The graph invariant twin-width was recently introduced by Bonnet, Kim, Thomassé, and Watrigan. Problems expressible in first-order logic, which includes many prominent NP-hard problems, are tractable on graphs of...
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Tanglegrams are drawings of two rooted binary phylogenetic trees and a matching between their leaf sets. The trees are drawn crossing-free on opposite sides with their leaf sets facing each other on two vertical lines...
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Streamlining constraints (or streamliners, for short) narrow the search space, enhancing the speed and feasibility of solving complex constraint satisfaction problems. Traditionally, streamliners were crafted manually...
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We perform a refined complexity-theoretic analysis of three classical problems in the context of Hierarchical Task Network Planning: the verification of a provided plan, whether an executable plan exists, and whether ...
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Linear diagrams are used to visualize set systems by depicting set memberships as horizontal line segments in a matrix, where each set is represented as a row and each element as a column. Each such line segment of a ...
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Vertex splitting replaces a vertex by two copies and partitions its incident edges amongst the copies. This problem has been studied as a graph editing operation to achieve desired properties with as few splits as pos...
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We investigate two optimization problems on area-proportional rectangle contact representations for layered, embedded planar graphs. The vertices are represented as interior-disjoint unit-height rectangles of prescrib...
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Consider the following generalized notion of graph coloring: a coloring of the vertices of a graph G is valid w.r.t. some given graph F if there is no copy of F in G whose vertices all receive the same color. We study...
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ISBN:
(纸本)9780898719932
Consider the following generalized notion of graph coloring: a coloring of the vertices of a graph G is valid w.r.t. some given graph F if there is no copy of F in G whose vertices all receive the same color. We study the problem of computing valid colorings of the binomial random graph G_(n,p) on n vertices with edge probability p = p(n) in the following online setting: the vertices of an initially hidden instance of G_(n,p) are revealed one by one (together with all edges leading to previously revealed vertices) and have to be colored immediately and irrevocably with one of r available colors. It is known that for any fixed graph F and any fixed integer r≥2 this problem has a threshold p0(F, r, n) in the following sense: For any function p(n) = o(p0) there is a strategy that a.a.s. (asymptotically almost surely, i.e., with probability tending to 1 as n tends to infinity) finds an r-coloring of G_(n,p) that is valid w.r.t. F online, and for any function p(n)=ω(p0) any online strategy will a.a.s. fail to do so. In this work we establish a general correspondence between this probabilistic problem and a deterministic twoplayer game in which the random process is replaced by an adversary that is subject to certain restrictions inherited from the random setting. This characterization allows us to compute, for any F and r, a valueγ=γ(F,r) such that the threshold of the probabilistic problem is given by p0(F, r, n) = n~(-γ). Our approach yields polynomial-time coloring algorithms that a.a.s. find valid colorings of G_(n,p) online in the entire regime below the respective thresholds, i.e., for any p(n) = o(n~(-γ)).
Circular layouts are a popular graph drawing style, where vertices are placed on a circle and edges are drawn as straight chords. Crossing minimization in circular layouts is NP-hard. One way to allow for fewer crossi...
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For a family of graphs F, an n-vertex graph G, and a positive integer k, the F-Deletion problem asks whether we can delete at most k vertices from G to obtain a graph in F. F-Deletion generalizes many classical graph ...
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