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检索条件"主题词=surface algorithms"
6 条 记 录,以下是1-10 订阅
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Analytic Visibility on the GPU
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COMPUTER GRAPHICS FORUM 2013年 第2期32卷 409-418页
作者: Auzinger, T. Wimmer, M. Jescke, S. Vienna Univ Technol Vienna Austria
This paper presents a parallel, implementation-friendly analytic visibility method for triangular meshes. Together with an analytic filter convolution, it allows for a fully analytic solution to anti-aliased 3D mesh r... 详细信息
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Watertight Scenes from Urban LiDAR and Planar surfaces
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COMPUTER GRAPHICS FORUM 2013年 第5期32卷 217-228页
作者: van Kreveld, M. van Lankveld, T. Veltkamp, R. C. Univ Utrecht Dept Informat & Comp Sci NL-3508 TC Utrecht Netherlands
The demand for large geometric models is increasing, especially of urban environments. This has resulted in production of massive point cloud data from images or LiDAR. Visualization and further processing generally r... 详细信息
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Convergent Iterative Closest-Point Algorithm to Accomodate Anisotropic and Inhomogenous Localization Error
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IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE 2012年 第8期34卷 1520-1532页
作者: Maier-Hein, Lena Franz, Alfred M. dos Santos, Thiago R. Schmidt, Mirko Fangerau, Markus Meinzer, Hans-Peter Fitzpatrick, J. Michael German Canc Res Ctr Div Med & Biol Informat D-69120 Heidelberg Germany Heidelberg Univ Digital Image Proc Grp D-69115 Heidelberg Germany Vanderbilt Univ Dept Elect Engn & Comp Sci Nashville TN 37235 USA
Since its introduction in the early 1990s, the Iterative Closest Point (ICP) algorithm has become one of the most well-known methods for geometric alignment of 3D models. Given two roughly aligned shapes represented b... 详细信息
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Efficient Depth of Field Rasterization Using a Tile Test Based on Half-Space Culling
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COMPUTER GRAPHICS FORUM 2012年 第1期31卷 3-18页
作者: Akenine-Moller, Tomas Toth, Robert Munkberg, Jacob Hasselgren, Jon Intel Corp Santa Clara CA 95051 USA Lund Univ Dept Comp Sci S-22100 Lund Sweden
For depth of field (DOF) rasterization, it is often desired to have an efficient tile versus triangle test, which can conservatively compute which samples on the lens that need to execute the sample-in-triangle test. ... 详细信息
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Two Fast Methods for High-Quality Line Visibility
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IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2010年 第5期16卷 707-717页
作者: Cole, Forrester Finkelstein, Adam Princeton Univ Princeton NJ 08544 USA
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom than shading alone. A substantial challenge for making stylized line drawings from 3D models is the vi... 详细信息
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An algorithm for visible-line and visible-surface display of CSG models
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The Visual Computer 1987年 第4期3卷 176-185页
作者: Bronsvoort, Willem F. Faculty of Mathematics and Informatics Delft University of Technology Delft 2628 BL Julianalaan 132 Netherlands
An algorithm is presented for display of Constructive Solid Geometry (CSG) models, in which Boolean evaluation of a model is done during image generation only for the visible parts of the model. The algorithm is based... 详细信息
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