A neural network model is proposed for circuit bipartitioning. The massive parallelism of neural nets has been successfully exploited to balance the partitions of circuit and to reduce the external wiring between the ...
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A neural network model is proposed for circuit bipartitioning. The massive parallelism of neural nets has been successfully exploited to balance the partitions of circuit and to reduce the external wiring between the partitions. The experimental results obtained by neural nets are found to be comparable with those achieved by the C.M. Fiduccia and R.M. Mattheyses (1982) algorithm. The proposed approach can be implemented in hardware to accelerate time-consuming partitioning procedures.< >
In-network caching is an appealing solution to cope with the increasing bandwidth demand of video, audio, and data transfer over the Internet. Nonetheless, in order to protect consumer privacy and their own business, ...
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In-network caching is an appealing solution to cope with the increasing bandwidth demand of video, audio, and data transfer over the Internet. Nonetheless, in order to protect consumer privacy and their own business, content providers (CPs) increasingly deliver encrypted content, thereby preventing Internet service providers (ISPs) from employing traditional caching strategies, which require the knowledge of the objects being transmitted. To overcome this emerging tussle between security and efficiency, in this paper we propose an architecture in which the ISP partitions the cache space into slices, assigns each slice to a different CP, and lets the CPs remotely manage their slices. This architecture enables transparent caching of encrypted content and can be deployed in the very edge of the ISP's network (i.e., base stations and femtocells), while allowing CPs to maintain exclusive control over their content. We propose an algorithm, called SDCP, for partitioning the cache storage into slices so as to maximize the bandwidth savings provided by the cache. A distinctive feature of our algorithm is that ISPs only need to measure the aggregated miss rates of each CP, but they need not know the individual objects that are requested. We prove that the SDCP algorithm converges to a partitioning that is close to the optimal, and we bound its optimality gap. We use simulations to evaluate SDCP's convergence rate under stationary and nonstationary content popularity. Finally, we show that SDCP significantly outperforms traditional reactive caching techniques, considering both CPs with perfect and with imperfect knowledge of their content popularity.
For low bit-rate compression applications, segmentation-based coding methods provide, in general, high compression ratios when compared with traditional (e.g., transform and subband) coding approaches. In this paper, ...
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For low bit-rate compression applications, segmentation-based coding methods provide, in general, high compression ratios when compared with traditional (e.g., transform and subband) coding approaches. In this paper, we present a new segmentation-based image coding method that divides the desired image using binary space partitioning (BSP). The BSP approach partitions the desired image recursively by arbitrarily oriented lines in a hierarchical manner, This recursive partitioning generates a binary tree, which is referred to as the BSP-tree representation of the desired image. The most critical aspect of the BSP-tree method is the criterion used to select the partitioning lines of the BSP tree representation. In previous works, we developed novel methods for selecting the BSP-tree lines, and showed that the BSP approach provides efficient segmentation of images. In this paper, we describe a hierarchical approach for coding the partitioning lines of the BSP-tree representation. We also show that the image signal within the different regions (resulting from the recursive partitioning) can be represented using low-order polynomials. Furthermore, we employ an optimum pruning algorithm to minimize the bit rate of the BSP tree representation (for a given budget constraint) while minimizing distortion. Simulation results and comparisons with other compression methods are also presented.
Research has shown that degrading acoustic background noise influences speech quality across phoneme classes in a nonuniform manner, This results in variable quality performance of many speech enhancement algorithms i...
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Research has shown that degrading acoustic background noise influences speech quality across phoneme classes in a nonuniform manner, This results in variable quality performance of many speech enhancement algorithms in noisy environments. A phoneme classification procedure is proposed which directs single-channel constrained speech enhancement. The procedure performs broad phoneme class partitioning of noisy speech frames using a continuous mixture hidden Markov model recognizer in conjunction with a perceptually motivated cost-based decision process. Once noisy speech frames are identified, iterative speech enhancement based on all-pole parameter estimation with inter- and intra-frame spectral constraints is employed. The phoneme class-directed enhancement algorithm is evaluated using TIMIT speech data and shown to result in substantial improvement in objective speech quality over a range of signal-to-noise ratios and individual phoneme classes.
This paper introduces an efficient technique for dividing a preceded Moving Pictures Expert Group-2 (MPEG-2) bitstream into an arbitrary number of partitions in decreasing order of visual importance, For a fixed parti...
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This paper introduces an efficient technique for dividing a preceded Moving Pictures Expert Group-2 (MPEG-2) bitstream into an arbitrary number of partitions in decreasing order of visual importance, For a fixed partition size ratio, this has been achieved by variable-length code (VLC) interleaving within a macroblock or group of macroblocks. The algorithm is capable of recreating a syntactically correct bitstream, regardless of the error rate on secondary partitions, This renders it applicable to many efficient transmission schemes, particularly over wireless channels.
In many networks, a user has to allocate the link capacity between upload and download. When such networks are used for cooperative computing, the user needs to maintain the division of upload and download capacities ...
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In many networks, a user has to allocate the link capacity between upload and download. When such networks are used for cooperative computing, the user needs to maintain the division of upload and download capacities at an optimal value to receive the maximum utility. To determine this optimal value, we model upload-download partitioning as a resource maximization game. We show that a Nash equilibrium (NE) obtained for this game is socially optimal. Thus this NE acts as an upper bound on capacity partitioning and serves as a benchmark to analyze the efficiency and performance of various capacity partitioning algorithms. Specifically, using this upper bound and simulations, we examine the performance of different partitioning algorithms while considering the dynamics of resource requests.
We propose an embedded attribute encoding method for point clouds based on set partitioning in hierarchical trees (SPIHT). The encoder is used with the region-adaptive hierarchical transform, which has been a popular ...
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We propose an embedded attribute encoding method for point clouds based on set partitioning in hierarchical trees (SPIHT). The encoder is used with the region-adaptive hierarchical transform, which has been a popular transform for point cloud coding and is included in the standard geometry-based point cloud coder (G-PCC). The result is an encoder that is efficient, scalable, and embedded. That is, higher compression is achieved by trimming the full bit-stream. G-PCC's RAHT coefficient prediction prevents the straightforward incorporation of SPIHT into G-PCC. However, our results over other RAHT-based coders are promising, improving over the original, non-predictive RAHT encoder, while providing the key functionality of being embedded.
In this paper, partitioning and the associated generalized partitioned estimation algorithms are shown to constitute a unifying and powerful framework for optimal adaptive estimation in linear as well as nonlinear pro...
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In this paper, partitioning and the associated generalized partitioned estimation algorithms are shown to constitute a unifying and powerful framework for optimal adaptive estimation in linear as well as nonlinear problems. Using the partitioning framework, the adaptive estimation problem is treated from a global viewpoint that readily yields and unifies seemingly unrelated results and, most importantly, yields fundamentally new families of nonlinear and linear estimation algorithms in a decoupled parallel-realization form. The generalized partitioned estimation algorithms are shown to have several important properties from both a theoretical and a realization or computational standpoint.
In this paper we have pursued the initial vertex partioning methodology for a graph (digraph) isomorphism testing problem using lexicographic ordering of vertex codes. The newly introduced vertex codes (which may be o...
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In this paper we have pursued the initial vertex partioning methodology for a graph (digraph) isomorphism testing problem using lexicographic ordering of vertex codes. The newly introduced vertex codes (which may be of fixed length or of variable length) incorporate order independent parameters of a graph in relation to a vertex and can be computed efficiently. The vertex partitioning obtaned by the lexicographic ordering of vertex codes is shown to yield the most refined initial vertex partioning known. Examples are presented for the illustration of our method. Specifically, we demonstrate that our approach of using refined vertex oodes for vertex partitioning indeed distinguishes the nonisomorphic cases of strongly regular gaphs of 28 vertices. Our results suggest that the methodology Is powerful in the context of isomorphism testing for large classes of graphs. Further research needed in this area is indicated.
Recently, a fast (linear) heuristic for improving min-cut partitions of VLSI networks was suggested by Fiduccia and Mattheyses [6]. In this-paper we generalize their ideas and suggest a class of increasingly sophistic...
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Recently, a fast (linear) heuristic for improving min-cut partitions of VLSI networks was suggested by Fiduccia and Mattheyses [6]. In this-paper we generalize their ideas and suggest a class of increasingly sophisticated heuristics. We then show, by exploiting the data structures originally suggested by them, that the computational complexity of any specific heuristic in the suggested class remains linear in the size of the network.
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