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检索条件"机构=Beijing Key Lab of Human-Computer Interaction"
136 条 记 录,以下是31-40 订阅
排序:
TanPro-Kit: A tangible programming tool for children  13
TanPro-Kit: A tangible programming tool for children
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12th International Conference on interaction Design and Children, IDC 2013
作者: Wang, Danli Qi, Yunfeng Zhang, Yang Wang, Tingting Institue of Software Chinese Academy of Sciences Beijing China Beijing Key Lab. of Human-Computer Interaction Beijing China Graduate University Chinese Academy of Sciences Beijing China
This paper describes a new tangible programming tool - - TanPro-Kit which was designed for children aged 5 to 9. It consists of programming blocks and a LED pad. The LED pad presents visual animations and audible feed... 详细信息
来源: 评论
Evaluation of the user experience of "astronaut training device": An immersive, vr-based, motion-training system
Evaluation of the user experience of "astronaut training dev...
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International Symposium on Optical Measurement Technology and Instrumentation
作者: Yue, Kang Wang, Danli Yang, Xinpan Hu, Haichen Liu, Yuqing Zhu, Xiuqing Beijing Key Lab of Human-Computer Interaction Institute of Software Chinese Academy of Sciences Beijing China State Key Laboratory of Computer Institute of Software Chinese Academy of Sciences Beijing China National Key Laboratory of Human Factors Engineering China Astronaut Research and Training Center Beijing China
To date, as the different application fields, most VR-based training systems have been different. Therefore, we should take the characteristics of application field into consideration and adopt different evaluation me... 详细信息
来源: 评论
Influence of multi-modality on moving target selection in virtual reality
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Virtual Reality & Intelligent Hardware 2019年 第3期1卷 303-315页
作者: Yang LI Dong WU Jin HUANG Feng TIAN Hong'an WANG Guozhong DAI Beijing Key Laboratory of Human-Computer Interaction Institute of SoftwareChinese Academy of SciencesBeijing 100190China State Key Laboratory of Computer Science Chinese Academy of SciencesBeijing 100190China Institute of Remote Sensing and Digital Earth Chinese Academy of SciencesBeijing 100190China University Chinese Academy Sciences Beijing 100190China
Background Owing to recent advances in virtual reality(VR)technologies,effective user interaction with dynamic content in 3D scenes has become a research *** target selection is a basic interactive task in which the u... 详细信息
来源: 评论
Compare and Model Multi-level Stereoscopic 3D Visual Fatigue Based on EEG
Compare and Model Multi-level Stereoscopic 3D Visual Fatigue...
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SID Symposium, Seminar, and Exhibition 2017, Display Week 2017
作者: Yue, Kang Wang, Danli Hu, Haichen Yang, Xinpan Chiu, Steve C. State Key Laboratory of Computer Institute of Software Chinese Academy of Sciences Beijing China Beijing Key Lab of Human-Computer Interaction Institute of Software Chinese Academy of Sciences Beijing China College of Science and Engineering Idaho State University Pocatello United States
In this paper, we designed an experiment to observe changes for different fatigue level in human brain when watching random dot stereogram (RDS) using the method of EEG. The subjects were asked to watch 3D content for... 详细信息
来源: 评论
A dual-channel beamformer based on time-delay compensation estimator and shifted PCA for speech enhancement  23
A dual-channel beamformer based on time-delay compensation e...
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23rd International Conference on Software, Telecommunications and computer Networks, SoftCOM 2015
作者: Jie, Zhang Liu, Hong Open Lab on Human-Robot Interaction School of Electrical and Computer Engineering Shenzhen Graduate School Peking University Shenzhen518055 China Open Lab on Human-Robot Interaction School of Electrical and Computer Engineering Shenzhen Graduate School Peking University Beijing100871 China
Speech enhancement is an essential technique to process degraded audio in various applications. Beamforming to eliminate interferences based on sensor arrays is the most well-known method for this issue. However, trad... 详细信息
来源: 评论
Real-time collision detection with two-level spatial hashing on GPU  22
Real-time collision detection with two-level spatial hashing...
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22nd Pacific Conference on computer Graphics and Applications, PG 2014
作者: Hong, Yang Wu, Wen Chen, Hui Department of Computer and Information Science Faculty of Science and Technology University of Macau China Department of Computer Science and Engineering The Chinese University of Hong Kong Hong Kong Beijing Key Lab of Human-Computer Interaction Institute of Software Chinese Academy of Science Beijing China
In this paper, a two-level parallel spatial hashing method is presented for real-time collision detection of deformable objects based on modern GPU architecture. The second-level of spatial hashing is used to improve ... 详细信息
来源: 评论
SceneSketcher: Fine-Grained Image Retrieval with Scene Sketches  16th
SceneSketcher: Fine-Grained Image Retrieval with Scene Sketc...
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16th European Conference on computer Vision, ECCV 2020
作者: Liu, Fang Zou, Changqing Deng, Xiaoming Zuo, Ran Lai, Yu-Kun Ma, Cuixia Liu, Yong-Jin Wang, Hongan State Key Laboratory of Computer Science and Beijing Key Lab of Human-Computer Interaction Institute of Software Chinese Academy of Sciences Beijing China University of Chinese Academy of Sciences Beijing China HMI Laboratory Huawei Technologies Shenzhen China Cardiff University Cardiff United Kingdom Tsinghua University Beijing China
Sketch-based image retrieval (SBIR) has been a popular research topic in recent years. Existing works concentrate on mapping the visual information of sketches and images to a semantic space at the object level. In th... 详细信息
来源: 评论
Evaluation of the user experience of “astronaut training device”:An Immersive,VR-Based,Motion-Training System
Evaluation of the user experience of “astronaut training de...
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International Symposium on Optoelectronic Technology and Application 2016(OTA 2016)——Conf.5 Optical Measurement Technology and Instrument
作者: Kang Yue Danli Wang Xinpan Yang Haichen Hu Beijing Key Lab of Human-Computer Interaction Institute of SoftwareChinese Academy of Sciences
As the development of Optical technology,virtual display device can provide a better experience than the traditional device does,and this devices have been widely used in all *** is us
来源: 评论
Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games
Enhancing Emotional Experience by Building Emotional Virtual...
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作者: Bai, Zechen Yao, Naiming Mishra, Nidhi Chen, Hui Wang, Hongan Magnenat Thalmann, Nadia Beijing Key Laboratory of Human-Computer Interaction Institute of Software Chinese Academy of Sciences Beijing China School of Computer Science and Technology University of Chinese Academy of Sciences Beijing China Institute for Media Innovation Nanyang Technological University Singapore Singapore
Virtual reality (VR) volleyball games can provide an immersive entertainment experience and facilitate users to get familiar with game rules. In real world, players often experience emotions from scores, strokes, pass... 详细信息
来源: 评论
A Neural Architecture Search Method with Multi-Dimensional Correlation Representation for Fault Diagnosis  9
A Neural Architecture Search Method with Multi-Dimensional C...
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9th IEEE Smart World Congress, SWC 2023
作者: Liu, Yumeng Wang, Tingqi Zheng, Xu Tian, Ling Wang, Hongan Institute of Software Chinese Academy of Sciences Beijing Key Laboratory of Human-Computer Interaction Beijing China University of Chinese Academy of Sciences School of Computer Science and Technology Beijing China University of Electronic Science and Technology of China School of Computer Science and Engineering Chengdu China
As deep learning has become more widely used for fault diagnosis, the shortcomings of model transferability and human model design costs are growing increasingly evident. The current work has tackled each of these two... 详细信息
来源: 评论