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检索条件"机构=Computer Graphics and Animation Group"
16 条 记 录,以下是1-10 订阅
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Digital humans: What roles will they play?  02
Digital humans: What roles will they play?
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International Conference on computer graphics and Interactive Techniques, SIGGRAPH 2002
作者: Badler, Norman I. Magenat-Thalmann, Nadia McCulloch, Laurie Hirsch, Evan Marc Lopiccolo, Phil University of Pennsylvania United States MIRAlab University of Geneva Switzerland Digital Animation Group Italy Electronic Arts Italy Computer Graphics World Italy
computer graphics technology has progressed to the point where it is possible to create digital humans that are virtually indistinguishable from the real items. The potential benefits are immense, but there are implic...
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Recursive estimation for CAD model recovery
Recursive estimation for CAD model recovery
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Proceedings of the CAD-Based Vision Workshop
作者: A.J. Azarbayejani T. Galyean B. Horowitz A. Pentland Perceptual Computing Group & Computer Graphics and Animation Group The Media Laboratory Massachusetts Institute of Technology Cambridge MD USA
We describe a system for semiautomatically extracting 3-D object models from raw, uncalibrated video. The system utilizes a recursive estimator to accurately recover camera motion, point-wise structure, and camera foc... 详细信息
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HUMAN FIGURE MODELING FOR VIRTUAL ENVIRONMENT APPLICATIONS
HUMAN FIGURE MODELING FOR VIRTUAL ENVIRONMENT APPLICATIONS
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IEEE INTERNATIONAL WORKSHOP ON ROBOT AND HUMAN COMMUNICATION
作者: ZELTZER, D Computer Graphics and Animation Group Media Laboratory Massachusetts Institute of Technology Cambridge 02139 MA United States
Many applications would benefit from graphical simulation and emerging virtual environment (VE) technologies, and for many of these cases, the VE system must be able to display accurate models of human figures. The au... 详细信息
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CINEMA. A system for procedural camera movements  92
CINEMA. A system for procedural camera movements
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Proceedings of the 1992 Symposium on Interactive 3D graphics
作者: Drucker, Steven M. Galyean, Tinsley A. Zeltzer, David MIT Media Lab Computer Graphics and Animation Group Cambridge 02139 MA United States
This paper presents a general system for camera movement upon which a wide variety of higher-level methods and applications can be built. In addition to the basic commands for camera placement, a key attribute of the ... 详细信息
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Interactive viewpoint control and three-dimensional operations  92
Interactive viewpoint control and three-dimensional operatio...
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Proceedings of the 1992 Symposium on Interactive 3D graphics
作者: McKenna, Michael Media Laboratory Computer Graphics and Animation Group Massachusetts Institute of Technology Cambridge 02139 MA United States
Techniques are discussed for creating a rendered view into a 3D scene, interactively based on the locations and orientations of the observer's head and the display surface. Stereoscopic head mounted displays (HMDs... 详细信息
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Pump it up: computer animation of a biomechanically based model of muscle using the finite element method  92
Pump it up: computer animation of a biomechanically based mo...
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Proceedings of the 19th annual conference on computer graphics and interactive techniques
作者: David T. Chen David Zeltzer Computer Graphics and Animation Group The Media Laboratory Massachusetts Institute of Technology Cambridge MA
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Human figure modeling for virtual environment applications
Human figure modeling for virtual environment applications
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IEEE International Workshop on Robot and Human Communication (ROMAN)
作者: D. Zeltzer Computer Graphics and Animation Group The Media Laboratory Massachusetts Institute of Technology Cambridge MA USA
Many applications would benefit from graphical simulation and emerging virtual environment (VE) technologies, and for many of these cases, the VE system must be able to display accurate models of human figures. The au... 详细信息
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Interactive graphics for plastic surgery. A task-level analysis and implementation  92
Interactive graphics for plastic surgery. A task-level analy...
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Proceedings of the 1992 Symposium on Interactive 3D graphics
作者: Pieper, Steven Rosen, Joseph Zeltzer, David Thayer School of Engineering Dartmouth College Hanover 05037 NH United States Medical Center Dartmouth College Hanover 05037 NH United States MIT Media Laboratory Computer Graphics and Animation Group Cambridge 02139 MA United States
We have implemented a system for computer-Aided Plastic Surgery. Planning plastic surgery procedures is complex because the surgeon needs to stretch and reshape the patient's skin to replace missing tissue while m... 详细信息
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Real virtual environment applications - Now  3
Real virtual environment applications - Now
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3rd Conference on Visualization, VIS 1992
作者: Breen, Paul T. Grinstein, Georges G. Mizell, David W. Satava, Richard M. Smith, Bradford Stephens, Michael M. Zeltzer, David Department Head Applied Technology MITRE Corporation BedfordMA United States Continental C3 MITRE Corporation BedfordMA United States Institute for Visualization and Perception Research Computer Science Department University of Massachusetts Lowell LowellMA United States Computing Systems and Environments Boeing Computer Services SeattleWA United States General Surgery Silas B. Hays Army Hospital Fort OrdCA United States University of San Francisco BerkeleyCA United States System Engineering Division Computer Sciences Corporation VicksburgMS United States Computer Graphics and Animation Group Media Laboratory Massachusetts Institute of Technology CambridgeMA United States
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Motor planning: An architecture for specifying and controlling the behaviour of virtual actors
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The Journal of Visualization and computer animation 1991年 第2期2卷 74-80页
作者: Zeltzer, David Johnson, Michael B. Computer Graphics and Animation Group The Media Laboratory Massachusetts Institute of Technology Cambridge Massachusetts 02139 United States
As virtual worlds become increasingly complex, task level interaction with virtual actors becomes correspondingly important. The control problem simply becomes unmanageable if we try to interact with synthetic agents ... 详细信息
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