In spite of the number of efforts made by the computer graphics researchers, till today the computation of view-independent global illumination in an environment containing non-diffusely reflecting objects is a non-re...
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In spite of the number of efforts made by the computer graphics researchers, till today the computation of view-independent global illumination in an environment containing non-diffusely reflecting objects is a non-resolved problem. In general non-deterministic techniques seem to be capable of solving this problem. In this article we propose one such non-deterministic method which will permit such calculation by using a combined technique of higher order functionapproximation and particle tracing. We have used multi-wavelets as basis functions and have calculated the illumination functionapproximation coefficients;by exploiting the adjointness between the radiance equation and the potential equation.
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