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检索条件"主题词=interactive evolutionary computation"
163 条 记 录,以下是61-70 订阅
排序:
On distributed user-centric memetic algorithms
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SOFT COMPUTING 2019年 第12期23卷 4019-4039页
作者: Fernandez-Leiva, Antonio J. Gutierrez-Fuentes, Alvaro Univ Malaga ETSI Informat Dept Lenguajes & Ciencias Comp Campus Teatinos E-29071 Malaga Spain
A user-centric memetic algorithm (UcMA) represents an instance of the so-called interactive evolutionary computation, in which the subjacent algorithm that interacts with a human consists of a memetic algorithm (MA) t... 详细信息
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Stigmergic dimensions of online creative interaction
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COGNITIVE SYSTEMS RESEARCH 2013年 21卷 65-74页
作者: Secretan, Jimmy Korrelate Inc Orlando FL 32839 USA
This paper examines the stigmergic dimensions of online interactive creativity through the lens of Picbreeder. Picbreeder is a web-based system for collaborative interactive evolution of images. The Picbreeder applet ... 详细信息
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Ergonomic chair design by fusing qualitative and quantitative criteria using interactive genetic algorithms
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IEEE TRANSACTIONS ON evolutionary computation 2008年 第3期12卷 343-354页
作者: Brintrup, Alexandra Melike Ramsden, Jeremy Takagi, Hideyuki Tiwari, Ashutosh Univ Cambridge Dept Engn Cambridge CB2 1RX England Cranfield Univ Sch Appl Sci Cranfield MK43 0AL Beds England Kyushu Univ Fac Design Fukuoka 8158540 Japan
This paper emphasizes the necessity of formally bringing qualitative and quantitative criteria of ergonomic design together, and provides a novel complementary design framework with this aim. Within this framework, di... 详细信息
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Character Design Generation System Using Multiple Users' Gaze Information
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IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS 2021年 第9期E104D卷 1459-1466页
作者: Takenouchi, Hiroshi Tokumaru, Masataka Fukuoka Inst Technol Fukuoka 8110295 Japan Kansai Univ Suita Osaka 5648680 Japan
We investigate an interactive evolutionary computation (IEC) using multiple users' gaze information when users partially participate in each design evaluation. Many previous IEC systems have a problem that user ev... 详细信息
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An Efficiency of interactive Differential Evolution for Optimization of Warning Sound with Reflecting Individual Preference
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IEEJ TRANSACTIONS ON ELECTRICAL AND ELECTRONIC ENGINEERING 2015年 第Sup1期10卷 S77-S82页
作者: Fukumoto, Makoto Fukuoka Inst Technol Fac Informat Engn Higashi Ku 3-30-1 Wajirohigashi Fukuoka 8110295 Japan
interactive evolutionary computation (IEC) is a method for creating media contents suited to the user's preference. Efficiency of previous IEC studies was generally investigated from the view point of optimization... 详细信息
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Facility layout design using a multi-objective interactive genetic algorithm to support the DM
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EXPERT SYSTEMS 2015年 第1期32卷 94-107页
作者: Garcia-Hernandez, Laura Arauzo-Azofra, Antonio Salas-Morera, Lorenzo Pierreval, Henri Corchado, Emilio Univ Cordoba Area Project Engn E-14071 Cordoba Spain LIMOS UMR CNRS 6158 IFMA Clermont Ferrand France Univ Salamanca Dept Informat & Automat E-37008 Salamanca Spain
The unequal area facility layout problem (UA-FLP) has been addressed by many methods. Most of them only take aspects that can be quantified into account. This contribution presents a novel approach, which considers bo... 详细信息
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Integrated Approach to Personalized Procedural Map Generation Using evolutionary Algorithms
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IEEE TRANSACTIONS ON computationAL INTELLIGENCE AND AI IN GAMES 2015年 第2期7卷 139-155页
作者: Raffe, William L. Zambetta, Fabio Li, Xiaodong Stanley, Kenneth O. RMIT Univ Sch Comp Sci & IT Melbourne Vic 3001 Australia Univ Cent Florida Dept Elect Engn & Comp Sci Orlando FL 32816 USA
In this paper, we propose the strategy of integrating multiple evolutionary processes for personalized procedural content generation (PCG). In this vein, we provide a concrete solution that personalizes game maps in a... 详细信息
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Learning aesthetic judgements in evolutionary art systems
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GENETIC PROGRAMMING AND EVOLVABLE MACHINES 2013年 第3期14卷 315-337页
作者: Li, Yang Hu, Changjun Minku, Leandro L. Zuo, Haolei Univ Sci & Technol Beijing Sch Comp & Commun Engn Beijing 100083 Peoples R China Beijing Key Lab Knowledge Engn Mat Sci Beijing 100083 Peoples R China Univ Birmingham Sch Comp Sci CERCIA Birmingham B15 2TT W Midlands England
Learning aesthetic judgements is essential for reducing users' fatigue in evolutionary art systems. Although judging beauty is a highly subjective task, we consider that certain features are important to please us... 详细信息
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Automatic Construction of Loading Algorithms With interactive Genetic Programming
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IEEE ACCESS 2022年 10卷 125167-125180页
作者: Hiruta, Yusuke Nishihara, Kei Koguma, Yuji Fujii, Masakazu Nakata, Masaya Yokohama Natl Univ Grad Sch Engn Sci Yokohama Kanagawa 2408501 Japan IHI Corp Yokohama Kanagawa 2358501 Japan Yokohama Natl Univ Fac Environm & Informat Sci Yokohama Kanagawa 2408501 Japan Yokohama Natl Univ Fac Engn Yokohama Kanagawa 2408501 Japan
The design of a freight loading pattern is often conducted by skilled workers, who handle unquantifiable objectives and/or preferences. Our previous study presented an automatic construction technique for loading algo... 详细信息
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A Drug Candidate Design Environment Using evolutionary computation
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IEEE TRANSACTIONS ON evolutionary computation 2008年 第5期12卷 591-603页
作者: Ecemis, M. Ihsan Wikel, James Bingham, Christopher Bonabeau, Eric Coalesix Inc Cambridge MA 02138 USA Icosystem Inc Cambridge MA 02138 USA
This paper describes the Candidate Design Environment we developed for efficient identification of promising drug candidates. Developing effective drugs from active molecules is a challenging problem which requires th... 详细信息
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