Amid the COVID-19 pandemic, efficient screening of individuals has become imperative. Our project aims to develop an automated system that combines Computer Vision, Infrared Thermometer sensors, and Data Analytics to ...
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Circular and linear self-motion illusions induced through visual and auditory stimuli have been studied rather extensively. While the ability of haptic stimuli to augment such illusions has been investigated, the self...
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Several studies provide evidence that blind people orient themselves using echolocation, transmitting signals with mouth clicks. Our previous study within embodiment in Virtual Reality (VR) showed the possibility to e...
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This paper presents an experimental study on a mobile augmented reality application for immersive training of field engineers in service and maintenance of a medical analyzer (AQT90FLEX). Based on approaches from user...
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This paper presents a tablet based interface (the Music Mixing Surface) for supporting a more natural user experience while mixing music. It focusses on the so-called stage metaphor control scheme where audio channels...
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ISBN:
(纸本)9781634397483
This paper presents a tablet based interface (the Music Mixing Surface) for supporting a more natural user experience while mixing music. It focusses on the so-called stage metaphor control scheme where audio channels are represented by virtual widgets on a virtual stage. Through previous research the interface has been developed iteratively with several evaluation sessions with professional users on different platforms. The iteration presented here has been developed especially for the mobile tablet platform and explores this format for music mixing both in a professional and casual setting. The paper first discusses various contexts in which the tablet platform might be optimal for music mixing. It then describes the overall design of the mixing interface (especially focused on the stage metaphor), after which the iOS implementation is briefly described. Finally, the interface is evaluated in a qualitative user study comparing it to two alternative existing tablet solutions. Results are presented and discussed focussing on how the evaluated interfaces invite for different forms of exploration of the mix and on what consequences this has in a mobile mixing context.
This paper explores the opportunities and challenges of integrating technology to support mathematics teaching and learning in creative engineering disciplines. We base our discussion on data from our research in the ...
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The article presents in-situ findings of introducing a tablet prototype, with touch interaction and 3D graphical visualizations, to empower knowledgeable village elders in Namibia to locally re-create a 3D graphical c...
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The ability of haptic stimuli to augment visually and auditorily induced self-motion illusions has in part been investigated. However, haptically induced illusory self-motion in environments deprived of explicit motio...
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Robots are currently moving out of the laboratory and company floor into more human and social contexts including care, rehabilitation and education. While those robots are usually envisioned as a kind of social inter...
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