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检索条件"主题词=out-of-core algorithms"
44 条 记 录,以下是11-20 订阅
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out-of-core GPU Memory Management for MapReduce-based Large-scale Graph Processing  16
Out-of-core GPU Memory Management for MapReduce-based Large-...
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16th IEEE International Conference on Cluster Computing (CLUSTER)
作者: Shirahata, Koichi Sato, Hitoshi Matsuoka, Satoshi Tokyo Inst Technol Tokyo Japan Japan Sci & Technol Agcy CREST Tokyo Japan
GPUs can accelerate edge scan performance of graph processing applications;however, the capacity of device memory on GPUs limits the size of graph to process, whereas efficient techniques to handle GPU memory overflow... 详细信息
来源: 评论
AN EFFICIENT out-OF-core VOLUME RENDERING METHOD BASED ON RAY CASTING AND GPU ACCELERATION
AN EFFICIENT OUT-OF-CORE VOLUME RENDERING METHOD BASED ON RA...
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IEEE Youth Conference on Information, Computing and Telecommunication
作者: Xue, Jian Lue, Ke Tian, Jie Chinese Acad Sci Grad Univ Coll Comp & Commun Engn Beijing 100864 Peoples R China Chinese Acad Sci Inst Automat Key Lab Complex Syst & Intelligence Sci Beijing 100864 Peoples R China
Volume rendering techniques have been used widely for high quality visualization of 3D data sets, especially in the fields of biomedical image processing. However, when rendering very large (out-of-core) volume data s... 详细信息
来源: 评论
I/O Chunking and Latency Hiding Approach for out-of-core Sorting Acceleration using GPU and Flash NVM  4
I/O Chunking and Latency Hiding Approach for Out-of-core Sor...
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4th IEEE International Conference on Big Data (Big Data)
作者: Sato, Hitoshi Mizote, Ryo Matsuoka, Satoshi Ogawa, Hirotaka Natl Inst Adv Ind Sci & Technol Tsukuba Ibaraki Japan Tokyo Inst Technol Tokyo Japan
We propose an out-of-core sorting acceleration technique, called xtr2sort, that deals with multi-level memory hierarchies of device memory (GPU), host memory (CPU), and semi-external non-volatile memory (Flash NVM) fo... 详细信息
来源: 评论
out-of-core compression for gigantic polygon meshes  03
Out-of-core compression for gigantic polygon meshes
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Annual Symposium of the ACM SIGGRAPH
作者: Isenburg, M Gumhold, S Univ N Carolina Chapel Hill NC 27514 USA Univ Tubingen WSIGRIS D-72074 Tubingen Germany
Polygonal models acquired with emerging 3D scanning technology or from large scale CAD applications easily reach sizes of several gigabytes and do not fit in the address space of common 32-bit desktop PCs. In this pap... 详细信息
来源: 评论
Terrain simplification simplified: A general framework for view-dependent out-of-core visualization
Terrain simplification simplified: A general framework for v...
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7th IEEE Symposium on Information Visualization (INFOVIS 2001)
作者: Lindstrom, P Pascucci, V Lawrence Livermore Natl Lab Livermore CA 94551 USA
This paper describes a general framework for out-of-core rendering and management of massive terrain surfaces. The two key components of this framework are: view-dependent refinement of the terrain mesh and a simple s... 详细信息
来源: 评论
External memory management and simplification of huge meshes
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2003年 第4期9卷 525-537页
作者: Cignoni, P Montani, C Rocchini, C Scopigno, R CNR Ist Sci & Tecnol Informaz Area Ric I-56124 Pisa Italy
Very large triangle meshes, i.e., meshes composed of millions of faces, are becoming common in many applications. Obviously, processing, rendering, transmission, and archiving of these meshes are not simple tasks. Mes... 详细信息
来源: 评论
A multiresolution representation for massive meshes
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2005年 第2期11卷 139-148页
作者: Shaffer, E Garland, M Univ Illinois Dept Comp Sci Urbana IL 61801 USA
We present a new external memory multiresolution surface representation for massive polygonal meshes. Previous methods for building such data structures have relied on resampled surface data or employed memory intensi... 详细信息
来源: 评论
Using desktop computers to solve large-scale dense linear algebra problems
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JOURNAL OF SUPERCOMPUTING 2011年 第2期58卷 145-150页
作者: Marques, M. Quintana-Orti, G. Quintana-Orti, E. S. van de Geijn, R. Univ Jaime I Depto Ingn & Ciencia Comp Castellon de La Plana 12071 Spain Univ Texas Austin Dept Comp Sci Austin TX 78712 USA
We provide experimental evidence that current desktop computers feature enough computational power to solve large-scale dense linear algebra problems. While the high computational cost of the numerical methods for sol... 详细信息
来源: 评论
Layered point clouds: A simple and efficient multiresolution structure for distributing and rendering gigantic point-sampled models
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COMPUTERS & GRAPHICS-UK 2004年 第6期28卷 815-826页
作者: Gobbetti, E Marton, F CRS4 Visual Comp Grp I-09010 Pula CA Italy
We recently introduced an efficient multiresolution structure for distributing and rendering very large point sampled models on consumer graphics platforms [1]. The structure is based on a hierarchy of precomputed obj... 详细信息
来源: 评论
Grouper: A Compact, Streamable Triangle Mesh Data Structure
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2014年 第1期20卷 84-98页
作者: Luffel, Mark Gurung, Topraj Lindstrom, Peter Rossignac, Jarek Georgia Inst Technol Graph Visualizat & Usabil Ctr GVU Atlanta GA 30308 USA Lawrence Livermore Natl Lab CASC Livermore CA 94551 USA
We present Grouper: an all-in-one compact file format, random-access data structure, and streamable representation for large triangle meshes. Similarly to the recently published SQuad representation, Grouper represent... 详细信息
来源: 评论