Multiview distributed video coding (DVC) has gained much attention in the last few years because of its potential in avoiding communication between cameras without decreasing the coding performance. However, the curre...
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Multiview distributed video coding (DVC) has gained much attention in the last few years because of its potential in avoiding communication between cameras without decreasing the coding performance. However, the current results are not matching the expectations mainly due to the fact that some theoretical assumptions are not satisfied in the current implementations. For example, in distributed source coding the encoder must know the correlation between the sources, which cannot be achieved in the traditional DVC systems without having a communication between the cameras. In this work, we propose a novel multiview distributed video coding scheme in which the depth maps are used to estimate the way two views are correlated with no exchanges between the cameras. Only their relative positions are known. We design the complete scheme and further propose a rate allocation algorithm to efficiently share the bit budget between the different components of our scheme. Then, a rate allocation algorithm for depth maps is proposed in order to maximize the quality of synthesized virtual views. We show, through detailed experiments, that our scheme significantly outperforms the state-of-the-art DVC system.
This paper presents the Secure shape and Texture SPIHT (SecST-SPIHT) scheme for secure coding of arbitrarily shaped visual objects. The scheme can be employed in a privacy protected surveillance system, whereby visual...
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This paper presents the Secure shape and Texture SPIHT (SecST-SPIHT) scheme for secure coding of arbitrarily shaped visual objects. The scheme can be employed in a privacy protected surveillance system, whereby visual objects are encrypted so that the content is only available to authorized personnel with the correct decryption key. The secure visual object coder employs shape and texture set partitioning in hierarchical trees (ST-SPIHT) along with a novel selective encryption scheme for efficient, secure storage and transmission of visual object shape and textures. The encryption is performed in the compressed domain and does not affect the rate-distortion performance of the coder. A separate parameter for each encrypted object controls the strength of the encryption versus required processing overhead. Security analyses are provided, demonstrating the confidentiality of both the encrypted and unencrypted portions of the secured output bit-stream, effectively securing the entire object shape and texture content. Experimental results showed that no object details are revealed to attackers who do not possess the correct decryption key. Using typical parameter values and output bit-rates, the SecST-SPIHT coder is shown to require encryption on less than 5% of the output bit-stream, a significant reduction in computational overhead compared to "whole content" encryption schemes.
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