorealistic super-multi-vie...
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Conference on Optoelectronic Imaging and Multimedia Technology V
作者: Peng, Weiwei Sang, Xinzhu Xing, Shujun Beijing Univ Posts & Telecommun State Key Lab Informat Photon & Opt Commun Beijing 100876 Peoples R China
Glasses-free three-dimensional (3D) displays can provide 3D perception without wearing special glasses or headgear. Compared with the two-dimensional(2D) images, super-multi-view(SMV) images for glasses-free 3D displa... 详细信息
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Condition-based load balancing algorithm in distributed rendering  3
Condition-based load balancing algorithm in distributed rend...
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3rd IEEE Advanced Information Technology, Electronic and Automation Control Conference (IAEAC)
作者: Mao, Jiyu Feng, Shuang Commun Univ China Sch Comp Sci Beijing Peoples R China
The state-of-art in load balancing algorithm, most of them propose dynamic load balancing based on weights or adaptation,in order to improve the execution efficiency in a distributed environment. However, these algori... 详细信息
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distributed rendering: INTERACTION DELAY REDUCTION IN REMOTE rendering WITH CLIENT-END GPU-ACCELERATED SCENE WARPING TECHNIQUE
DISTRIBUTED RENDERING: INTERACTION DELAY REDUCTION IN REMOTE...
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IEEE International Conference on Multimedia and Expo (ICME)
作者: Chen, Yu-Jung Hung, Chung-Yao Chien, Shao-Yi Natl Taiwan Univ Grad Inst Elect Engn Media IC & Syst Lab Taipei 106 Taiwan Natl Taiwan Univ Dept Elect Engn Taipei 106 Taiwan
In a remote rendering system, the display device and the main graphics processing unit (GPU) are located in different places, which is a kind of client-server architecture and is widely used in cloud gaming and virtua... 详细信息
来源: 评论
Containerized distributed rendering for Interactive Environments  14th
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14th International Conference on Virtual Reality and Augmented Reality (EuroVR)
作者: Gerdau, Bjoern Ludolf Weier, Martin Hinkenjann, Andre Bonn Rhein Sieg Univ St Augustin Germany Saarland Univ Saarbrucken Germany
Development and rapid prototyping for large interactive environments like tiled-display walls pose many challenges. One is the heterogeneity of the various applications and libraries. A visual application tailored for... 详细信息
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IMPLEMENTATION AND PERFORMANCE ANALYSIS OF MPI CLUSTER SYSTEM IN distributed rendering
IMPLEMENTATION AND PERFORMANCE ANALYSIS OF MPI CLUSTER SYSTE...
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International Conference on Computational Intelligence and Cybernetics (CYBERNETICSCOM)
作者: Alwi, Erick Irawadi Adji, Teguh Bharata Sumaryono, Sujoko Muslim Univ Indonesia UMI Fac Comp Sci Dept Informat Engn Jln Urip Sumoharjo KM 5 Makassar 90231 Indonesia Gadjah Mada Univ UGM Fac Engn Dept Elect Engn Jln Grafika 2 Yogyakarta 55281 Indonesia
Graphic image is compulsory in delivering information and communication in this information technology era. Graphic applications are used widely to manipulate images in advertising industries and in animation movie pr... 详细信息
来源: 评论
distributed rendering in an Open Self-Organised Trusted Desktop Grid  12
Distributed Rendering in an Open Self-Organised Trusted Desk...
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IEEE International Conference on Autonomic Computing
作者: Kantert, Jan Spiegelberg, Henning Tomforde, Sven Haehner, Joerg Mueller-Schloer, Christian Leibniz Univ Hannover Inst Syst Engn Appelstr 4 D-30167 Hannover Germany Univ Augsburg Lehrstuhl Organ Comp D-86159 Augsburg Germany
Grid systems are an ideal basis to parallelise computationally intensive tasks that efficiently can be split into parts. One possible application domain for such systems is rendering of films. Since small companies an... 详细信息
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distributed real-time rendering for ultrahigh-resolution multiscreen 3D display
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JOURNAL OF THE SOCIETY FOR INFORMATION DISPLAY 2022年 第3期30卷 244-255页
作者: Chen, Yingying Sang, Xinzhu Li, Yuanhang Xing, Shujun Guan, Yanxin Yan, Binbin Wang, Kuiru Beijing Univ Posts & Telecommun BUPT State Key Lab Informat Photon & Opt Commun Beijing 100876 Peoples R China
Large-scale autostereoscopic three-dimensional (3D) displays can give audiences a truly immersive feeling with strong visual impact. However, the traditional autostereoscopic 3D display systems are limited by the disp... 详细信息
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Latency in distributed Acquisition and rendering for Telepresence Systems
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2015年 第12期21卷 1442-1448页
作者: Ohl, Stephan Willert, Malte Staadt, Oliver Univ Rostock IGD D-18055 Rostock Germany Univ Rostock Dept Comp Sci D-18055 Rostock Germany
Telepresence systems use 3D techniques to create a more natural human-centered communication over long distances. This work concentrates on the analysis of latency in telepresence systems where acquisition and renderi... 详细信息
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