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检索条件"主题词=graphics programming"
73 条 记 录,以下是61-70 订阅
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Videogames and Art  1
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丛书名: Intellect
2007年
作者: Clarke Andy. Mitchell Grethe.
Videogames are firmly enmeshed in modern culture. Acknowledging the increasing cultural impact of this rapidly changing industry on artistic and creative practices, Videogames and Art features in-depth essays that off... 详细信息
来源: 评论
How to Take Great Digital Photos of Your Friend's Wedding
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2007年
作者: Patrick Rice
来源: 评论
***  1
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丛书名: Expert's Voice in Java
2007年
作者: Andrew Davison
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this... 详细信息
来源: 评论
Picture Yourself Getting the Most Out of Your Digital SLR Camera
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2008年
作者: Karney, James/ Karney, Terrence
Picture yourself capturing the moment and taking exceptional photographs of family parties, sporting events, or holiday celebrations. "Picture Yourself Getting the Most Out of Your Digital SLR Camera: Step-by-Ste... 详细信息
来源: 评论
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks
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丛书名: ShaderX 1
2002年
作者: Wolfgang F. Engel
来源: 评论
3D Math Primer for graphics and Game Development  1
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丛书名: Wordware game math library
2002年
作者: Fletcher Dunn Ian Parberry
来源: 评论
Image-Processing Techniques for Tumor Detection  1
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2002年
作者: Edited by Robin N . Strickl
"Provides a current review of computer processing algorithms for the identification of lesions, abnormal masses, cancer, and disease in medical images. Presents useful examples from numerous imaging modalities fo... 详细信息
来源: 评论
The Dark Side of Game Texturing  1
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2004年
作者: Franson David.
Title from e-book title screen (viewed on April 20, 2004)
来源: 评论
Real-Time Rendering Tricks and Techniques in DirectX  1
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丛书名: Game development
2002年
作者: Kelly Dempski
From the Publisher: The last several years have seen some exciting advances in the field of real-time graphics. If you're reading this book, then you've decided that you're ready to learn more about the de... 详细信息
来源: 评论
Fundamentals of Computer graphics, Second Ed.  2nd ed
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2005年
作者: Peter Shirley Michael Ashikhmin Michael Gleicher Stephen Marschner Erik Reinhard Kelvin Sung William Thompson Peter Willemsen
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using graphics Hardware (Willemsen), Building Interactive graphics Applications (Su... 详细信息
来源: 评论