The aim of this study is to develop an adequate part-task trainer occupied with varying levels of severity in spasticity symptoms focusing on the upper limb disorder for occupational therapists. Using the developed pa...
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This paper presents the development of a tactile sensor using single miniature sensing element based on pressure sensitive conductive rubber and outlines the resistance measurements performance. This sensor is special...
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Spasticity is one of the muscle diseases in upper limb that is often seen in the patients of stroke and shoulder paralyzed. The disease occur when the patients central nerve is damaged, leading the patients having res...
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Spasticity is one of the muscle diseases in upper limb that is often seen in the patients of stroke and shoulder paralyzed. The disease occur when the patients central nerve is damaged, leading the patients having resistance in the joint when they tries to move it. In the area of orthopedics and rehabilitation, it has become essential to study the characteristics of human joint and muscle diseases. In this paper, an experiment to measure the characteristics of the disease was conducted and the data is used to reproduce the symptoms of spasticity in an upper limb patient simulator. The developed patient simulator is built with the joint and three bones of human arm: humerus, radius and ulna and is evaluated in term of reproducibility of the spasticity stiffness by two experiences physiotherapist.
The task of developing a fully collaborative humanoid robotic soccer team is a challenge. On one hand, the hardware of humanoid robots has evolved to allow fast and stable locomotion as well as precise sensing. On the...
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The task of developing a fully collaborative humanoid robotic soccer team is a challenge. On one hand, the hardware of humanoid robots has evolved to allow fast and stable locomotion as well as precise sensing. On the other hand, the software of humanoid robots has evolved to enable highly complex operations such as object recognition and partial intelligence. Nevertheless, the cooperative play of multiple humanoid robots as a soccer team remains as an open research topic in the rapidly advancing research area of multi-robot systems. This work presents a systematic approach based on the specification of a principle solution for designing collaborative humanoid soccer robots as in the RoboCup Standard Platform League. The principle solution is specified using a newly developed specification technique for the conceptual design of mechatronic and self-optimizing systems. The presented approach enables intuitive specification of team strategies and systematic realization of collaborative behaviors of the humanoid soccer robots starting from the conceptual design phase. It facilitates cross domain development effort that requires multidisciplinary collaboration.
The development and research on Human-Robot Interaction (HRI) between the humanoid robot and autistic children is new and innovative. This paper presents the initial response of stereotyped behavior in HRI between Hum...
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The development and research on Human-Robot Interaction (HRI) between the humanoid robot and autistic children is new and innovative. This paper presents the initial response of stereotyped behavior in HRI between humanoid Robot NAO and children with Autism Spectrum Disorder (ASD) during the Robot-based Intervention Program (RBIP) and normal class session. The presence of stereotyped behavior in children with ASD is being evaluated during the RBIP interaction and normal class session interaction. humanoid Robot NAO is being utilized for the interaction in RBIP. The relationship between initial response of stereotyped behavior and the intelligence level of ASD children were analyzed during two interaction set-up, which were RBIP and normal classroom interaction, from which these findings are discussed in this paper. Our focus of discussion in this research is the initial response of autistic children exhibiting stereotyped behavior in RBIP and normal classroom session
Lacking of eye contact in social interaction and communication is one of the impairments that being diagnosed with some of the children with Autism Spectrum Disorder (ASD). This paper presents the initial response of ...
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Lacking of eye contact in social interaction and communication is one of the impairments that being diagnosed with some of the children with Autism Spectrum Disorder (ASD). This paper presents the initial response of eye contact time between humanoid robot NAO and ASD children in Robot-based Intervention Program (RBIP) interaction and normal classroom interaction. Twelve ASD children from National Autism Society of Malaysia (NASOM) based on inclusive criteria and certain ASD characteristics are being selected to participate in this intervention program. The interaction between humanoid robot NAO and ASD children is being recorded for both RBIP interaction and normal classroom setup. The eye contact time in both interactions for each child is being observed and recorded. The eye contact of the ASD child is often seen in RBIP interaction as compared to the normal classroom interaction
humanoids; a most intriguing subject to behold by both the engineers and the world at large. With the introduction of humanoid robot NAO by Aldebaran-robotics in 2008, a performant biped robot is now available and aff...
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humanoids; a most intriguing subject to behold by both the engineers and the world at large. With the introduction of humanoid robot NAO by Aldebaran-robotics in 2008, a performant biped robot is now available and affordable for research laboratories and the mass market. In this paper, an exploration of current trends in control methods of biped walks, behavior interface tools for motion control for NAO and imminent findings in both research areas are discussed. Future directions are for researchers to devise a unique controller with low power consumption without compromising the robot's speed and robustness.
A new opto-electronic least-mean-squares (OE-LMS) algorithm is devised to control our proposed parallel-structured optical equalizer for GVD/PMD compensation. Specifically, a 9-tap OE-LMS-optimized equalizer can compe...
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A new opto-electronic least-mean-squares (OE-LMS) algorithm is devised to control our proposed parallel-structured optical equalizer for GVD/PMD compensation. Specifically, a 9-tap OE-LMS-optimized equalizer can compensate 6400 ps/nm GVD for only 3 dB penalty with many other benefits.
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