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检索条件"机构=Computer Graphics Lab"
592 条 记 录,以下是11-20 订阅
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Optimal constrained multi-degree reduction of Bézier curves with explicit expressions based on divide and conquer
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Journal of Zhejiang University-Science A(Applied Physics & Engineering) 2009年 第4期10卷 577-582页
作者: Lian ZHOU Guo-jin WANG Institute of Computer Graphics and Image Processing State Key Lab of CAD & CG Zhejiang University Hangzhou 310027 China
We decompose the problem of the optimal multi-degree reduction of Bézier curves with corners constraint into two simpler subproblems, namely making high order interpolations at the two endpoints without degree re... 详细信息
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A new method in highway route design:joining circular arcs by a single C-Bézier curve with shape parameter
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Journal of Zhejiang University-Science A(Applied Physics & Engineering) 2009年 第4期10卷 562-569页
作者: Hua-hui CAI Guo-jin WANG Institute of Computer Graphics and Image Processing State Key Lab of CAD & CG Zhejiang University Hangzhou 310027 China
We constructed a single C-Bezier curve with a shape parameter for G^2 joining two circular arcs. It was shown that an S-shaped transition curve, which is able to manage a broader scope about two circle radii than the ... 详细信息
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Optimal approximate merging of a pair of Bézier curves with G^2-continuity
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Journal of Zhejiang University-Science A(Applied Physics & Engineering) 2009年 第4期10卷 554-561页
作者: Ping ZHU Guo-zhao WANG Institute of Computer Graphics and lmage Processing State Key Lab of CAD & CG Zhejiang University Hangzhou 310027 China
We present a novel approach for dealing with optimal approximate merging of two adjacent Bezier eurves with G^2-continuity. Instead of moving the control points, we minimize the distance between the original curves an... 详细信息
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computer graphics PRODUCTION AS A BUSINESS.
COMPUTER GRAPHICS PRODUCTION AS A BUSINESS.
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EUROgraphics '84, Proceedings of the European graphics Conference and Exhibition.
作者: Kaneko, Mitsuru Japan Computer Graphics Lab Inc Tokyo Jpn Japan Computer Graphics Lab Inc Tokyo Jpn
The paper discusses computer graphics applications in space research, motion picture and commercial film industry. Advantages of 2-D and 3-D computer graphics are outlined along with production requirements of compute... 详细信息
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RASTERS IN REVOLT: CRITICAL ISSUES IN computer graphics EDUCATION FOR THE VISUAL ARTS.
RASTERS IN REVOLT: CRITICAL ISSUES IN COMPUTER GRAPHICS EDUC...
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Proceedings of the Sixth Annual Conference & Exposition - National computer graphics Association, computer graphics '85.
作者: King, Robin G. Sheridan Computer Graphics Lab Oakville Ont Can Sheridan Computer Graphics Lab Oakville Ont Can
These tutorial notes will explore a number of the most critical issues of concern to the visual arts educator and suggest areas of program specialization. Critical issues in program planning, structure, and content ar... 详细信息
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Approximate Poisson disk sampling on mesh
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Science China(Information Sciences) 2013年 第9期56卷 194-205页
作者: GENG Bo ZHANG HuiJuan WANG Heng WANG GuoPing Graphics and Interactive Technology Lab of Dept. of Computer Science Peking University The Key Lab of Machine perception and intelligent MOE
Poisson disk sampling has been widely used in many applications such as remeshing, procedural texturing, object distribution, illumination, etc. While 2D Poisson disk sampling is intensively studied in recent years, d... 详细信息
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GPU-based dynamic quad stream for forest rendering
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Science China(Information Sciences) 2010年 第8期53卷 1539-1545页
作者: LIU Feng, HUA Wei & BAO HuJun State Key lab of computer Aided Design and computer graphics, Zhejiang University, Hangzhou 310058, China 1. State Key Lab of Computer Aided Design and Computer Graphics Zhejiang University Hangzhou 310058 China
Rendering large-scale forest scenes in real-time is a challenging problem, since the geometric complexity is far beyond the capabilities of current graphics hardware. In this paper, we propose a novel approach that ad... 详细信息
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Surface reconstruction of freeform objects based on hierarchical space decomposition
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International Journal of Shape Modeling 2003年 第2期9卷 177-190页
作者: Azernikov, Sergei Fischer, Anath Lab. for Computer Graphics and CAD Faculty of Mechanical Engineering Technion Haifa 32000 Israel
This paper describes a new and fast method for reconstructing a 3D computerized model from a cloud of points sampled from the object's surface. The proposed method aggregates very large scale 3D scanning data into... 详细信息
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TOWARDS AN EFFECTIVE USER INTERFACE FOR INTERACTIVE COLOUR MANIPULATION.
TOWARDS AN EFFECTIVE USER INTERFACE FOR INTERACTIVE COLOUR M...
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Proceedings - graphics Interface '84.
作者: Schwarz, Michael W. Beatty, John C. Cowan, William B. Gentleman, Jane F. Univ of Waterloo Computer Graphics Lab Waterloo Ont Can Univ of Waterloo Computer Graphics Lab Waterloo Ont Can
To take full advantage of colour in producing visually effective images, a good interface between the user and the system is needed that will allow for the easy selection of colours. Interactive manipulation, using in... 详细信息
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2-D AND 3-D INTERACTIVE computer MODELLING SYSTEMS.
2-D AND 3-D INTERACTIVE COMPUTER MODELLING SYSTEMS.
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Proceedings - graphics Interface '84.
作者: Bartels, Richard H. Beatty, John C. Booth, Kellogg S. Hardtke, Ines Univ of Waterloo Computer Graphics Lab Waterloo Ont Can Univ of Waterloo Computer Graphics Lab Waterloo Ont Can
Interactive systems for defining, manipulating and rendering curves and surfaces have been implemented based on a variety of mathematical techniques including B-spline and Beta-spline representations. The talk address... 详细信息
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