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检索条件"机构=Center for Human Modeling and Simulation"
59 条 记 录,以下是11-20 订阅
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Pedestrians: creating agent behaviors through statistical analysis of observation data
Pedestrians: creating agent behaviors through statistical an...
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Computer Animation
作者: K. Ashida Seung-Joo Lee J.M. Allbeck H. Sun N.I. Badler D. Metaxas Center for Human Modeling & Simulation University of Pennsylvania USA
Creating a complex virtual environment with human inhabitants that behave as we would expect real humans to behave is a difficult and time consuming task. Time must be spent to construct the environment, to create hum... 详细信息
来源: 评论
MediSim: Simulated medical corpsmen and casualties for medical forces planning and training
MediSim: Simulated medical corpsmen and casualties for medic...
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1995 National Forum: Military Telemedicine On-Line Today Research, Practice, and Opportunities, MTOL 1995
作者: Badler, N.I. Clarke, J.R. Hollick, M.J. Kokkevis, E. Metaxas, D.N. Bindiganavale, R. Webber, B.L. Chi, D.M. Foster, N. Ogunyemi, O. Kaye, J. Center for Human Modeling and Simulation Dept. of Comput. and Inf. Sci. Pennsylvania Univ. PhiladelphiaPA19104-6389 United States
The MediSim system extends virtual environments (both local and network) to represent simulated medical personnel interacting with simulated casualties. Our technology fosters dual-use applications involving planning,... 详细信息
来源: 评论
Avatars agrave/ la Snow Crash
Avatars agrave/ la Snow Crash
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1998 Computer Animation, CA 1998
作者: Allbeck, J.M. Badler, N.I. Center for Human Modeling and Simulation Pennsylvania Univ. 200 S. 33rd St. PhiladelphiaPA19104-6389 United States
We analyzed Neal Stephenson's novel «Snow Crash» for all references to avatars. This analysis is documented in this paper, including a comparison of the Snow Crash avatars to the current state of real-ti... 详细信息
来源: 评论
Simulated casualties and medics for emergency training
Simulated casualties and medics for emergency training
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作者: Chi, Diane M. Kokkevis, Evangelos Ogunyemi, Omolola Bindiganavale, Rama Hollick, Michael J. Clarke, John R. Webber, Bonnie L. Badler, Norman I. Center for Human Modeling and Simulation Department of Computer and Information Science University of Pennsylvania 200 S. 33rd Street Philadelphia PA 19104-6389 United States
The MediSim system extends virtual environment technology to allow medical personnel to interact with and train on simulated casualties. The casualty model employs a three-dimensional animated human body that displays... 详细信息
来源: 评论
Avatars a/spl grave/ la Snow Crash
Avatars a/spl grave/ la Snow Crash
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Computer Animation
作者: J.M. Allbeck N.I. Badler Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
We analyzed Neal Stephenson's novel "Snow Crash" for all references to avatars. This analysis is documented in this paper, including a comparison of the Snow Crash avatars to the current state of real-ti... 详细信息
来源: 评论
To gesture or not to gesture: what is the question?
To gesture or not to gesture: what is the question?
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Computer Graphics International
作者: N. Badler M. Costa L. Zhao D. Chi Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate what is intended with the notions of &quo... 详细信息
来源: 评论
Controlling fluid animation  97
Controlling fluid animation
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Computer Graphics International
作者: N. Foster D. Metaxas Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
A methodology for controlling fluid animations is developed using the concept of an embedded controller. A controller acts as an interface between the animator and a general tool for calculating three dimensional flui... 详细信息
来源: 评论
Terrain reasoning for human locomotion
Terrain reasoning for human locomotion
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Computer Animation
作者: B.D. Reich Hyeongseok Ko W. Becket N.I. Badler Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
We describe a real-time model of terrain traversal by simulated human agents. Agent navigation includes a variety of simulated sensors, terrain reasoning with behavioral constraints, and detailed simulation of a varie... 详细信息
来源: 评论
Decision networks for integrating the behaviors of virtual agents and avatars
Decision networks for integrating the behaviors of virtual a...
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IEEE Annual International Symposium Virtual Reality
作者: T.S. Trias S. Chopra B.D. Reich M.B. Moore N.I. Badler B.L. Webber C.W. Geib Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
We examine the use of decision networks in animating virtual agents. We have developed a system that allows the realization of multiple, parallel behaviors for an agent. The networks we utilize, called PaT-Nets, are u... 详细信息
来源: 评论
Virtual human animation based on movement observation and cognitive behavior models
Virtual human animation based on movement observation and co...
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Computer Animation
作者: N.I. Badler D.M. Chi S. Chopra Center for Human Modeling and Simulation University of Pennsylvania Philadelphia PA USA
Automatically animating virtual humans with actions that reflect real human motions is still a challenge. We present a framework for animation that is based on utilizing empirical and validated data from movement obse... 详细信息
来源: 评论