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检索条件"主题词=evolutionary computation"
14935 条 记 录,以下是4871-4880 订阅
排序:
E-Means: An evolutionary Clustering Algorithm
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3rd International Conference on Intelligence computation and Applications
作者: Lu, Wei Tong, Hengjian Traore, Issa Univ New Brunswick Fac Comp Sci Fredericton NB E3B 5A3 Canada China Univ Geosci Sch Comp Sci Beijing Peoples R China Victoria Univ Dept Elect & Comp Engn Victoria BC Canada
In this paper we propose a new evolutionary clustering algorithm named E-means. E-means is an evolutionary extension of k-means algorithm that is composed by a revised k-means algorithm and an evolutionary approach to... 详细信息
来源: 评论
Investigation and Comparison of Inertia Weight Control Schemes in Particle Swarm Optimization  15
Investigation and Comparison of Inertia Weight Control Schem...
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15th International Conference on Advanced computational Intelligence (ICACI)
作者: Xu, Xin-Xin Gong, Hui -Li Ding, Xiang-Qian Ocean Univ China Sch Comp Sci & Technol Qingdao 266100 Shandong Peoples R China Ocean Univ China Internet Res Inst Qingdao Shandong Peoples R China
Particle swarm optimization (PSO) is a global search optimization algorithm that simulates the swarm behavior of birds. Compared with other evolutionary computation algorithms, PSO is simple, easy to implement, and ha... 详细信息
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Evolution strategies for multivariate-to-anything partially specified random vector generation
Evolution strategies for multivariate-to-anything partially ...
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Congress on evolutionary computation (CEC 2004)
作者: Stanhope, S Univ Wisconsin Dept Stat Madison WI 53703 USA
Multivariate-to-anything methods for partially specified random vector generation work by transforming samples from a driving distribution into samples characterized by given marginals and correlations. The correlatio... 详细信息
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evolutionary Programming For Automatic Generation of Military Strategies in RTS Games
Evolutionary Programming For Automatic Generation of Militar...
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13th International Conference on Computer Games (CGames 2008)
作者: Huat, Ch'ng Siong Teo, Jason Daut, Norhayati Univ Malaysia Sabah Ctr Artificial Intelligence Sch Informat Technol & Engn Kota Kinabalu Sabah Malaysia
evolutionary Algorithms (EAs) are commonly used for finding optimal solutions in large and difficult search spaces. In real-time strategy (RTS) games, huge search spaces in addition to the highly dynamic environments ... 详细信息
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Evolving Explicit Opponent Models in Game Playing  07
Evolving Explicit Opponent Models in Game Playing
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Annual Conference of Genetic and evolutionary computation Conference
作者: Lockett, Alan J. Chen, Charles L. Miikkulainen, Risto Univ Texas Austin Dept Comp Sci Austin TX 78712 USA
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent's actions. This paper presents an architec... 详细信息
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Improving Performance of CDCL SAT Solvers by Automated Design of Variable Selection Heuristics
Improving Performance of CDCL SAT Solvers by Automated Desig...
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IEEE Symposium Series on computational Intelligence (IEEE SSCI)
作者: Illetskova, Marketa Bertels, Alex R. Tuggle, Joshua M. Harter, Adam Richter, Samuel Tauritz, Daniel R. Mulder, Samuel Bueno, Denis Leger, Michelle Siever, William M. Missouri Univ Sci & Technol Dept Comp Sci Rolla MO 65409 USA Sandia Natl Labs POB 5800 Albuquerque NM 87185 USA Washington Univ Dept Comp Sci & Engn St Louis MO USA
Many real-world engineering and science problems can be mapped to Boolean satisfiability problems (SAT). CDCL SAT solvers are among the most efficient solvers. Previous work showed that instances derived from a partic... 详细信息
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Hybrid ACO/EA Algorithms applied to the Multi-Agent Patrolling Problem
Hybrid ACO/EA Algorithms applied to the Multi-Agent Patrolli...
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IEEE Congress on evolutionary computation (CEC)
作者: Lauri, Fabrice Koukam, Abderrafiaa IRTES SeT F-90010 Belfort France
Patrolling an environment consists in visiting as frequently as possible its most relevant areas in order to supervise, control or protect it. This task is commonly performed by a team of agents that need to coordinat... 详细信息
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The Body is Not a Given: Joint Agent Policy Learning and Morphology Evolution  18
The Body is Not a Given: Joint Agent Policy Learning and Mor...
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18th International Conference on Autonomous Agents and MultiAgent Systems (AAMAS)
作者: Banarse, Dylan Bachrach, Yoram Liu, Siqi Lever, Guy Heess, Nicolas Fernando, Chrisantha Kohli, Pushmeet Graepel, Thore DeepMind London England
Reinforcement learning (RL) has proven to be a powerful paradigm for deriving complex behaviors from simple reward signals in a wide range of environments. When applying RL to continuous control agents in simulated ph... 详细信息
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A theoretical analysis of the HIFF problem  05
A theoretical analysis of the HIFF problem
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Genetic and evolutionary computation Conference
作者: McPhee, Nicholas Freitag Crane, Ellery Fussell Univ Minnesota Div Sci & Math Minneapolis MN 55455 USA
We present a theoretical analysis of Watson's Hierarchical-if-and-only-if (HIFF) problem using a variety of tools. These include schema theory and course graining, the concept of effective fitness, and statistical... 详细信息
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Guided evolutionary Search for Boolean Networks in the Density Classification Problem  15th
Guided Evolutionary Search for Boolean Networks in the Densi...
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15th International Conference on Distributed Computing and Artificial Intelligence (DCAI)
作者: de Mattos, Thiago de Oliveira, Pedro P. B. Univ Presbiteriana Mackenzie PPGEEC Sao Paulo SP Brazil Univ Presbiteriana Mackenzie FCI Sao Paulo SP Brazil
Boolean networks consist of nodes that represent binary variables, which are computed as a function of the values represented by their adjacent nodes. This local processing entails global behaviors, such as the conver... 详细信息
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