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检索条件"主题词=learning programming"
97 条 记 录,以下是11-20 订阅
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A theory based tool set for analysing reading processes in the context of learning programming  17
A theory based tool set for analysing reading processes in t...
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12th Workshop in Primary and Secondary Computing Education (WiPSCE)
作者: Budde, Lea Heinemann, Birte Schulte, Carsten Paderborn Univ Paderborn Germany
Several authors have argued for the role of reading code in programming education. The literature suggests e.g. cognitive overload as a significant problem and discusses the need to divide learning programming in sub-... 详细信息
来源: 评论
Inspecting Quality of Games Designed for learning programming  2nd
Inspecting Quality of Games Designed for Learning Programmin...
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2nd International Conference on learning and Collaboration Technologies / 17th International Conference on Human-Computer Interaction
作者: Orehovacki, Tihomir Babic, Snjezana Univ Zagreb Fac Org & Informat Varazhdin Croatia Polytech Rijeka Rijeka 51000 Croatia
Educational games are specific piece of slow technology that enables students to enhance their competences through fun and play. Taking into account their features, games are widely used in diverse educational setting... 详细信息
来源: 评论
Educational platform for learning programming via controlling mobile robots
Educational platform for learning programming via controllin...
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International Conference on Data and Software Engineering ICODSE
作者: Lenskiy, Artem Junho, Heo Dongyun, Kim Junsu, Park Korea Univ Technol & Educ Dept Informat Commun & Engn 1600 Byeongcheon Myeon Cheonan South Korea
The paper proposes a mobile robot platform that uses Robot Operating System as a core and aims at improving the educational experience of computer science courses. In comparison to other education robotics projects, t... 详细信息
来源: 评论
Supporting learning programming Using Educational Digital Games  13
Supporting Learning Programming Using Educational Digital Ga...
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13th International European Conference on Games Based learning (ECGBL)
作者: Frankovic, Ivona Hoic-Bozic, Natasa Dlab, Martina Holenko Ivasic-Kos, Marina Univ Rijeka Dept Informat Rijeka Croatia
Contemporary education promotes the usage of digital games to support learning programming. Such games are not designed for entertainment, but specifically for educational purposes. Students start from a very early ag... 详细信息
来源: 评论
What drives undergraduates’ effort and persistence in learning programming
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Education and Information Technologies 2023年 第10期28卷 12383-12406页
作者: Lin, Guan-Yu Liao, Yi-Wen Su, Zhi-Yuan Wang, Yu-Min Wang, Yi-Shun Department of Information Management National Changhua University of Education Changhua Taiwan Department of Intelligent Commerce National Kaohsiung University of Science and Technology Kaohsiung Taiwan Department of Information Management Chia Nan University of Pharmacy and Science Tainan Taiwan Department of Information Management National Chi Nan University Puli Taiwan
This study attempts to: (a) investigate whether positive and negative emotions mediate the pathways linking self-efficacy for learning programming with effort and persistence in undergraduates’ learning Scratch progr... 详细信息
来源: 评论
An Integrated Puzzle Game for learning programming Based on Students Syntactical Errors  11
An Integrated Puzzle Game for Learning Programming Based on ...
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11th European Conference on Game-Based learning (ECGBL)
作者: Soska, Alexander Mottok, Juergen OTH Regensburg Regensburg Germany
Practical implementations are important for understanding the concepts and principles of programming. Self-employed coding encourages learners to acquire learning content and fosters the theory-practice transfer. Ther... 详细信息
来源: 评论
Authoring Tool for Interactive Video Content for learning programming  2nd
Authoring Tool for Interactive Video Content for Learning Pr...
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2nd International Conference on Computer Science and Computational Intelligence (ICCSCI)
作者: Layona, Rita Yulianto, Budi Tunardi, Yovita Bina Nusantara Univ Sch Comp Sci Comp Sci Dept West Jakarta Indonesia
One challenge in learning programming either by self-learning or in the classroom is the lack of interactive learning content. For teachers, authoring tool is a solution that can help them in designing materials with ... 详细信息
来源: 评论
Methodology and technology for learning programming
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Journal of Systems and Information Technology 2000年 第1期4卷 23-35页
作者: Deek, F.P. McHugh, J.A. Roxanne Hiltz, S. Computer and Information Science Department New Jersey Institute of Technology Newark NJ 07102 United States
This paper discusses methodology and technology to aid students learning programming. We have identified and integrated the problem solving and program development skills and knowledge students need to apply when prog... 详细信息
来源: 评论
learning programming from erroneous worked-examples. Which type of error is beneficial for learning?
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learning AND INSTRUCTION 2021年 75卷 101497-101497页
作者: Beege, Maik Schneider, Sascha Nebel, Steve Zimm, Justus Windisch, Sarah Rey, Guenter Daniel Tech Univ Chemnitz Fac Humanities Psychol Learning Digital Media Str Nationen 12 D-09111 Chemnitz Germany
learning from erroneous worked examples could enhance learning in contrast to problem-solving tasks. The type of error was hypothesized to be a moderator and accuracy of error detection and correction a mediator of th... 详细信息
来源: 评论
Authoring Tool for Interactive Video Content for learning programming
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Procedia Computer Science 2017年 116卷 37-44页
作者: Rita Layona Budi Yulianto Yovita Tunardi Computer Science Department School of Computer Science Bina Nusantara University Indonesia
One challenge in learning programming either by self-learning or in the classroom is the lack of interactive learning content. For teachers, authoring tool is a solution that can help them in designing materials with ... 详细信息
来源: 评论