Serial-hybrid-powertrains in extended-range electric vehicles (E-REV) pose different requirements to internal combustion engines (ICE) than conventional vehicles. In E-REVs ICEs are not used for propulsion but for bat...
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Due to varying user demands in bicycle sharing systems, operators need to actively shift bikes between stations by a fleet of vehicles. We address the problem of finding efficient vehicle tours by an extended version ...
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In this paper we evaluate spatial presence and orientation in the OCTAVIS system, a novel virtual reality platform aimed at training and rehabilitation of visual-spatial cognitive abilities. It consists of eight touch...
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This course provides an overview of efficient, real-time shadow algorithms. It presents the theoretical background but also discusses implementation details for facilitating efficient realizations (hard and soft shado...
ISBN:
(纸本)9781450323390
This course provides an overview of efficient, real-time shadow algorithms. It presents the theoretical background but also discusses implementation details for facilitating efficient realizations (hard and soft shadows, volumetric shadows, reconstruction techniques). These elements are of relevance to both experts and practitioners. The course also reviews budget considerations and analyzes performance trade-offs, using examples from various AAA game titles and film previsualization tools. While physical accuracy can sometimes be replaced by plausible shadows, especially for games, film production requires more pecision, such as scalable solutions that can deal with highly detailed *** course builds upon earlier SIGGRAPH courses as well as the recent book Real-Time Shadows (A K Peters, 2011) by four of the instructors (due to its success, a second edition is planned for 2014). And with two instructors who have worked on AAA game and movie titles, the course presents interesting behindthe-scenes information that illuminates key topics.
In this paper, we study the bi-objective prize-collecting Steiner tree problem, whose goal is to find a subtree that minimizes the edge costs for building that tree, and, at the same time, to maximize the collected no...
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Public bike sharing systems are important alternatives to motorized individual traffic and are gaining popularity in larger cities worldwide. In order to maintain user satisfaction, operators need to actively rebalanc...
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In this paper, we present a novel approach for a tighter integration of 3D modeling and physically-based simulation. Instead of modeling 3D objects as surface models, we use a volumetric subdivision representation. Vo...
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In this paper we describe the design, development, formative evaluation and initial findings of one level of a serious game whose objective is to teach Information Assurance concepts to undergraduate students in intro...
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In this work the concept of a trie-based complete solution archive in combination with a genetic algorithm is applied to the Reconstruction of Cross-Cut Shredded Text Documents (RCCSTD) problem. This archive is able t...
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Current UAV control systems can plan optimal trajectories with respect to predefined constraints (waypoints, no-fly zones). However when the operator is not satisfied with planned trajectories it is usually very compl...
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