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检索条件"机构=Beijing Virtual Simulation and Visualization Engineering Center"
62 条 记 录,以下是11-20 订阅
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Temperature-dependent evolution of oxide inclusions during heat treatment of stainless steel with yttrium addition
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International Journal of Minerals,Metallurgy and Materials 2020年 第6期27卷 754-763页
作者: Xue-liang Zhang Shu-feng Yang Jing-she Li Jin-qiang Wu School of Metallurgical and Ecological Engineering University of Science and Technology BeijingBeijing 100083China Department of Material Science and Engineering Missouri University of Science and TechnologyRollaMO 65409USA Center for Innovation through Visualization and Simulation Purdue University NorthwestHammondIN 46323USA
The evolution of oxide inclusions during isothermal heating of 18Cr–8Ni stainless steel with yttrium addition at temperatures of 1273 to 1573 K was investigated *** spherical Al–Y–Si(–Mn–Cr)oxide inclusions were ... 详细信息
来源: 评论
Visual Analysis for Wildlife Preserve based on Muti-systems
Visual Analysis for Wildlife Preserve based on Muti-systems
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2017 IEEE Conference on Visual Analytics Science and Technology, VAST 2017
作者: Lin, Lijing Lu, Min Li, Guozheng Lai, Chufan Jiang, Ruike Liu, Qiangqiang Yuan, Xiaoru Key Laboratory of Machine Perception Ministry of Education School of EECS Peking University China Beijing Engineering Technology Research Center of Virtual Simulation and Visualization Peking University China
In the Grand Challenge of IEEE VAST Challenge 2017, we explore the systems in each mini-challenge, and combine the discoveries logically to provide a comprehensive story happened in the wildlife preserve. In this repo... 详细信息
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Real-time rendering of large-scale static scene
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Computer Aided Drafting,Design and Manufacturing 2017年 第2期27卷 1-6页
作者: Wang Shaohua Li Sheng Lai Shunnan Beijing Engineering Technology Research Center of Virtual Simulation and Visualization Peking University School of Electronics Engineering and Computer Science Peking University
In virtual simulation application, it is often necessary to use Open GL to render large-scale 3D static scenes including urban architectures. Each scene unit generally has individual vertex data and texture. For large... 详细信息
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Editing Vector Graphics in the virtual simulation Environment
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Computer Aided Drafting,Design and Manufacturing 2014年 第2期24卷 23-29页
作者: SHI Xiao-long LAI Shun-nan Shenzhen Graduate School Beijing Engineering Technology Research Center of Virtual Simulation and Visualization School of Electronics Engineering and Computer Science Peking University
We present a method to represent multi-resolution vector graphics such as road networks or railway networks in virtual environment. These vector data can be interactively edited and the landscape and be explored in re... 详细信息
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Robust and accurate calibration point extraction with multi-scale chess-board feature detector
Communications in Computer and Information Science
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Communications in Computer and Information Science 2014年 437卷 153-164页
作者: Liu, Yang Chen, Yisong Wang, Guoping Shenzhen Graduate School Peking University Beijiing Engineering Technology Research Center of Virtual Simulation and Visualization China Graphics Lab of EECS Peking University Beijiing Engineering Technology Research Center of Virtual Simulation and Visualization China
Chess-board grid has been widely used for camera calibration and the associated feature point extraction algorithm draws much attention. In this paper, a multi-scale chess-board feature point detector is proposed, alo... 详细信息
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Range Guided Depth Refinement and Uncertainty-Aware Aggregation for View Synthesis
Range Guided Depth Refinement and Uncertainty-Aware Aggregat...
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IEEE International Conference on Acoustics, Speech and Signal Processing
作者: Yuan Chang Yisong Chen Guoping Wang School of Electronics Engineering and Computer Science Peking University Beijing Engineering Research Center for Virtual Simulation and Visualization
In this paper, we present a framework of view synthesis, including range guided depth refinement and uncertainty-aware aggregation based novel view synthesis. We first propose a novel depth refinement method to improv... 详细信息
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Real-Time Rendering of Large-Scale Ocean Environments
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Computer Aided Drafting,Design and Manufacturing 2015年 第2期25卷 47-53页
作者: HUANG Jing-jia LI Sheng LAI Shun-nan WANG Guo-ping Peking University Shenzhen Graduate School Beijing Engineering Technology Research Center of Virtual Simulation and Visualization Peking University Beida (Binhai) Information Research
simulation and rendering of large-scale natural environments, especially the ocean, has always been one of the hot issues in computer graphics, which can provide realism for various applications such as computer game,... 详细信息
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An improved vertex-clustering-based progressive mesh encoder
An improved vertex-clustering-based progressive mesh encoder
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IEEE International Conference on Multimedia and Expo (ICME)
作者: Guoping Wang Yongzhen Wu Guojing Hu Jingliang Peng Beijing Engineering Research Center of Virtual Simulation and Visualization (Peking University) School of Computer Science and Technology Shandong University
In this work, we propose improvements on a state-of-the-art scheme for progressive triangular mesh compression, which is based on hierarchical vertex clustering. Specifically, we fix several shortcomings of that schem... 详细信息
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Optimization of multi-cluster fracturing model under the action of induced stress in horizontal wells
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Journal of engineering Science and Technology Review 2016年 第2期9卷 59-65页
作者: Liu, Shanyong Lou, Yishan Wu, Han Teng, Keyan Chen, Di Yao, Auer School of Petroleum Engineering Yangtze University Wuhan430100 China Nuclear and Radiation Safety Center Beijing100082 China School of Energy Resources China University of Geosciences Beijing100083 China I-Virtual Simulation Systems Inc. Vancover Canada
Volume fracturing in shale gas forms complex fracture networks and increases stimulated reservoir volume through large-scale fracturing operation with plug-perforation technology. However, some perforation clusters ar... 详细信息
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COMPRESSING MATERIAL AND TEXTURE ATTRIBUTES FOR TRIANGULAR MESHES
COMPRESSING MATERIAL AND TEXTURE ATTRIBUTES FOR TRIANGULAR M...
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IEEE International Conference on Multimedia and Expo
作者: Guoping Wang Yongzhen Wu Guojing Hu Jingliang Peng Beijing Engineering Research Center of Virtual Simulation and Visualization (Peking University) School of Computer Science and Technology Shandong University
A novel scheme for single-rate compression of material and texture attributes for triangular meshes is proposed in this work. For the material coding, it proposes a novel approach based on breadth-first surface traver... 详细信息
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