This paper presents the components of a synchronous teleteaching application, their underlying technology and their interaction with network services. In addition, it presents the architecture and design of a synchron...
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In this paper, we present the design and implementation of a VRML97 multi-user layer, which is introduced in the EVE distributed virtual reality platform. Main consideration of our multi-user extension is the ease of ...
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In this paper, we present the design and implementation of a VRML97 multi-user layer, which is introduced in the EVE distributed virtual reality platform. Main consideration of our multi-user extension is the ease of transforming single-user virtual worlds to multi-user virtual worlds, as well as the conformity with any standard VRML97 browser. Furthermore, we present the EVE's communication platform, which can be used in order to support Collaborative Virtual Environments (CVEs). Main issues regarding the effective network communication as well as the initialization of the 3D scene are discussed in this paper.
The wide expansion and increasing demand for networked virtual environments resulted in efforts for the optimization of these environments with the enhancement of advanced features, which offered extended functionalit...
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The wide expansion and increasing demand for networked virtual environments resulted in efforts for the optimization of these environments with the enhancement of advanced features, which offered extended functionality and created an improved sense of realism. However, the added functionality often creates resource overhead both in the system as well as in the network host, which results in performance reduction. This paper presents such a networked virtual environment and based on the system's architecture tries to trace down with the time and recourse consuming parameters and proposes models on which a networked virtual environment, like the one presented, could achieve optimization of its performance.
In this paper we investigate the online video on demand problem, namely having to accept or reject a request for a movie without knowing the future requests. We present online movie-scheduling schemes that implement t...
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We discuss the development of virtual communities and especially e-learning communities. In particular, we are inspired by VirRAD European project, and we present the intermediate results that have raised from the def...
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We discuss the development of virtual communities and especially e-learning communities. In particular, we are inspired by VirRAD European project, and we present the intermediate results that have raised from the definition of this virtual radiopharmacy community.
In this paper a new blind image-adaptive watermarking technique is proposed. The main contributions in this work are the following. First, a new spatial mask taking into account the Human Visual System (HVS) propertie...
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In this paper a new blind image-adaptive watermarking technique is proposed. The main contributions in this work are the following. First, a new spatial mask taking into account the Human Visual System (HVS) properties, is proposed. The mask is constructed based on the local variance of the cover image prediction error sequence. Second, an improved detection scheme has been developed, which is blind, in the sense that no knowledge concerning the cover image is required. The similarity measure used in the detector is the normalized correlation between the reproduced watermark and the prediction error of the watermarked and possibly attacked image (instead of the image itself). Due to the above modifications the proposed technique exhibits superior performance as compared to the conventional HVS-based blind adaptive watermarking. This performance improvement has been justified theoretically and verified through extensive simulations. In particular, the proposed technique is robust to additive white noise, JPEG and Wavelet compression, filtering etc.
We discuss our experience form porting the OpenH323 platform to IPv6. We briefly discuss the structure of the platform, and we present the various problems we faced and choices we made, regarding the easiest approach ...
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We discuss our experience form porting the OpenH323 platform to IPv6. We briefly discuss the structure of the platform, and we present the various problems we faced and choices we made, regarding the easiest approach to the porting procedure, the compatibility with earlier, IPv4-only versions of the platform, the existence of tools that could aid us with the porting task and the verification of results. We believe that the results of our effort can serve as guidelines for other similar projects and we present a general methodology which might be applicable to similar porting projects.
The increased need for quality of service (QoS) in today's networks has concentrated a lot of research and implementation efforts. Particular interest exists for the exploitation of the DiffServ framework towards ...
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The increased need for quality of service (QoS) in today's networks has concentrated a lot of research and implementation efforts. Particular interest exists for the exploitation of the DiffServ framework towards the provision of qualitative services in MAN and WAN worldwide. Although individual mechanisms have been widely investigated, not many references to studies combining all levels of priority and QoS provisioning exist. This work aims at presenting a thorough and unified approach to the dimensioning and provisioning of a high priority service for high-quality demanding traffic over a MAN/WAN environment. Our approach anticipates for bounds in specific quality metrics and is demonstrated by the experimental case-study of a high-priority service over a MAN topology.
A lot of research work has recently focused on the exploitation of the DiffServ framework towards building reliable networking services that provide deterministic quality guarantees. In this work we are attempting to ...
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A lot of research work has recently focused on the exploitation of the DiffServ framework towards building reliable networking services that provide deterministic quality guarantees. In this work we are attempting to devise a DiffServ-based service model for relative differentiation of traffic in a network serving aggregated traffic. The service model proposed aims at providing a minimum capacity during congestion and a bounded average end-to-end delay to profile-conforming traffic, obtaining thus a relatively better performance when compared to the best-effort service. We provide the framework on which the proposed service model is based and we present results from its deployment in a simulation environment.
Smart dust is a set of a vast number of ultra-small fully autonomous computing and communication devices, with very restricted energy and computing capabilities, that co-operate to quickly and efficiently accomplish a...
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