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检索条件"机构=Computer Graphics and Computer Vision Laboratory"
153 条 记 录,以下是81-90 订阅
排序:
An Online Platform for Automatic Skull Defect Restoration and Cranial Implant Design
arXiv
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arXiv 2020年
作者: Li, Jianning Pepe, Antonio Gsaxner, Christina Egger, Jan Institute of Computer Graphics and Vision Graz University of Technology Computer Algorithms for Medicine Laboratory Graz Austria Department of Oral and Maxillofacial Surgery Medical University of Graz
We introduce a fully automatic system for cranial implant design, a common task in cranioplasty operations. The system is currently integrated in Studierfenster (http://***/), an online, cloud-based medical image proc... 详细信息
来源: 评论
SAILOR: Scaling Anchors via Insights into Latent Object Representation
arXiv
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arXiv 2022年
作者: Malić, Dušan Fruhwirth-Reisinger, Christian Possegger, Horst Bischof, Horst Institute of Computer Graphics and Vision Graz University of Technology Austria Christian Doppler Laboratory for Embedded Machine Learning Austria
LiDAR 3D object detection models are inevitably biased towards their training dataset. The detector clearly exhibits this bias when employed on a target dataset, particularly towards object sizes. However, object size... 详细信息
来源: 评论
A two-stage Otsu'S thresholding based method on a 2D histogram
A two-stage Otsu'S thresholding based method on a 2D histogr...
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IEEE International Conference on Intelligent computer Communication and Processing (ICCP)
作者: Puthipong Sthitpattanapongsa Thitiwan Srinark Graphics Innovation and Vision Engineering (GIVE) Laboratory Department of Computer Engineering Faculty of Engineering Kasetsart University Bangkok Thailand
We propose a fast and robust thresholding method that can overcome the shortcoming of the traditional and two-dimensional (2D) Otsu's methods. Our method takes advantage of the gradient gray level to divide the 2D... 详细信息
来源: 评论
Tablet versus phone: Depth perception in handheld augmented reality
Tablet versus phone: Depth perception in handheld augmented ...
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Arindam Dey Graeme Jarvis Christian Sandor Gerhard Reitmayr University of South Australia Adelaide SA AU Magic Vision Laboratory University of South Australia Institute of Computer Graphics and Vision Graz University of Technology
Augmented Reality (AR) applications on mobile devices like smartphones and tablet computers have become increasingly popular. In this paper, for the first time in the AR domain, we present: (1) the influence of differ... 详细信息
来源: 评论
Classification of gothic and baroque architectural elements
Classification of gothic and baroque architectural elements
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International Conference on Systems, Signals and Image Processing, IWSSIP
作者: Gayane Shalunts Yll Haxhimusa Robert Sablatnig Institute of Computer Aided Automation Computer Vision Laboratory University of Technology Vienna Austria Institute of Computer Graphics and Algorithms Pattern Recognition and Image Processing Lab University of Technology Vienna Austria
Architectural elements are the components and details of buildings. Their unique set, combination, design, construction technique form the architectural style of buildings. Building facade classification by architectu... 详细信息
来源: 评论
A Multi-Armed Bandits Learning-Based Approach to Service Caching in Edge Computing Environment  30th
A Multi-Armed Bandits Learning-Based Approach to Service Ca...
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30th International Conference on Web Services, ICWS 2023
作者: Li, Jinpeng Zhao, Jiale Chen, Peng Xia, Yunni Li, Fan Li, Yin Zeng, Feng Liu, Hui School of Computer Chongqing University Chongqing400030 China School of Computer and Software Engineering Xihua University Chengdu610039 China Key Laboratory of Fundamental Synthetic Vision Graphics and Image Science for National Defense Sichuan University Chengdu610065 China Guangzhou Institute of Software Application Technology Guangzhou510990 China Limited Shenzhen518129 China School of Computer Science and Technology Beijing Institute of Technology Beijing100083 China
Mobile edge computing (MEC) is a newly emerging concept that provides significant local computing power and reduces end-to-end latency. In MEC environments, caching frequently accessed services on edge servers effecti... 详细信息
来源: 评论
Using Image Morphing for Memory-Efficient Impostor Rendering on GPU
Using Image Morphing for Memory-Efficient Impostor Rendering...
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International Conference on Cyberworlds
作者: Kamer Ali Yuksel Aytul Ercil Alp Yucebilgin Selim Balcisoy Computer Vision and Pattern Analysis Laboratory Faculty of Engineering and Natural Sciences Sabanci University Istanbul Turkey Faculty of Engineering and Natural Sciences Computer Graphics Laboratory Sabanci University Istanbul Turkey
Real-time rendering of large animated crowds consisting thousands of virtual humans is important for several applications including simulations, games and interactive walkthroughs, but cannot be performed using comple... 详细信息
来源: 评论
An interactive augmented reality coloring book
An interactive augmented reality coloring book
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International Symposium on Mixed and Augmented Reality (ISMAR)
作者: Adrian Clark Andreas Dünser Raphaël Grasset The HIT Laboratory NZ University of Canterbury Christchurch New Zealand Institute for Computer Graphics and Vision Graz University of Technology Austria
Creating entertaining and educational books not only requires providing visually stimulating content but also means for students to interact, create, and express themselves. In this paper we present a new type of mixe... 详细信息
来源: 评论
Neural human video rendering by learning dynamic textures and rendering-to-video translation
arXiv
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arXiv 2020年
作者: Liu, Lingjie Xu, Weipeng Habermann, Marc Zollhöfer, Michael Bernard, Florian Kim, Hyeongwoo Wang, Wenping Theobalt, Christian The Department of Computer Science The University of Hong Kong Hong Kong The Graphics Vision and Video Group Max Planck Institute for Informatics Saarbrücken66123 Germany The Department of Computer Science Computer Graphics Laboratory Stanford University CA94305 United States
Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as... 详细信息
来源: 评论
TAEC: Unsupervised Action Segmentation with Temporal-Aware Embedding and Clustering
arXiv
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arXiv 2023年
作者: Lin, Wei Kukleva, Anna Possegger, Horst Kuehne, Hilde Bischof, Horst Institute of Computer Graphics and Vision Graz University of Technology Austria Christian Doppler Laboratory for Semantic 3D Computer Vision Austria Max-Planck-Institute for Informatics Germany Goethe University Frankfurt Germany
Temporal action segmentation in untrimmed videos has gained increased attention recently. However, annotating action classes and frame-wise boundaries is extremely time consuming and cost intensive, especially on larg... 详细信息
来源: 评论