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检索条件"主题词=parallel rendering"
141 条 记 录,以下是1-10 订阅
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Equalizer 2.0-Convergence of a parallel rendering Framework
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2020年 第2期26卷 1292-1307页
作者: Eilemann, Stefan Steiner, David Pajarola, Renato Univ Zurich Visualizat & MultiMedia Lab Dept Informat CH-8006 Zurich Switzerland
Developing complex, real world graphics applications which leverage multiple GPUs and computers for interactive 3D rendering tasks is a complex task. It requires expertise in distributed systems and parallel rendering... 详细信息
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A binocular parallel rendering method for VR globes
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International Journal of Digital Earth 2020年 第9期13卷 998-1016页
作者: Wumeng Huang Jing Chen Mengyun Zhou State Key Laboratory of Information Engineering in Surveying Mapping and Remote SensingWuhan UniversityWuhanPeople’s Republic of China Faculty of Geomatics East China University of TechnologyNanchangPeople’s Republic of China Collaborative Innovation Center of Geospatial Technology Wuhan UniversityWuhanPeople’s Republic of China School of Geography and Information Engineering China University of GeosciencesWuhanPeople’s Republic of China
The scene-rendering mechanism based on binocular vision is one of the key techniques for the VR globe to achieve immersion-type visualization of global 3D ***,this special rendering mechanism also requires that the 3D... 详细信息
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Dynamic load balance strategy for parallel rendering based on deferred shading
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INTERNATIONAL JOURNAL OF COMPUTATIONAL SCIENCE AND ENGINEERING 2019年 第3期18卷 286-293页
作者: Yin, Mingqiang Sun, Dan Sun, Hui Jiangxi Univ Sci & Technol Mech & Elect Engn Inst Ganzhou 341000 Peoples R China WIT Coll Post & Telecommun Publ Dept Wuhan 430073 Hubei Peoples R China
To solve the problem of low efficiency in rendering of large scare scene with complex illumination model, a new deferred shading method is proposed, which is applied to the parallel rendering system. For the deferred ... 详细信息
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High Performance Molecular Visualization: In-Situ and parallel rendering with EGL  30
High Performance Molecular Visualization: In-Situ and Parall...
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30th IEEE International parallel and Distributed Processing Symposium (IPDPS)
作者: Stone, John E. Messmer, Peter Sisneros, Robert Schulten, Klaus Univ Illinois Beckman Inst Urbana IL 61801 USA NVIDIA Dev Technol Grp Zurich Switzerland Univ Illinois Natl Ctr Supercomp Applicat Urbana IL USA Univ Illinois Dept Phys Urbana IL USA
Large scale molecular dynamics simulations produce terabytes of data that is impractical to transfer to remote facilities. It is therefore necessary to perform visualization tasks in-situ as the data are generated, or... 详细信息
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parallel rendering for Legible Illustrative Visualizations of Dense Geometries on Commodity CPUs
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INTERNATIONAL JOURNAL OF IMAGE AND GRAPHICS 2016年 第1期16卷 1650002-1650002页
作者: Cai, Haipeng Univ Notre Dame Dept Comp Sci & Engn Notre Dame IN 46556 USA
This paper presents a parallel visualization technique for illustrative rendering of dense three-dimensional (3D) geometry data sets. Our approach maps the depth information in each geometry onto various visual dimens... 详细信息
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Multi-Step Image Compositing for Massively parallel rendering
Multi-Step Image Compositing for Massively Parallel Renderin...
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International Conference on High Performance Computing & Simulation (HPCS)
作者: Nonaka, Jorji Ono, Kenji Fujita, Masahiro RIKEN AICS Adv Visualizat Res Team Kobe Hyogo Japan Light Transport Entertainment Inc Tokyo Japan
High performance visualization has played an important role in computer-aided scientific discovery and has become an indispensable tool for computational scientists. Sort-last parallel rendering is a proven approach f... 详细信息
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Remote parallel rendering for High-Resolution Tiled Display Walls  4
Remote Parallel Rendering for High-Resolution Tiled Display ...
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IEEE Symposium on Large Data Analysis and Visualization
作者: Nachbaur, Daniel Dumusc, Raphael Bilgili, Ahmet Hernando, Juan Eilemann, Stefan Ecole Polytech Fed Lausanne Blue Brain Project Lausanne Switzerland UPM CeSViMa Helsinki Finland
We present a complete, robust and simple to use hardware and software stack delivering remote parallel rendering of complex geometrical and volumetric models to high resolution tiled display walls in a production envi... 详细信息
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Interactive Multi-GPU Light Field Path Tracing Using Multi-Source Spatial Reprojection  24
Interactive Multi-GPU Light Field Path Tracing Using Multi-S...
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30th ACM Symposium on Virtual Reality Software and Technology (VRST)
作者: Leria, Erwan Makitalo, Markku Jaaskelainen, Pekka Sjostrom, Marten Zhang, Tingting Tampere Univ Tampere Finland Mid Sweden Univ Sundsvall Sweden
Path tracing combined with multiview displays enables progress towards achieving ultrarealistic virtual reality. However, multiview displays based on light field technology impose a heavy workload for real-time graphi... 详细信息
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parallel rendering Mechanism for Graphics Programming on Multicore Processors
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INTERNATIONAL JOURNAL OF GRID AND HIGH PERFORMANCE COMPUTING 2013年 第1期5卷 82-94页
作者: Chickerur, Satyadhyan Dalal, Shobhit Sharma, Supreeth BV Bhoomaraddi Coll Engn & Technol Dept Informat Sci & Engn Hubli Karnataka India HealthAsyst Pvt Ltd Bangalore Karnataka India Akamai Technol Bangalore Karnataka India
The present day technological advancement has resulted in multiple core processors coming into desktops, handhelds, servers and workstations. This is because the present day applications and users demand huge computin... 详细信息
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Hidden Interfaces for Ambient Computing: Enabling Interaction in Everyday Materials through High-brightness Visuals on Low-cost Matrix Displays  22
Hidden Interfaces for Ambient Computing: Enabling Interactio...
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CHI Conference on Human Factors in Computing Systems (CHI)
作者: Olwal, Alex Dementyev, Artem Google Res Mountain View CA 94043 USA
Consumer electronics are increasingly using everyday materials to blend into home environments, often using LEDs or symbol displays under textile meshes. Our surveys (n=1499 and n=1501) show interest in interactive gr... 详细信息
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