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检索条件"机构=Computer Graphics and Technology"
2358 条 记 录,以下是1201-1210 订阅
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Classification of breast mammograms into benign and malignant
International Journal of Multimedia and Ubiquitous Engineeri...
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International Journal of Multimedia and Ubiquitous Engineering 2012年 第2期7卷 359-363页
作者: Talha, Muhammad Sulong, Ghazali Bin Alarifi, Abdulrahman College of Science Research Centre King Saud University Riyadh Saudi Arabia Department of Computer Graphics and Multimedia Faculty of Computer Science and Information System Universiti Teknologi Malaysia Malaysia Computer Research Institute King Abdulaziz City for Science and Technology Riyadh Saudi Arabia
In this paper, we have proposed a method that consists of combination of different methods. First we have performed enhancement on breast mammogram to enhance the image quality. After that discrete cosine transform ha... 详细信息
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Collaborative Factory Planning in Virtual Reality
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Procedia CIRP 2012年 3卷 317-322页
作者: N. Menck X. Yang C. Weidig P. Winkes C. Lauer H. Hagen B. Hamann J.C. Aurich Institute for Manufacturing Technology and Production Systems (FBK) 67653 Kaiserslautern Germany Computer Graphics and HCI Group 67653 Kaiserslautern Germany Institute for Data Analysis and Visualization (IDAV) Davis 95616-8562 USA
The competitive development and optimization of manufacturing systems challenge the collaboration and innovation of enterprises. Different information, thinking, and points of view have to be exchanged across engineer... 详细信息
来源: 评论
Semantic Crowds: Reusable Population for Virtual Worlds
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Procedia computer Science 2012年 15卷 122-139页
作者: Nick Kraayenbrink Jassin Kessing Tim Tutenel Gerwin de Haan Fernando Marson Soraia R Musse Rafael Bidarra Computer Graphics and Visualisation Group Delft University of Technology Delft The Netherlands Virtual Humans Simulation Lab Pontifícia Universidade Católica do Rio Grande do Sul Porto Alegre Brazil
Recent advances in crowd simulation techniques have led to realistic agent and group behavior through elaborate behavioral models, complex motion planning algorithms and impressive physics systems. As many crowd simul... 详细信息
来源: 评论
Reciprocal shading for mixed reality
Reciprocal shading for mixed reality
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作者: Knecht, Martin Traxler, Christoph Mattausch, Oliver Wimmer, Michael Vienna University of Technology Institute of Computer Graphics and Algorithms Favoritenstrasse 9-11 A-1040 Vienna Austria VRVis Zentrum für Virtual Reality Visualisierung Forschungs-GmbH Donau-City-Strasse 1 A-1220 Vienna Austria University of Zurich Department of Informatics Binzmuehlestrasse 14 CH-8050 Zurich Switzerland
In this paper we present a novel plausible rendering method for mixed reality systems, which is useful for many real-life application scenarios, like architecture, product visualization or edutainment. To allow virtua... 详细信息
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Structured Local Predictors for image labelling
Structured Local Predictors for image labelling
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Conference on computer Vision and Pattern Recognition (CVPR)
作者: Samuel Rota Buló Peter Kontschieder Marcello Pelillo Horst Bischof Dipartimento di Scienze Ambientali Informatica e Statistica Università Ca Foscari di Venezia Italy Institute for Computer Graphics and Vision Graz University of Technology Austria
In this paper we introduce Structured Local Predictors (SLP) - A new formulation that considers the image labelling problem from a structured learning point of view. SLP are locally operating models, which provide a p... 详细信息
来源: 评论
Title of tutorial: Designing immersive VR systems: From bits to bolts
Title of tutorial: Designing immersive VR systems: From bits...
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IEEE Annual International Symposium Virtual Reality
作者: Luciano P. Soares Joaquim A. Jorge José Miguel Salles Dias Alberto Raposo Bruno R. de Araújo Leonel Valbom Filipe Gaspar Tecgraf - Computer Graphics Technology Group Pontifical Catholic University of Rio de Janeiro Instituto Superior Técnico ISCTE IUL MLDC - Microsoft Language Development Center Escola Superior Gallaecia
Immersive 3D Virtual Environments (VE) have become affordable for many research centers. However, a complete solution needs several integration steps to be fully operational. Some of these steps are difficult to accom...
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A Supervised ANN Method for Memory Failure signature Classification
A Supervised ANN Method for Memory Failure signature Classif...
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2012 IEEE 11th International Conference on Solid-State and Integrated Circuit technology(ICSICT-2012)
作者: Jianbo Li Yu Huang Wu-Tung Cheng Chris Schuermyer Dong Xiang Department of Computer Science and Technology Mentor Graphics Corporation School of Software Tsinghua University
Failure bitmaps of manufactured memory arrays may contain the information associated to some systematic defects and have hence been used to monitor the process and improve the memory *** is very important to develop a... 详细信息
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A Hybrid Flow for Memory Failure Bitmap Classification
A Hybrid Flow for Memory Failure Bitmap Classification
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Asian Test Symposium (ATS)
作者: Jianbo Li Yu Huang Wu-Tung Cheng Chris Schuermyer Dong Xiang Eric Faehn Ruth Farrugia Department of Computer Science and Technology Tsinghua University Beijing China Mentor Graphics Corporation Wilsonville OR USA School of Software Tsinghua University Beijing China ST-Microelectronics Crolles France ST-Ericsson Grenoble France
Failure bitmaps of manufactured memory arrays may contain the information of some systematic defects and have hence been used to monitor the process and to improve the memory yield. It is important to have an accurate... 详细信息
来源: 评论
Branch-and-Cut-and-Price for Capacitated Connected Facility Location
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Journal of Mathematical Modelling and Algorithms 2011年 第3期10卷 245-267页
作者: Leitner, Markus Raidl, Günther R. Institute of Computer Graphics and Algorithms Vienna University of Technology Vienna Austria
We consider a generalization of the Connected Facility Location Problem (ConFL), suitable to model real world network extension scenarios such as fiber-to-the-curb. In addition to choosing a set of facilities and conn... 详细信息
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Screen-space bias compensation for interactive high-quality global illumination with virtual point lights  11
Screen-space bias compensation for interactive high-quality ...
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Symposium on Interactive 3D graphics and Games
作者: Novák, Jan Engelhardt, Thomas Dachsbacher, Carsten Computer Graphics Group Karlsruhe Institute of Technology Germany
In this paper we present a method that targets high-quality global illumination at interactive frame rates. As many techniques in this context, our method is based on instant radiosity, which represents the indirect i... 详细信息
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