咨询与建议

限定检索结果

文献类型

  • 17 篇 会议
  • 13 篇 期刊文献

馆藏范围

  • 30 篇 电子文献
  • 0 种 纸本馆藏

日期分布

学科分类号

  • 25 篇 工学
    • 14 篇 计算机科学与技术...
    • 12 篇 电气工程
    • 11 篇 软件工程
    • 2 篇 机械工程
    • 2 篇 信息与通信工程
    • 1 篇 电子科学与技术(可...
  • 8 篇 医学
    • 8 篇 临床医学
  • 3 篇 理学
    • 2 篇 数学
    • 1 篇 物理学

主题

  • 30 篇 geometry coding
  • 8 篇 mesh compression
  • 4 篇 wavelets
  • 4 篇 point cloud comp...
  • 3 篇 connectivity cod...
  • 3 篇 point cloud
  • 3 篇 3d mesh compress...
  • 2 篇 progressive comp...
  • 2 篇 3d models
  • 2 篇 multiresolution ...
  • 2 篇 three-dimensiona...
  • 2 篇 linear predictio...
  • 2 篇 point clouds
  • 2 篇 arithmetic codin...
  • 2 篇 rendering
  • 2 篇 bit allocation
  • 2 篇 compression
  • 2 篇 polygon meshes
  • 2 篇 lossless
  • 2 篇 lossless compres...

机构

  • 2 篇 chinese acad sci...
  • 2 篇 chinese acad sci...
  • 2 篇 lawrence livermo...
  • 2 篇 univ n carolina ...
  • 1 篇 univ brasilia el...
  • 1 篇 xidian univ sch ...
  • 1 篇 center for graph...
  • 1 篇 siat branch shen...
  • 1 篇 univ nice sophia...
  • 1 篇 shandong univ pe...
  • 1 篇 univ chinese aca...
  • 1 篇 rmit univ sch en...
  • 1 篇 informat res ins...
  • 1 篇 peking univ inst...
  • 1 篇 univ padua padua
  • 1 篇 cnrs i3s lab f-0...
  • 1 篇 univ nice sophia...
  • 1 篇 guangdong-hong k...
  • 1 篇 university of no...
  • 1 篇 max planck inst ...

作者

  • 3 篇 payan f
  • 3 篇 isenburg m
  • 3 篇 antonini m
  • 2 篇 snoeyink j
  • 2 篇 hu xiaohui
  • 2 篇 zhang jie
  • 2 篇 peixoto eduardo
  • 2 篇 zheng changwen
  • 2 篇 gao wen
  • 2 篇 medeiros edil
  • 2 篇 lindstrom p
  • 2 篇 okuda m
  • 1 篇 el-lithey s. t.
  • 1 篇 martin isenburg
  • 1 篇 sheta w. m.
  • 1 篇 rodrigues nuno m...
  • 1 篇 ahn jae-kyun
  • 1 篇 preda marius
  • 1 篇 peng jl
  • 1 篇 kim chang-su

语言

  • 30 篇 英文
检索条件"主题词=geometry coding"
30 条 记 录,以下是21-30 订阅
排序:
SILHOUETTE 4D: AN INTER-FRAME LOSSLESS geometry CODER OF DYNAMIC VOXELIZED POINT CLOUDS
SILHOUETTE 4D: AN INTER-FRAME LOSSLESS GEOMETRY CODER OF DYN...
收藏 引用
IEEE International Conference on Image Processing (ICIP)
作者: Peixoto, Eduardo Medeiros, Edil Ramalho, Evaristo Univ Brasilia Elect Engn Dept Brasilia DF Brazil
This paper presents a lossless inter geometry coder of voxelized point clouds. We build upon our previous work, extending the contexts used in the arithmetic coding to include voxels from a reference point cloud, henc... 详细信息
来源: 评论
Compressing polygon mesh geometry with parallelogram prediction
Compressing polygon mesh geometry with parallelogram predict...
收藏 引用
IEEE Visualization 2002 Conference
作者: Isenburg, M Alliez, P Univ N Carolina Chapel Hill NC 27514 USA
In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogram rule that they use to predict vertex... 详细信息
来源: 评论
Integrated Learning-Based Point Cloud Compression for geometry and Color with Graph Fourier Transforms  45
Integrated Learning-Based Point Cloud Compression for Geomet...
收藏 引用
Applications of Digital Image Processing XLV
作者: Lazzarotto, Davi Ebrahimi, Touradj Ecole Polytech Fed Lausanne EPFL Multimedia Signal Proc Grp MMSPG Lausanne Switzerland
Point cloud representation is a popular modality to code immersive 3D contents. Several solutions and standards have been recently proposed in order to efficiently compress the large volume of data that point clouds r... 详细信息
来源: 评论
MULTI-SCALE END-TO-END LEARNING FOR POINT CLOUD geometry COMPRESSION  29
MULTI-SCALE END-TO-END LEARNING FOR POINT CLOUD GEOMETRY COM...
收藏 引用
IEEE International Conference on Image Processing (ICIP)
作者: Xu, Yiqun Yin, Qian Wang, Shanshe Zhang, Xinfeng Ma, Siwei Gao, Wen Chinese Acad Sci Inst Comp Technol Beijing Peoples R China Univ Chinese Acad Sci Beijing Peoples R China Peking Univ Inst Comp Sci & Technol Beijing Peoples R China
As 3D scanning devices and depth sensors advance, point clouds have attracted increasing attention as a format for 3D representation. Nevertheless, the tremendous amount of data in point clouds significantly burden tr... 详细信息
来源: 评论
Triangle mesh compression along the Hamiltonian cycle
Triangle mesh compression along the Hamiltonian cycle
收藏 引用
Computer Graphics International (CGI) Conference
作者: Zhang, Jie Zheng, Changwen Hu, Xiaohui Chinese Acad Sci Inst Software Natl Key Lab Integrated Informat Syst Technol Beijing Peoples R China Chinese Acad Sci Grad Univ Beijing Peoples R China
This paper proposes a novel and efficient algorithm for single-rate compression of triangle meshes. The input mesh is traversed along its greedy Hamiltonian cycle in O(n) time. Based on the Hamiltonian cycle, the mesh... 详细信息
来源: 评论
Standardization Status of MPEG geometry-based Point Cloud Compression (G-PCC) Edition 2
Standardization Status of MPEG Geometry-based Point Cloud Co...
收藏 引用
Picture coding Symposium (PCS)
作者: Zhang, Wei Yang, Fuzheng Xu, Yingzhan Preda, Marius Xidian Univ Sch Telecommun Engn Xian Peoples R China Pengcheng Lab Shenzhen Peoples R China Bytedance Inc Beijing Peoples R China Inst Polytech Paris Telecom SudParis Paris France
Point clouds, crucial for representing 3D objects and scenes, offer immersive and precise depictions of the real world. Despite their superiority, the substantial data volume challenges current multimedia ecosystems. ... 详细信息
来源: 评论
Progressive representation, transmission, and visualization of 3D objects
Progressive representation, transmission, and visualization ...
收藏 引用
2nd Conference on Input/Output and Imaging Technologies
作者: Okuda, M Chen, TH Carnegie Mellon Univ Pittsburgh PA 15213 USA
Files containing 3D objects, typically represented as 3D meshes with certain geometry and texture information, are very large. Therefore, not only do 3D objects take a lot of storage space, it is also extremely time-c... 详细信息
来源: 评论
MULTITHREADED ALGORITHMS FOR LOSSLESS INTRA COMPRESSION OF POINT CLOUD geometry BASED ON THE SILHOUETTE 3D CODER  30
MULTITHREADED ALGORITHMS FOR LOSSLESS INTRA COMPRESSION OF P...
收藏 引用
30th IEEE International Conference on Image Processing (ICIP)
作者: Komatsu, Otho T. Medeiros, Edil Alves, Lucas M. Peixoto, Eduardo Univ Brasilia Dept Elect Engn Brasilia Brazil
This paper evaluates a new implementation of our Silhouette 3D (S3D) coder for lossless compression of point cloud geometry, which yields up to 18% improvement on compression efficiency over our previously reported re... 详细信息
来源: 评论
Efficient compression and rendering of multi-resolution meshes  02
Efficient compression and rendering of multi-resolution mesh...
收藏 引用
Proceedings of the conference on Visualization '02
作者: Zachi Karni Alexander Bogomjakov Craig Gotsman Center for Graphics and Geometric Computing The Faculty of Computer Science Technion -- Israel Institute of Technology
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code is based on a special ordering of the ... 详细信息
来源: 评论
Compressing polygon mesh geometry with parallelogram prediction  02
Compressing polygon mesh geometry with parallelogram predict...
收藏 引用
Proceedings of the conference on Visualization '02
作者: Martin Isenburg Pierre Alliez University of North Carolina at Chapel Hill INRIA Sophia-Antipolis
In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon information dictate where to apply the parallelogram rule that they use to predict vertex... 详细信息
来源: 评论